SmashWiki:Glossary: Difference between revisions

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**'''[[Nerf]]''': The opposite of a buff, weakening a character's move or attribute in between games.
**'''[[Nerf]]''': The opposite of a buff, weakening a character's move or attribute in between games.
*'''[[Camp]]ing''': The act of staying away from the opponent in one place and prolonging the battle. When involved with exploits or other extreme tactics, camping can turn into stalling.
*'''[[Camp]]ing''': The act of staying away from the opponent in one place and prolonging the battle. When involved with exploits or other extreme tactics, camping can turn into stalling.
*'''Clean and late hit''': The initial hitbox is called the '''clean hit''', while the later hitbox is called the '''late hit'''. Examples of attacks which differentiate between hits include [[Fox (SSBM)|Fox's]] [[up smash]] in ''Melee'', and most [[sex kick]]s. Usually, the clean hit is much stronger than the late hit. Some attacks have a [[sourspot]] which coincides with the late hit, such as the [[Knee Smash]].
*'''Computer player''': A player not controlled by humans, but by the game itself. The player shall face computer players in the single player mode. In multiplayer, computer controlled players are optional. In any case, their difficulty can be adjusted depending on preference.
*'''Computer player''': A player not controlled by humans, but by the game itself. The player shall face computer players in the single player mode. In multiplayer, computer controlled players are optional. In any case, their difficulty can be adjusted depending on preference.
*'''[[Clone]]''': A character that shares most of their moveset and attributes with another character, to the point that both characters can be played very similarly, if not identically.
*'''[[Clone]]''': A character that shares most of their moveset and attributes with another character, to the point that both characters can be played very similarly, if not identically.