Cape: Difference between revisions

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{{cquote|''Reflects projectiles with a sheet. Has a shorter reach but a wider vertical range than Mario's.''|cite=Description from ''Ultimate''{{'}}s Move List}}
{{cquote|''Reflects projectiles with a sheet. Has a shorter reach but a wider vertical range than Mario's.''|cite=Description from ''Ultimate''{{'}}s Move List}}
[[File:SuperSheetWiiU.jpg|thumb|Super Sheet in ''Smash 4''.]]
[[File:SuperSheetWiiU.jpg|thumb|Super Sheet in ''Smash 4''.]]
'''Super Sheet''' ({{ja|スーパーシーツ|Sūpā Shītsu}}, ''Super Sheet'') [[Dr. Mario]]'s version of Cape. It deals more damage than Cape (up to 12% rather than 10%). A disadvantage is that Super Sheet only stalls Dr. Mario once in ''Melee'', and not at all in ''Super Smash Bros. 4'' and ''Ultimate'', making it less useful as a recovery option. The sheet has the same multiplier as the cape, 1.5× when a [[projectile]] is [[reflected]]. In ''Super Smash Bros. 4'', Dr. Mario can reflect projectiles behind him as he must swing it from his back upon use, though this needs precise timing. The move has more vertical but less horizontal range than Mario's Cape. In ''SSB4'', it also has a longer window of time to reflect projectiles than Mario's, making it easier to use as a reflector. In ''Ultimate'', it gains a different animation to reflect its greater vertical range compared to the Cape. The multiplier has increased to 1.6x if a [[projectile]] is [[reflected]].
'''Super Sheet''' ({{ja|スーパーシーツ|Sūpā Shītsu}}, ''Super Sheet'') [[Dr. Mario]]'s version of Cape. It deals more damage than Cape (up to 12% rather than 10%). A disadvantage is that Super Sheet only stalls Dr. Mario once in ''Melee'', and not at all in ''Super Smash Bros. 4'' and ''Ultimate'', making it less useful as a recovery option. The sheet has the same multiplier as the cape, 1.5× when a [[projectile]] is [[reflected]]. In ''Super Smash Bros. 4'', Dr. Mario can reflect projectiles behind him as he must swing it from his back upon use, though this needs precise timing. The move has more vertical but less horizontal range than Mario's Cape. In ''SSB4'', it also has a longer window of time to reflect projectiles than Mario's, making it easier to use as a reflector. In ''Ultimate'', it gains a different animation to reflect its greater vertical range compared to the Cape. The multiplier has increased to 1.6x if a [[projectile]] is [[reflected]]. This move is also can be [[B-reverse]] if the the player has the timing.
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