Super Smash Bros.: Difference between revisions

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[[wikipedia:Flash memory|Flash Card]] (China)
[[wikipedia:Flash memory|Flash Card]] (China)
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'''''Super Smash Bros.''''', known in Japan as '''''Nintendo All-Star! Great Melee Smash Brothers''''' ({{ja|ニンテンドウオールスター! 大乱闘スマッシュブラザーズ}}, ''Nintendō Ōrusutā! Dairantō Sumasshu Burazāzu''), often shortened to "'''''SSB'''''" or "'''''SSB64'''''", is the first game of the [[Super Smash Bros. (universe)|''Super Smash Bros.'' series]]. It is the predecessor of ''[[Super Smash Bros. Melee]]'', and the pre-predecessor to ''[[Super Smash Bros. Brawl]]'', as well as the super-predecessor to the upcoming game, ''[[Super Smash Bros. 4]]''.
'''''Super Smash Bros.''''', known in Japan as '''''Nintendo All-Star! Great Melee Smash Brothers''''' ({{ja|ニンテンドウオールスター! 大乱闘スマッシュブラザーズ}}, ''Nintendō Ōrusutā! Dairantō Sumasshu Burazāzu''), often shortened to "'''''SSB'''''" or "'''''SSB64'''''", is the first game of the [[Super Smash Bros. (universe)|''Super Smash Bros.'' series]]. It is the predecessor of ''[[Super Smash Bros. Melee]]'', and the pre-predecessor to ''[[Super Smash Bros. Brawl]]'', as well as the super-predecessor to the upcoming game, ''[[Super Smash Bros. 4]]''. It is the only Super Smash Bros. game to be rated E; all the others are T, according to ESRB. Likewise, in PAL regions, ''Melee'' and ''Brawl'' are rated 12, while ''SSB'' is only rated 7. As a relatively low-budget game with an unusual concept, there were not originally any plans to export the game outside Japan. Only the game's unexpected popularity lead to its worldwide release.


The game was released in Japan on January 21, 1999, in North America on April 26, 1999, and in Europe on November 19, 1999. The game is playable on [[Nintendo 64]] and the [[Nintendo 64|iQue Player]] and is available on the [[Wii]]'s [[Virtual Console]]. The European Virtual Console version was released on June 12th 2009, and the American Virtual Console version was released on December 21, 2009.
The game was released in Japan on January 21, 1999, in North America on April 26, 1999, and in Europe on November 19, 1999. The game is playable on [[Nintendo 64]] and the [[Nintendo 64|iQue Player]] and is available on the [[Wii]]'s [[Virtual Console]]. The European Virtual Console version was released on June 12th 2009, and the American Virtual Console version was released on December 21, 2009.
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[[File:SSBCarBoxed.jpg|thumb|140px|Team Lightning ''Super Smash Bros.'' diecast car, boxed.]]
[[File:SSBCarBoxed.jpg|thumb|140px|Team Lightning ''Super Smash Bros.'' diecast car, boxed.]]
[[File:SSBCarUnboxed.jpg|thumb|140px|The above diecast car, unboxed.]]
[[File:SSBCarUnboxed.jpg|thumb|140px|The above diecast car, unboxed.]]
{{trivia}}
*The original Smash Bros. was originally going to be a game called ''[[Dragon King: The Fighting Game]]'' for the [[SNES]] which used the Super FX chip but was later moved to the N64, and didn't have any Nintendo characters at all. There was going to be a new game series called Dragon King, and ''Dragon King: The Fighting Game'' was going to be first in the series.[http://www.unseen64.net/2008/04/04/kakuto-geemu-ryuoh-super-smash-bros-64-proto/]
*The original Smash Bros. was originally going to be a game called ''[[Dragon King: The Fighting Game]]'' for the [[SNES]] which used the Super FX chip but was later moved to the N64, and didn't have any Nintendo characters at all. There was going to be a new game series called Dragon King, and ''Dragon King: The Fighting Game'' was going to be first in the series.[http://www.unseen64.net/2008/04/04/kakuto-geemu-ryuoh-super-smash-bros-64-proto/]
*As a relatively low-budget game with an unusual concept, there were not originally any plans to export the game outside Japan. Only the game's unexpected popularity lead to its worldwide release.
*The starting eight characters are placed in the order of when they first appeared in their respective titles on the character selection screen, starting with the oldest, [[Mario]] and [[Donkey Kong]], and leading to the most recent, [[Pikachu]].
*The starting eight characters are placed in the order of when they first appeared in their respective titles on the character selection screen, starting with the oldest, [[Mario]] and [[Donkey Kong]], and leading to the most recent, [[Pikachu]].
*This is the only time [[Samus]] and [[Ness]] appeared on the Nintendo 64.
*This is the only time [[Samus]] and [[Ness]] appeared on the Nintendo 64.
*When a character is chosen, they perform a brief animation in their player's display box below the character-select array. This is the only game in the series to have this feature.
*When a character is chosen, they perform a brief animation in their player's display box below the character-select array. This is the only game in the series to have this feature.
*The Japanese version has completely different sound effects for attacks landing on characters.
**The narrator also says "Fox" in a different tone than the Western version, and he says "Battle Royal" instead of "Free-for-all". In the Western versions, the re-recorded voices have a slightly different echo effect than the Japanese originals.
*In the European version of the game, when set to the German language, the German announcer does not have separate voice clips for "Captain Falcon" or "Team Battle".
*This is the only game to feature playable protagonists only. However, two characters had previously appeared as antagonists - [[Donkey Kong]] in ''[[Donkey Kong (game)|Donkey Kong]]'' and ''Donkey Kong 3'', and [[Mario]] in ''Donkey Kong Jr.''.
*This is the only game to feature playable protagonists only. However, two characters had previously appeared as antagonists - [[Donkey Kong]] in ''[[Donkey Kong (game)|Donkey Kong]]'' and ''Donkey Kong 3'', and [[Mario]] in ''Donkey Kong Jr.''.
*It was revealed in an interview with Nintendo's president, Satoru Iwata, that Masahiro Sakurai had intended for [[Final Smash]]es to be included in the original ''Super Smash Bros.'' The idea, however, was never actually implemented until ''Brawl''. Some voice samples, however, are still leftover in the game data, though they can only be accessed through the use of the Debug Menu.
*One piece of ''Super Smash Bros.''-themed merchandise was a model car. This car was released by diecast toy car company Team Lightning, and was given the full name of ''Tom Daniel's "Trouble Maker" - Super Smash Bros. (1971 Chevrolet El Camino)''. These cars can still be purchased to this day via online stores such as eBay.
*One piece of ''Super Smash Bros.''-themed merchandise was a model car. This car was released by diecast toy car company Team Lightning, and was given the full name of ''Tom Daniel's "Trouble Maker" - Super Smash Bros. (1971 Chevrolet El Camino)''. These cars can still be purchased to this day via online stores such as eBay.
*This is the only Super Smash Bros. game to be rated E; all the others are T, according to ESRB. Likewise, in PAL regions, ''Melee'' and ''Brawl'' are rated 12, while ''SSB'' is only rated 7.
*Since [[meteor cancelling]] does not exist in <i>Super Smash Bros.</i>, every meteor smash in the game is a spike.
*In Japan, the game's Virtual Console release was one day before the series' tenth anniversary.
*In Japan, the game's Virtual Console release was one day before the series' tenth anniversary.