Erase Data: Difference between revisions

77 bytes added ,  5 years ago
(done tagging images btw wolfff)
Line 16: Line 16:


==Trivia==
==Trivia==
*Due to the way [[unlockable character]]s appear in [[The Subspace Emissary]], it is not possible to reset the [[unlockable character]]s and [[unlockable stage]]s in ''Brawl'' (unlike in the first two installments; ''Smash 64'' and ''Melee'').
*Due to the way [[unlockable character]]s appear in [[The Subspace Emissary]], it is not possible to restart the [[unlockable character]]s and [[unlockable stage]]s in ''Brawl''. Despite being possible in the first two installments (''Smash 64'' and ''Melee'') and ''Smash 64'' on [[VC]] for ''Wii'', it isn't in Brawl.  
*If the player chooses to erase all data in ''Brawl'', the game asks the player three times if they are sure they want to lose that data. The first input plays a siren, the second plays a sped-up version of the siren, and the third and final input plays an alarm similar to Melee's "challenger approaching" theme. ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' (for the Wii U Game Pad only), similarly present three prompts (like in ''Brawl'' for "Erase All"). But they both only have the siren and sped-up siren on the second and third prompts.
*If the player chooses to erase all data in ''Brawl'', the game asks the player three times if they are sure they want to lose that data. The first input plays a siren, the second plays a sped-up version of the siren, and the third and final input plays an alarm similar to Melee's "challenger approaching" theme. ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' (for the Wii U Game Pad only), similarly present three prompts (like in ''Brawl'' for "Erase All"). But they both only have the siren and sped-up siren on the second and third prompts.


Anonymous user