Luigi (SSB4): Difference between revisions

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|ssbgame3    = SSBB
|ssbgame3    = SSBB
|availability = [[Starter character|Starter]]
|availability = [[Starter character|Starter]]
|tier = D
|tier = C
|ranking = 29
|ranking = 26
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'''Luigi''' ({{ja|ルイージ|Ruīji}}, ''Luigi'') is a playable character in ''[[Super Smash Bros. 4]]''. As part of Nintendo's {{s|mariowiki|Year of Luigi}}, his return to the series was announced during the [[Nintendo Direct]] on August 7th, 2013.<ref name="luigipotd">[https://miiverse.nintendo.net/posts/AYMHAAABAADzUgIRwgV1Og Sakurai's post on Miiverse, August 7, 2013]</ref> Traditionally, Luigi has always been an [[unlockable character]] revealed after an installment of ''Super Smash Bros.'' had been released. However, ''SSB4'' is the first installment to break that tradition,<ref name="luigipotd"/> as he was both revealed before release and is now a [[starter character]]. Charles Martinet reprises his role as Luigi's voice actor, albeit through voice clips recycled from ''[[Super Smash Bros. Brawl]]''.<ref name="treehouseday3">[http://www.twitch.tv/nintendo/b/537795858 Nintendo Treehouse: Live @ E3 2014 -- Day 3]</ref>
'''Luigi''' ({{ja|ルイージ|Ruīji}}, ''Luigi'') is a playable character in ''[[Super Smash Bros. 4]]''. As part of Nintendo's {{s|mariowiki|Year of Luigi}}, his return to the series was announced during the [[Nintendo Direct]] on August 7th, 2013.<ref name="luigipotd">[https://miiverse.nintendo.net/posts/AYMHAAABAADzUgIRwgV1Og Sakurai's post on Miiverse, August 7, 2013]</ref> Traditionally, Luigi has always been an [[unlockable character]] revealed after an installment of ''Super Smash Bros.'' had been released. However, ''SSB4'' is the first installment to break that tradition,<ref name="luigipotd"/> as he was both revealed before release and is now a [[starter character]]. Charles Martinet reprises his role as Luigi's voice actor, albeit through voice clips recycled from ''[[Super Smash Bros. Brawl]]''.<ref name="treehouseday3">[http://www.twitch.tv/nintendo/b/537795858 Nintendo Treehouse: Live @ E3 2014 -- Day 3]</ref>


Luigi is currently ranked 29th out of 58 in the [[tier list]], placing him at the bottom of the D tier and directly in the middle of both the mid-tier and the overall tier list. This is a vast improvement over his placement in ''Brawl'', where he was ranked 28th out of 38 ranking in ''Brawl'', and his best placement in the series since ''Melee'', where he was ranked 13th out of 26. Luigi's most notable strength is the utility of his moveset: he is difficult to punish due to his overall fast attack speed, his very potent air game is supplemented by several of his grounded moves' favorable launching angles, and he has numerous moves that boast outstanding combo potential. Luigi's [[recovery]] is also unpredictable and long-distanced, with [[Green Missile]] and [[Luigi Cyclone]] being risky to intercept.
Luigi is currently ranked 26th out of 58 in the [[tier list]], placing him near the bottom of the C tier. This is a vast improvement over his placement in ''Brawl'', where he was ranked 28th out of 38 ranking in ''Brawl'', and his best placement in the series since ''Melee'', where he was ranked 13th out of 26. Luigi's most notable strength is the utility of his moveset: he is difficult to punish due to his overall fast attack speed, his very potent air game is supplemented by several of his grounded moves' favorable launching angles, and he has numerous moves that boast outstanding combo potential. Luigi's [[recovery]] is also unpredictable and long-distanced, with [[Green Missile]] and [[Luigi Cyclone]] being risky to intercept.


However, Luigi retains his overall slow mobility, with his slow [[air speed]] and low [[traction]] being the attributes that most significantly hinder his movement, punishment ability and [[out of shield]] options. His recovery is also very slow, making [[edgeguarding]] detrimental to him. Finally, his range is very limited, which prevents him from racking up damage from a safe distance and making him prone to [[camping]], despite having [[Fireball]] as a [[projectile]].
However, Luigi retains his overall slow mobility, with his slow [[air speed]] and low [[traction]] being the attributes that most significantly hinder his movement, punishment ability and [[out of shield]] options. His recovery is also very slow, making [[edgeguarding]] detrimental to him. Finally, his range is very limited, which prevents him from racking up damage from a safe distance and making him prone to [[camping]], despite having [[Fireball]] as a [[projectile]].
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Since ''SSB4''{{'}}s release, Luigi's placement was a topic of debate, as his buffs were quickly acknowledged in his transition from ''Brawl'' and saw him perceived as a mid-tier character. Players took into account his combination of a strong [[combo]] game, good projectile, and quick frame data, yet noticed the retention of his poor mobility and predictable recovery. Positive opinions on Luigi, however, saw a sudden rise from early to mid-2015, as players recognized the potency of his combos and KO set-ups from his down throw. Additionally, he was noted for having an even matchup against {{SSB4|Diddy Kong}}, who was considered the best character at the time, due to multiple high-profile cases of a Luigi defeating a noteworthy Diddy Kong player in tournaments. The most notable instance of this was {{Sm|Mr. ConCon}} achieving a bracket reset against {{Sm|ZeRo}}. These traits resulted in Luigi achieving niche status as a strong main and counterpick, and even a position as a top-tier character in the eyes of the community. Despite having fairly limited usage at high-level play, he was quite common at low-level and mid-level play, and many of the players who abandoned Diddy Kong following his nerfs in updates [[1.0.6]] and [[1.0.8]] moved on to Luigi.
Since ''SSB4''{{'}}s release, Luigi's placement was a topic of debate, as his buffs were quickly acknowledged in his transition from ''Brawl'' and saw him perceived as a mid-tier character. Players took into account his combination of a strong [[combo]] game, good projectile, and quick frame data, yet noticed the retention of his poor mobility and predictable recovery. Positive opinions on Luigi, however, saw a sudden rise from early to mid-2015, as players recognized the potency of his combos and KO set-ups from his down throw. Additionally, he was noted for having an even matchup against {{SSB4|Diddy Kong}}, who was considered the best character at the time, due to multiple high-profile cases of a Luigi defeating a noteworthy Diddy Kong player in tournaments. The most notable instance of this was {{Sm|Mr. ConCon}} achieving a bracket reset against {{Sm|ZeRo}}. These traits resulted in Luigi achieving niche status as a strong main and counterpick, and even a position as a top-tier character in the eyes of the community. Despite having fairly limited usage at high-level play, he was quite common at low-level and mid-level play, and many of the players who abandoned Diddy Kong following his nerfs in updates [[1.0.6]] and [[1.0.8]] moved on to Luigi.


However, Luigi underwent a noticeable drop in perception after update [[1.1.1]], due to the update bringing about changes to shield mechanics that made it harder for him to punish [[out of shield]], and nerfing his down throw to the point of heavily altering his powerful guaranteed follow-ups and removing his down throw's guaranteed KO set-ups. However, Luigi's down throw still managed to maintain highly damaging combos at low percentages and, when coupled with his impressive performances up to update 1.1.1, he was ranked 16th on the first [[tier list]]. This placed him at the top of the D tier and became his best ranking in the series at the time.
However, Luigi underwent a noticeable drop in perception after update [[1.1.1]], due to the update bringing about changes to shield mechanics that made it harder for him to punish [[out of shield]], and nerfing his down throw to the point of heavily altering his powerful guaranteed follow-ups and removing his down throw's guaranteed KO set-ups. However, Luigi's down throw still managed to maintain highly damaging combos at low percentages and, when coupled with his impressive performances up to update 1.1.1, he was ranked 16th on the first ''4BR'' [[tier list]], his best ranking in the series at the time.


Despite this, many players who mained Luigi dropped him for other characters due to the intensity of the nerfs from update 1.1.1, which was further compounded by the release of the DLC characters {{SSB4|Corrin}} and {{SSB4|Bayonetta}}, two matchups considered unfavorable for him. By the time of the second tier list, Luigi's ranking saw a considerable downturn, as he dropped 13 spots to his current ranking of 29th. Although he remains in the D tier, his drop is the second largest between the first and second tier lists, in addition to resulting in him going from being the third highest ranked mid-tier character to the middle of the mid-tier. While Luigi's current placement is roughly similar to where he was according to popular opinion during the very early months of ''SSB4''{{'}}s lifespan, it is tied with his placement in ''Melee'' as his best placement in the series to date.
Despite this, many players who mained Luigi dropped him for other characters due to the intensity of the nerfs from update 1.1.1, which was further compounded by the release of the DLC characters {{SSB4|Corrin}} and {{SSB4|Bayonetta}}, two matchups considered unfavorable for him. By the time of the second tier list, Luigi's ranking saw a considerable downturn, ranking 29th, with this drop being the second largest between the first and second tier lists, resulting in him going from being the third highest ranked mid-tier character to the middle of the mid-tier, and being roughly tied with his placement in ''Melee''. However, Luigi's results are still strong in some regions, causing him to slightly rise to 26th on the third and current tier list. While Luigi's current placement is roughly similar to where he was according to popular opinion during the very early months of ''SSB4''{{'}}s lifespan, it is still his best placement in the series to date.


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