25,015
edits
No edit summary |
(new ability: collapsible) |
||
Line 1: | Line 1: | ||
{|class="wikitable" style="text-align:center;font-size:75%;" | {|class="wikitable {{#if:{{{collapsible|}}}|mw-collapsible mw-collapsed}}" style="text-align:center;font-size:75%;" | ||
{{#if:{{{collapsible|}}}|{{!}}- | |||
!colspan="{{#if:{{{special|}}}|44|24}}"{{!}}{{{collapsible}}}}} | |||
|- | |- | ||
!ID!!Part{{#if:{{{special|}}}|!!{{rollover|Rehit rate|if not 0, hits again every X frames|y}}}}!!Damage!!{{rollover|SD|Shield damage|y}}!!{{#if:{{{special|}}}|colspan=2{{!}}}}Angle!!{{rollover|BK|Base knockback|y}}!!{{rollover|KS|Knockback scaling|y}}!!{{rollover|FKV|Fixed knockback value|y}}!!Radius!!Bone!!colspan=3|{{rollover|Offset|Local-axis [x,y,z] translation from bone's origin|y}}!!{{rollover|SDIx|Smash DI multiplier|y}}!!{{rollover|FFx|Freeze frames multiplier|y}}!!{{rollover|T%|Trip chance|y}}!!{{rollover|Clang|Whether the hitbox can clang with other moves|y}}!!{{rollover|Rebound|Whether the hitbox can cause the move to rebound if it clangs|y}}!!Type!!Effect!!{{rollover|G|Hits grounded targets|y}}!!{{rollover|A|Hits aerial targets|y}}!!Sound!!Direct{{#if:{{{special|}}}|!!Blockable!!Reflectable!!Absorbable!!{{rollover|?24|Unknown attribute 24|y}}!!{{rollover|?25|Unknown attribute 25|y}}!!{{rollover|?26|Unknown attribute 26|y}}!!{{rollover|?27|Unknown attribute 27|y}}!!{{rollover|?32|Unknown attribute 32|y}}!!{{rollover|?33|Unknown attribute 33|y}}!!{{rollover|?35|Unknown attribute 35|y}}!!{{rollover|?36|Unknown attribute 36|y}}!!{{rollover|?37|Unknown attribute 37|y}}!!{{rollover|?38|Unknown attribute 38|y}}!!{{rollover|?39|Unknown attribute 39|y}}!!{{rollover|?40|Unknown attribute 40|y}}}}{{#if:{{{special|}}}{{{stretch|}}}|!!colspan=3{{!}}{{rollover|Stretch|If given, hitbox stretches from normal offset to this offset|y}}}}<noinclude> | !ID!!Part{{#if:{{{special|}}}|!!{{rollover|Rehit rate|if not 0, hits again every X frames|y}}}}!!Damage!!{{rollover|SD|Shield damage|y}}!!{{#if:{{{special|}}}|colspan=2{{!}}}}Angle!!{{rollover|BK|Base knockback|y}}!!{{rollover|KS|Knockback scaling|y}}!!{{rollover|FKV|Fixed knockback value|y}}!!Radius!!Bone!!colspan=3|{{rollover|Offset|Local-axis [x,y,z] translation from bone's origin|y}}!!{{rollover|SDIx|Smash DI multiplier|y}}!!{{rollover|FFx|Freeze frames multiplier|y}}!!{{rollover|T%|Trip chance|y}}!!{{rollover|Clang|Whether the hitbox can clang with other moves|y}}!!{{rollover|Rebound|Whether the hitbox can cause the move to rebound if it clangs|y}}!!Type!!Effect!!{{rollover|G|Hits grounded targets|y}}!!{{rollover|A|Hits aerial targets|y}}!!Sound!!Direct{{#if:{{{special|}}}|!!Blockable!!Reflectable!!Absorbable!!{{rollover|?24|Unknown attribute 24|y}}!!{{rollover|?25|Unknown attribute 25|y}}!!{{rollover|?26|Unknown attribute 26|y}}!!{{rollover|?27|Unknown attribute 27|y}}!!{{rollover|?32|Unknown attribute 32|y}}!!{{rollover|?33|Unknown attribute 33|y}}!!{{rollover|?35|Unknown attribute 35|y}}!!{{rollover|?36|Unknown attribute 36|y}}!!{{rollover|?37|Unknown attribute 37|y}}!!{{rollover|?38|Unknown attribute 38|y}}!!{{rollover|?39|Unknown attribute 39|y}}!!{{rollover|?40|Unknown attribute 40|y}}}}{{#if:{{{special|}}}{{{stretch|}}}|!!colspan=3{{!}}{{rollover|Stretch|If given, hitbox stretches from normal offset to this offset|y}}}}<noinclude> | ||
Line 6: | Line 8: | ||
Used to provide detailed hitbox data. If any special hitboxes are involved, add <code>special=y</code>. | Used to provide detailed hitbox data. If any special hitboxes are involved, add <code>special=y</code>. | ||
To collapse the table by default, add <code>collapse=title</code>, where "title" is what the visible text in the anchor bar should be. | |||
This is an unterminated template: a <code><nowiki>|}</nowiki></code> must be provided once the rows are finished. | This is an unterminated template: a <code><nowiki>|}</nowiki></code> must be provided once the rows are finished. | ||
[[Category:Meta-templates]][[Category:Unterminated templates]]</noinclude> | [[Category:Meta-templates]][[Category:Unterminated templates]]</noinclude> |