Talk:Auto-canceling: Difference between revisions

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:Autocancelling is a way to cancel an aerial attack while landing without having to use any additional commands like with L-cancelling. It's possible in every smash game. Basically every aerial attack has "autocancel frames" which are usually the first few and last few, that cancel the lag of an aerial. Exceptions include DK's forward aerial in Melee and Brawl and Ganondorf's forward aerial in Brawl, which you can't autocancel (this is a programming error however, so it's unintentional). [[User:Scr7|<span style="color:#0000FF"">S</span><span style="color:#7F7FFF">c</span><span style="color:#00FFFF">r</span><span style="color:#FF7F00">7</span>]][[File:Scr7 sig.png|link=]]([[User talk:Scr7|talk]] · [[Special:Contributions/Scr7|contribs]]) 14:27, 23 September 2013 (EDT)
:Autocancelling is a way to cancel an aerial attack while landing without having to use any additional commands like with L-cancelling. It's possible in every smash game. Basically every aerial attack has "autocancel frames" which are usually the first few and last few, that cancel the lag of an aerial. Exceptions include DK's forward aerial in Melee and Brawl and Ganondorf's forward aerial in Brawl, which you can't autocancel (this is a programming error however, so it's unintentional). [[User:Scr7|<span style="color:#0000FF"">S</span><span style="color:#7F7FFF">c</span><span style="color:#00FFFF">r</span><span style="color:#FF7F00">7</span>]][[File:Scr7 sig.png|link=]]([[User talk:Scr7|talk]] · [[Special:Contributions/Scr7|contribs]]) 14:27, 23 September 2013 (EDT)
== What makes this a stub? ==
Hey, I was here to see if I could expand this article, but I don't see why its marked as a stub. It seems fine to me, but if you have an answer for me I'll get to work on it straight away. [[User:Link PWNS|Link PWNS]] ([[User talk:Link PWNS|talk]]) 20:41, 18 June 2014 (EDT)
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