Bowser (SSB4): Difference between revisions

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===Tier placement and history===
===Tier placement and history===
Opinions on Bowser's viability have greatly fluctuated through ''SSB4''{{'}}s metagame, but the general opinion is that he has fared much better than in ''Melee'' or ''Brawl''. Around the metagame's early lifespan, due to all of the top spots taken at early ''SSB4'' tournaments (including a Bowser ditto for the Grand Finals in the pre-release San Diego Comic Con {{for3ds}} tournament), Bowser was initially considered the best character in the game. Players took little time to notice the significant buffs he received to his mobility, recovery, already high power, range, and frame data. To further compliment this, characters that were excessively challenging for him in ''Brawl'', such as {{SSB4|Marth}}, {{SSB4|Meta Knight}}, {{SSB4|Falco}}, the {{SSBB|Ice Climbers}} and most notoriously {{SSB4|King Dedede}}, were either heavily nerfed or, in the case of the Ice Climbers, removed entirely.
Opinions on Bowser's viability have greatly fluctuated through ''SSB4''{{'}}s metagame, but the general opinion is that he has fared much better than in ''Melee'' or ''Brawl''. Around the metagame's early lifespan, due to all of the top spots taken at early ''SSB4'' tournaments (including a Bowser ditto for the Grand Finals in the pre-release San Diego Comic Con {{for3ds}} tournament), Bowser was initially considered the best character in the game. Players took little time to notice the significant buffs he received, and to further compliment this, characters that were excessively challenging for him in ''Brawl'', such as {{SSB4|Marth}}, {{SSB4|Meta Knight}}, {{SSB4|Falco}}, the {{SSBB|Ice Climbers}} and most notoriously {{SSB4|King Dedede}}, were either heavily nerfed or, in the case of the Ice Climbers, removed entirely. However, as time went on, perception on Bowser's viability noticeably fell. The first instance of this came about from a significant nerf to vectoring in update 1.0.4, followed by his weaknesses starting to come afloat, which were the same as, and as exploitable as they were in previous installments. He also lacked any noteworthy results at high-level play in a heavy contrast compared to the early lifespan of the metagame, and his perception began declining much like in ''Brawl''.


However, as time went on, perception on Bowser's viability noticeably fell. The first instance of this came about from a significant nerf to vectoring in update 1.0.4, alongside his vulnerability to combos, his aerials' significantly high landing lag, considerable start-up on a majority of his combo starters (like up tilt), and unsafe landing options all plagued him, as they did in previous installments. He also lacked any noteworthy results at high-level play in a heavy contrast compared to the early lifespan of the metagame, and his perception began declining much like in ''Brawl''.
Despite his lowered perception within the community, update [[1.1.3]] brought immense buffs, the most notable of which were to [[Flying Slam]], [[Whirling Fortress]] and his now-infamous up throw. These buffs allowed Bowser to perform considerably better at locals, as his playerbase managed to achieve a few placements at high-level play, largely thanks to players such as {{Sm|LordMix}} and {{Sm|KingKong}}. This ultimately culminated in Bowser being placed at 30th on the first ''4BR'' [[tier list]], resulting in him becoming the second lowest ranking mid-tier character; while a far cry compared to the positive opinions of his viability during the initial release, it was still his best placement in the series at the moment.


Despite his lowered perception within the community, update [[1.1.3]] brought immense buffs, the most notable of which were to [[Flying Slam]], [[Whirling Fortress]] and his now-infamous up throw. These buffs allowed Bowser to perform considerably better at locals, as his playerbase managed to achieve a few placements at high-level play, largely thanks to players such as {{Sm|LordMix}} and {{Sm|KingKong}}. One notable instance of Bowser's improvements was apparent with LordMix taking a set off of {{Sm|Vinnie}}'s {{SSB4|Rosalina & Luma}}. This ultimately culminated in Bowser being placed at 30th on the first [[tier list]], resulting in him becoming the second lowest ranking mid-tier character. While it was a far cry compared to the positive opinions of his viability during the initial release, it was still his best placement in the series to date.
However, update [[1.1.4]] nerfed his infamous up throw by weakening its guaranteed KO set-ups, though it brought further buffs to Flying Slam. Update [[1.1.5]] also brought more buffs to his survivability and recovery by increasing his weight and air speed, respectively. Thanks to the recent results of his playerbase, Bowser only dropped slightly to 32nd on the second tier list. As the tiers were expanded for the second tier list, Bowser maintained his status as a mid-tier character despite his placement drop, with the drop being largely attributable to the inclusion of {{SSB4|Corrin}} and {{SSB4|Bayonetta}} into the game between the first and second tier lists.


However, update [[1.1.4]] nerfed his infamous up throw by weakening its guaranteed KO set-ups, though it brought further buffs to Flying Slam. Update [[1.1.5]] would also bring more buffs to his survivability and recovery by increasing his weight and air speed, respectively. Thanks to the recent results of his playerbase, Bowser was ranked 32nd on the second tier list. As the tiers were expanded for the second tier list, Bowser maintained his status as a mid-tier character despite his placement drop, with the drop being largely attributable to the inclusion of {{SSB4|Corrin}} and {{SSB4|Bayonetta}} into the game between the first and second tier lists.
In the current metagame, many argued that Bowser's tier placement was somewhat low, with {{Sm|ZeRo}} considering Bowser to be a high-tier character, and {{Sm|Nairo}} utilizing Bowser to great effect in a number of upsets. This was later reflected with Bowser's placement of 25th on the third tier list; in addition to becoming both the second highest ranking mid-tier character and surpassing {{SSB4|Donkey Kong}} as the highest ranking super heavyweight, this tier rise was the fourth highest between the second and third tier lists. He then saw a slight rise to 24th on the fourth and current tier list; the expansion of the tiers have resulted on him now becoming a high-tier character, despite losing his status to the best super heavyweight to Donkey Kong once again.
 
In the current metagame, many argued that Bowser's tier placement was somewhat low, with {{Sm|ZeRo}} considering Bowser to be a high-tier character, and {{Sm|Nairo}} utilizing Bowser to great effect in a number of upsets. This was later reflected with Bowser's placement of 25th on the third and current tier list, making him the second highest ranking mid-tier character. In addition to causing him to surpass {{SSB4|Donkey Kong}} as the highest ranking super heavyweight, this tier rise was the fourth highest between the second and third tier lists.


==Trophies==
==Trophies==
4,053

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