Bidou: Difference between revisions

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Bidou takes advantage of the way inputs are handled in ''Smash 4''. Normally, a second stick input is treated as a 1-frame simultaneous input of a directional input of the appropriate strength and either Attack or Special Move, depending on what the second stick is set to. If the corresponding button input is held down, however, the additional Attack or Special Move second stick input is ignored, and only the 1-frame directional input is handled by the game. By holding down the buttons when they will not result in an action, the second stick can then be used as a special directional stick that registers 1-frame inputs only.
Bidou takes advantage of the way inputs are handled in ''Smash 4''. Normally, a second stick input is treated as a 1-frame simultaneous input of a directional input of the appropriate strength and either Attack or Special Move, depending on what the second stick is set to. If the corresponding button input is held down, however, the additional Attack or Special Move second stick input is ignored, and only the 1-frame directional input is handled by the game. By holding down the buttons when they will not result in an action, the second stick can then be used as a special directional stick that registers 1-frame inputs only.


==Video==
==Videos==
<youtube>mH528Pdh1Rk</youtube>
<youtube>mH528Pdh1Rk</youtube>
<youtube>C48RngtqwwI</youtube>


[[Category:Techniques]]
[[Category:Techniques]]