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'''Captain Falcon''' ({{ja|キャプテン・ファルコン|Kyaputen Farukon}}, ''Captain Falcon''), announced at [[E3]] 2001, is a [[starter character]] in ''[[Super Smash Bros. Melee]]''. | '''Captain Falcon''' ({{ja|キャプテン・ファルコン|Kyaputen Farukon}}, ''Captain Falcon''), announced at [[E3]] 2001, is a [[starter character]] in ''[[Super Smash Bros. Melee]]''. | ||
Falcon currently ranks 8th place on the ''Melee'' [[tier list]] (in the B tier), making him the highest ranked of the heavyweights. He still ranks rather high | Falcon currently ranks 8th place on the ''Melee'' [[tier list]] (in the B-tier), making him the highest ranked of the heavyweights. He still ranks rather high likewise in the ''Smash 64'' tier list because he retains his incredible comboing abilities; he has a fast falling speed and air speed, and the fastest dash of all characters, giving him one of the best [[SHFFL]]s in the game. His fast falling speed and status as a heavyweight make him the most resistant character to vertical KOs. His speed, fast rolls, and [[Raptor Boost]] enable an excellent dodging and tech-chasing game. Falcon also has multiple quick KO moves, most notably his [[Knee Smash]], forward smash, and down aerial, all of which can be combo finishers. Against other high-tiered opponents, however, Falcon is susceptible to chaingrabs and combos due to his high [[falling speed]]. He is also prone to edgeguarding, since he has a predictable recovery that, like in ''Smash 64'', cannot grab ledge-hanging enemies. Falcon lacks a projectile, impairing his approach in some matchups, while most of his attacks have long start-up and lack extended hitbox duration, making his approaches very committal in general. As such, Falcon is considered to have one of the most inconsistent neutral games among top-tiered characters. Regardless of his weaknesses, Captain Falcon still has an impressive number of winning matchups, including six that are near-unloseable. | ||
==Attributes== | ==Attributes== |
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