Sonic (PM): Difference between revisions

33 bytes removed ,  10 years ago
Not sure about some of the nerfs and buffs. If I'm wrong, feel free to revert if it tickles you fancy.
(Not sure about some of the nerfs and buffs. If I'm wrong, feel free to revert if it tickles you fancy.)
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[[File:SonicFairPM.png|200px|thumb|Sonic's new forward aerial.]]
[[File:SonicFairPM.png|200px|thumb|Sonic's new forward aerial.]]
*{{buff|The new physics and the re-introduction of [[wavedash]]ing give Sonic much more options, improving his already outstanding mobility and allowing some moves to flow much better into each other.}}
*{{buff|The new physics and the re-introduction of [[wavedash]]ing give Sonic much more options, improving his already outstanding mobility and allowing some moves to flow much better into each other.}}
*{{buff|Foward smash does more damage and is a stronger kill move.}}
*{{buff|Foward smash does more damage and is a better KO move.}}
*{{buff|Jab combo does more damage now doing 10% total.}}
*{{buff|Jab combo does more damage.}}
*{{buff|[[Up tilt]] is now a foot uppercut with a single hitbox instead of a double high kick, which deals less damage but acts better as a launcher. It is based upon the Sonic Up Draft move from ''Sonic Battle''.}}
*{{buff|[[Forward tilt]] is now a single hit, while still dealing the same damage, and does the same damage even from far away unlike brawl, and slightly more KO potential.}}
*{{buff|[[Forward tilt]] is now a single hit, while still dealing the same damage, and does the same damage even from far away unlike brawl, and slightly more KO potential.}}
*{{buff|[[Up smash]] has much less [[ending lag]] and only has two hitboxes; the first is weak, while the second is much stronger and produces more knockback, making the move harder to avoid and improving its KO potential dramatically.}}
*{{buff|[[Up smash]] has much less [[ending lag]] and only has two hitboxes; the first is weak, while the second is much stronger and produces more knockback, making the move harder to avoid and improving its KO potential dramatically.}}
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*{{buff|Back aerial does more damage now doing and is a stronger KO move.}}
*{{buff|Back aerial does more damage now doing and is a stronger KO move.}}
*{{buff|Homing attack can hit even when facing the other way.}}
*{{buff|Homing attack can hit even when facing the other way.}}
*{{buff|Dash attack does more damage now doing.}}
*{{buff|Dash attack does more damage.}}
*{{buff|Up throw can send for better follow-ups.}}
*{{buff|Up throw can send for better follow-ups.}}
*{{buff|[[Forward aerial]] is now a front-flip kick, based on the Sonic Eagle from ''Sonic Battle''. It deals slightly less damage than his previous forward air, but has much more utility, covering a wider area in front of Sonic and [[meteor smash]]ing at the heel of his foot, which when combined with his enhanced [[air speed]] gives Sonic a deadly [[Ken Combo]].}}
*{{buff|[[Up aerial]] Has faster start-up, links better, does 4-5% more damage and the sweetspot at the tips of his shoes have stronger knockback.}}
*{{buff|[[Up aerial]] Has faster start-up, links better, does 4-5% more damage and the sweetspot at the tips of his shoes have stronger knockback.}}
*{{buff|[[Down aerial]] does more damage and has more knockback on its sweetspot, has significantly faster startup, and is now better at starting aerial combos when [[L-cancel]]ed.}}
*{{buff|[[Down aerial]] does more damage and has more knockback on its sweetspot, has significantly faster startup, and is now better at starting aerial combos when [[L-cancel]]ed.}}
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*{{change|Falling animation after using Spring Jump is now identical to his [[helpless]] animation, though without the black overlay. Sonic now additionally spins horizontally during the rising portion of the move in a manner similar to ''Sonic CD''.}}
*{{change|Falling animation after using Spring Jump is now identical to his [[helpless]] animation, though without the black overlay. Sonic now additionally spins horizontally during the rising portion of the move in a manner similar to ''Sonic CD''.}}
*{{change|Up taunt now features a horizontal spin and finger wag.}}
*{{change|Up taunt now features a horizontal spin and finger wag.}}
 
*{{change|[[Up tilt]] is now a foot uppercut with a single hitbox instead of a double high kick, which deals less damage but acts better as a launcher. It is based upon the Sonic Up Draft move from ''Sonic Battle''.}}In terms of cosmetics, Sonic has received completely new costumes that fully change the color of his hair and shoes, making his [[Team Battle|team]] colors more obvious.
In terms of cosmetics, Sonic has received completely new costumes that fully change the color of his hair and shoes, making his [[Team Battle|team]] colors more obvious.
*{{change|[[Forward aerial]] is now a front-flip kick, based on the Sonic Eagle from ''Sonic Battle''. It deals slightly less damage than his previous forward air, but has much more utility, covering a wider area in front of Sonic and [[meteor smash]]ing at the heel of his foot, which when combined with his enhanced [[air speed]] gives Sonic a deadly [[Ken Combo]].}}
 
==Revisions==
==Revisions==
===2.5b===
===2.5b===
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