Pikachu (SSB4): Difference between revisions

132 bytes removed ,  7 years ago
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*{{nerf|Forward tilt has increased start-up and a shorter hitbox duration (frame 5-10 → 6-8).}}
*{{nerf|Forward tilt has increased start-up and a shorter hitbox duration (frame 5-10 → 6-8).}}
*{{nerf|Up tilt deals less damage (7%/6%/5% → 5%) and increased ending lag (24 frames → 27).}}
*{{nerf|Up tilt deals less damage (7%/6%/5% → 5%) and increased ending lag (24 frames → 27).}}
*{{buff|Up tilt has decreased knockback growth, improving its combo potential to the point that it is very useful for combos at a variety of percents.}}
*{{buff|Up tilt has decreased knockback growth, improving its combo potential.}}
*{{nerf|Down tilt deals 1% less damage (7% → 6%), has decreased reach and 1 less active frame.}}
*{{nerf|Down tilt deals 1% less damage (7% → 6%), has decreased reach and 1 less active frame.}}
*{{buff|Down tilt has decreased knockback, improving its combo potential to the point that it can now combo into aerial attacks.}}
*{{buff|Down tilt has decreased knockback, improving its combo potential to the point that it can now combo into aerial attacks.}}
*{{change|Dash attack has received a sweetspot and a sourspot (7% → 10% (sweetspot)/6% (sourspot)).}}
*{{change|Dash attack has received a clean hitbox and a late hitbox (7% → 10% (clean)/6% (late)).}}
*{{buff|Sweetspotted and sourspotted dash attack has increased knockback.}}
*{{buff|Dash attack has increased knockback.}}
*{{nerf|Dash attack comes out 1 frame later (frame 5 → 6).}}
*{{nerf|Dash attack comes out 1 frame later (frame 5 → 6).}}
*{{buff|Clean forward smash deals 1% more damage (17% → 18%) and its hitbox is larger.}}
*{{buff|Clean forward smash deals 1% more damage (17% → 18%) and its hitbox is larger.}}
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*{{buff|Forward and down smashes are much harder to [[SDI]] out of.}}
*{{buff|Forward and down smashes are much harder to [[SDI]] out of.}}
*{{change|Forward smash's animation has slightly changed. Pikachu now stands on one of its hind legs while charging and using it.}}
*{{change|Forward smash's animation has slightly changed. Pikachu now stands on one of its hind legs while charging and using it.}}
*{{buff|Up smash has increased knockback, to the point that it can KO under 90% when sweetspotted. It has also received utility by becoming capable of partaking in combos and punishing rolls.}}
*{{buff|Up smash has increased knockback, improving its KO potential. It has also received utility by becoming capable of partaking in combos and punishing rolls.}}
*{{nerf|Sourspotted up smash has decreased knockback and hitstun during its last few frames, to the point that it is nearly useless.}}
*{{nerf|Sourspotted up smash has decreased knockback and hitstun during its last few frames, to the point that it is nearly useless.}}
*{{nerf|Up smash comes out 1 frame later and has increased ending lag.}}
*{{nerf|Up smash comes out 1 frame later and has increased ending lag.}}
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