Kirby (SSB4): Difference between revisions

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|ssbgame3    = SSBB
|ssbgame3    = SSBB
|availability = [[Starter character|Starter]]
|availability = [[Starter character|Starter]]
|tier = F
|tier = E
|ranking = 47
|ranking = 47
}}
}}
'''Kirby''' ({{ja|カービィ|Kābī}}, ''Kirby'') is a playable character in ''[[Super Smash Bros. 4]]''. He was confirmed on June 11th, 2013 during the E3 2013 Nintendo Direct. He was also among the first wave of [[amiibo]] figures that are compatible with ''SSB4''. Kirby is again voiced by Makiko Ōmoto, who provided new voice clips that changed Kirby's inflections somewhat compared to the previous games in the series.
'''Kirby''' ({{ja|カービィ|Kābī}}, ''Kirby'') is a playable character in ''[[Super Smash Bros. 4]]''. He was confirmed on June 11th, 2013 during the E3 2013 Nintendo Direct. He was also among the first wave of [[amiibo]] figures that are compatible with ''SSB4''. Kirby is again voiced by Makiko Ōmoto, who provided new voice clips that changed Kirby's inflections somewhat compared to the previous games in the series.


Kirby ranks 47th out of 58 on the [[tier list]], placing him in the F tier. This is a vast downturn for Kirby, as he was a mid-tier character in ''Brawl'' where he ranked 20th out of 38. Kirby possesses a great combo game, courtesy of his up tilt and his up aerial's excellent juggling potentials, as well as good frame data throughout most of his moveset. Despite his size, Kirby also has great KO potential due to his powerful up throw and guaranteed KO set-ups off of his down aerial on floatier characters. His crouch is also very useful, allowing him to avoid many moves from a variety of characters, along with a number of grabs from taller characters.
Kirby ranks 47th out of 58 on the [[tier list]], placing him in the E tier. This is a vast downturn for Kirby, as he was a mid-tier character in ''Brawl'' where he ranked 20th out of 38. Kirby possesses a great combo game, courtesy of his up tilt and his up aerial's excellent juggling potentials, as well as good frame data throughout most of his moveset. Despite his size, Kirby also has great KO potential due to his powerful up throw and guaranteed KO set-ups off of his down aerial on floatier characters. His crouch is also very useful, allowing him to avoid many moves from a variety of characters, along with a number of grabs from taller characters.


However, Kirby retains many of his flaws from ''Brawl'', the most notable of which is his poor survivability as a result of his floatiness and extremely light weight. When this is coupled with his predictable [[recovery]], Kirby is left prone to either getting KO'd off of the blast zones early or being [[edgeguard]]ed early. His mobility is also poor, leaving him prone to being zoned out by many characters, though his crouch can help alleviate some pressure against projectiles that are not affected by gravity. Lastly, Kirby's range has also been nerfed, due to his feet becoming smaller. Because of these flaws, Kirby is seen by some as a poor character in ''SSB4'', although his tournament representation is mediocre and he has even achieved a some success at top-level tournaments courtesy of {{Sm|MikeKirby}} and {{Sm|K.I.D. Goggles}}.
However, Kirby retains many of his flaws from ''Brawl'', the most notable of which is his poor survivability as a result of his floatiness and extremely light weight. When this is coupled with his predictable [[recovery]], Kirby is left prone to either getting KO'd off of the blast zones early or being [[edgeguard]]ed early. His mobility is also poor, leaving him prone to being zoned out by many characters, though his crouch can help alleviate some pressure against projectiles that are not affected by gravity. Lastly, Kirby's range has also been nerfed, due to his feet becoming smaller. Because of these flaws, Kirby is seen by some as a poor character in ''SSB4'', although his tournament representation is mediocre and he has even achieved a some success at top-level tournaments courtesy of {{Sm|MikeKirby}} and {{Sm|K.I.D. Goggles}}.
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