Frizz / Frizzle / Kafrizz: Difference between revisions

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(Undid edit by Gamer600000: Worse wording, and once again splitting words unnecessarily)
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{{cquote|''Unleashes fireballs that grow stronger the longer you charge them. You can store the charge by shielding while charging.''|cite=Description from ''Ultimate''{{'}}s Move List}}
 
'''Frizz''' ({{ja|メラ|Mera}}, ''Mera'') is the Hero's [[neutral special move]].
'''Frizz''' ({{ja|メラ|Mera}}, ''Mera'') is the Hero's [[neutral special move]].


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*'''Frizzle''' ({{ja|メラミ|Merami}}, ''Merami'') costs 16 MP and is unleashed after some charging, denoted by the Hero's hand flashing. It fires two intertwined fireballs that travel faster and further than Frizz, and also do not lose speed while traveling. Unlike most projectiles, each fireball counts as a separate projectile, both dealing 9% (18% if both connect). It deals good horizontal knockback, allowing it to KO.
*'''Frizzle''' ({{ja|メラミ|Merami}}, ''Merami'') costs 16 MP and is unleashed after some charging, denoted by the Hero's hand flashing. It fires two intertwined fireballs that travel faster and further than Frizz, and also do not lose speed while traveling. Unlike most projectiles, each fireball counts as a separate projectile, both dealing 9% (18% if both connect). It deals good horizontal knockback, allowing it to KO.
*'''Kafrizz''' ({{ja|メラゾーマ|Merazōma}}, ''Merazoma'') costs 36 MP and is unleashed after a full charge. It is a large sphere of flames that explodes upon connecting with an opponent, dealing multiple hits and high damage (31%). It picks up speed after it is initially fired and deals excellent knockback, allowing it to KO as early as 60% near the edge of Final Destination. If the fireball hits a wall, it will explode as well, allowing it to be used for [[edgeguarding]].
*'''Kafrizz''' ({{ja|メラゾーマ|Merazōma}}, ''Merazoma'') costs 36 MP and is unleashed after a full charge. It is a large sphere of flames that explodes upon connecting with an opponent, dealing multiple hits and high damage (31%). It picks up speed after it is initially fired and deals excellent knockback, allowing it to KO as early as 60% near the edge of Final Destination. If the fireball hits a wall, it will explode as well, allowing it to be used for [[edgeguarding]].
==Instructional quote==
{{InstructionalQuotes
|ssbuchar=Hero
|ssbudesc=Unleashes fireballs that grow stronger the longer you charge them. You can store the charge by shielding while charging.
}}


==Origin==
==Origin==
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