Talk:Bayonetta: Difference between revisions

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Sorry to bring back a dead topic, but this was pointed out on GameFAQ's and I wanted to bring it to your attention. According to the [http://www.smashbros.com/us/dlc/index.html official DLC site for smash Bros.] Most characters are usually listed being copyright their companies owners. IE Ryu is copyright Capcom, and cloud is copyright SE. But for Bayonetta it says copyright Nintendo and Sega. Does this sort of make her a Second Party character, like Shulk, or does this keep her purely third party?<br>[[User:Ixbran|Ixbran]] ([[User talk:Ixbran|talk]]) 01:47, 31 January 2016 (EST)
Sorry to bring back a dead topic, but this was pointed out on GameFAQ's and I wanted to bring it to your attention. According to the [http://www.smashbros.com/us/dlc/index.html official DLC site for smash Bros.] Most characters are usually listed being copyright their companies owners. IE Ryu is copyright Capcom, and cloud is copyright SE. But for Bayonetta it says copyright Nintendo and Sega. Does this sort of make her a Second Party character, like Shulk, or does this keep her purely third party?<br>[[User:Ixbran|Ixbran]] ([[User talk:Ixbran|talk]]) 01:47, 31 January 2016 (EST)
:My theory is that it's a case of Sega owning the IP and Nintendo owning some of the rights to the Bayonetta 2-specific elements, like Bayonetta's new design. I'd say the character still counts as 3rd party, though, since Sega isn't a subsidiary the way Intelligent Systems and Monolith Soft are. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Verdana;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 01:49, 31 January 2016 (EST)


==Human?==
==Human?==