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*{{change|Up tilt now has a flame effect on Ganondorf's foot during the startup, and no longer has him holding up his leg.}} | *{{change|Up tilt now has a flame effect on Ganondorf's foot during the startup, and no longer has him holding up his leg.}} | ||
*{{buff|All of Ganondorf's new smash attacks involve his sword from the 2000 Spaceworld Demo. This grants them both extra range and [[disjointed]] hitboxes.}} | *{{buff|All of Ganondorf's new smash attacks involve his sword from the 2000 Spaceworld Demo. This grants them both extra range and [[disjointed]] hitboxes.}} | ||
**{{change|Aesthetically, his up smash and forward smash both resemble Ike's attacks, while his down smash resembles Cloud's.}} | |||
*{{buff|Ganondorf has a new forward smash, a downward sword slash. Compared to the previous forward smash, it has significantly improved range, and covers overhead.}} | *{{buff|Ganondorf has a new forward smash, a downward sword slash. Compared to the previous forward smash, it has significantly improved range, and covers overhead.}} | ||
*{{nerf|Forward smash has more startup (frame 21 → 28), more ending lag (IASA 60 → 70), and fewer active frames (frame 6 → 4).}} | *{{nerf|Forward smash has more startup (frame 21 → 28), more ending lag (IASA 60 → 70), and fewer active frames (frame 6 → 4).}} |