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==Overview== | ==Overview== | ||
[[File:Kirby Forward Smash Hitbox Smash 64.gif|thumb|275px|Hitbox of Kirby's f-smash.]] | [[File:Kirby Forward Smash Hitbox Smash 64.gif|thumb|275px|Hitbox of Kirby's f-smash.]] | ||
Kirby does a jumping kick forwards. | Kirby does a jumping kick forwards. Its clean hit deals 17% damage whiel its late hit deals 12%. It is fast, has good range with a long hitbox, and is the strongest non-angled forward smash in [[NTSC]] versions of ''Smash 64'' (although {{SSB|Link}}'s {{mvsub|Link|SSB|forward smash}} is stronger in the European [[PAL]] version), with very high power and knockback scaling, being able to KO most characters at around 80-100% (KOing {{SSB|Mario}} at around 86% at the center of {{SSB|Dream Land}}). If the late hit connects, it can combo into a couple moves at lower percentages such as Kirby's {{mvsub|Kirby|SSB|forward aerial}}, {{mvsub|Kirby|SSB|down aerial}}, or another forward smash vs. floatier characters (such as {{SSB|Samus}} or {{SSB|Luigi}}) if it connects vs. an aerial opponent. It can also be comboed into by the same moves, though it is most common with a drop-down/edge cancel forward air or after an up tilt vs. {{SSB|Captain Falcon}} and {{SSB|Fox}} at mid-low percents. The move does have some [[ending lag]] however (though still not too much compared with other forward smashes), and hitting from too far away (with the tip of Kirby's foot) will cause lower damage and knockback. If the clean hit connects, the move is frame positive on shield and easily leads to a [[pivot]] {{mvsub|Kirby|SSB|up tilt}}, [[grab]] commonly resulting in a free shield break. It is unarguably Kirby's best KO move on the ground and can also be used as a surprise finisher due to its speed. Considered by one of the the better forward smash in the game along with {{SSB|Pikachu}} and Link, being usable for raw KOing, a surprise KO option or panic option due to its quick startup, or a way to intercept certain [[recover]]ies such as Falcon, {{SSB|Yoshi}}, and Pikachu. | ||
==Hitboxes== | ==Hitboxes== |
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