Smashville: Difference between revisions

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== Origins ==  
== Origins ==  
In each ''[[Animal Crossing (universe)|Animal Crossing]]'' game the entire game is set in a town. The town can be seen in the background of this stage. The museum first appeared in the Gamecube game ''[[Animal Crossing]]'' where the player can take there bugs, fish, paintings, and fossils. The museum in this stage can be seen in the back. The ''Able Sisters'' building also appeared in ''Animal Crossing'' first and is where players can design patterns for shirts and umbrellas. This building can be in the right of this stage. The town hall first appeared in ''[[Animal Crossing: Wild World]]''. It is where the player pays of his or her debt to Tom Nook. This building can be seen towards the front left. The building in the middle with the green roof is the player's house. The house first appeared in ''Animal Crossing'' but looks more similar to the one in ''Wild World''. The rest of the buildings are the other townsfolk's houses and are also designed to look like the hiuses seen in ''Wild World''. Ironically, despite Tom Nook's stores being one of the most important buildings in the ''Animal Crossing'' universe, not one can be seen in this stage. In the beginning of ''Wild World'' a turtle named "Kapp'n" drives you to your town in a taxi. This taxi can be seen driving across town to the town hall. The town itself in ''Brawl'' retains almost everything that can be seen in a town in the ''Animal Crossing'' series such as tree, rocks, flowers, a river, bridges, a waterfall (can only be seen with the use of hacking), etc.
'''NOTE''': In 2001, a Japenese game called ''Animal Forest'' was released, which is the first ''Animal Crossing'' game. ''Animal Forest'' was translated and ported to the ''[[Nintendo GameCube|Gamecube]]'' as ''Animal Crossing'' with some added features (Such as the ''Able Sisters'' building and the museum). So while ''Animal Forest'' is the first ''Animal Crossing'' game, remember that the ''Gamecube'' version is a port of it.
 
In each ''[[Animal Crossing (universe)|Animal Crossing]]'' game the entire game is set in a town. The town can be seen in the background of this stage. The museum first appeared in the Gamecube game ''[[Animal Crossing]]'' where the player can take there bugs, fish, paintings, and fossils. The museum in this stage can be seen in the back. The ''Able Sisters'' building also appeared in ''Animal Crossing'' first and is where players can design patterns for shirts and umbrellas. This building can be in the right of this stage. The town hall first appeared in ''[[Animal Crossing: Wild World]]''. It is where the player pays of his or her debt to Tom Nook. This building can be seen towards the front left. The building in the middle with the green roof is the player's house. The house first appeared in ''Animal Crossing'' but looks more similar to the one in ''Wild World''. The rest of the buildings are the other townsfolk's houses and are also designed to look like the hiuses seen in ''Wild World''. Ironically, despite Tom Nook's stores being one of the most important buildings in the ''Animal Crossing'' universe, not one can be seen in this stage. In the beginning of ''Wild World'' a turtle named "Kapp'n" drives you to your town in a taxi. This taxi can be seen driving across town to the town hall. The town itself in ''Brawl'' retains almost everything that can be seen in a town in the ''Animal Crossing'' series such as tree, rocks, flowers, a river, bridges, a waterfall (can only be seen with the use of hacking), etc. In ''Wild World'', in the museum there is an observatory. A player can go in the observatory and talk to an owl named "Celeste" who lets the player either stargaze or make constellations. The player could make a constellation however he or she wanted it to look like. The constellations can also be seen outside for everybody to see. In this stage in ''Brawl'', the night sky features some constellations.


In ''Animal Crossing'' there would be balloons that float over town carrying a present. The player would have to wait and see if the balloon would get caught in a tree. If the balloon does get caught in a tree the player can shake the tree which makes the present fall down. In ''Animal Crossing: Wild World'' there are still balloons that float over the town, but now the player has a chance to buy a slingshot to pop the balloons and have the present fall. It seems the balloons that carry food in this stage is more of a reference to the balloons in ''Wild World'' due to the player being able to pop the balloon. In ''Wild World'' an astronaut, who is a seagull, named "Gulliver" flies through your town in a flying saucer. He can also be shot down with the use of the slingshot. In the background of this stage Gulliver can occasionally be seen flying his ship across the town. In both ''Animal Crossing'' and ''Wild World'' there is a Pelican named "Pete" who delivers the mail across town. Pete can be seen flying across the town in the background of this stage.
In ''Animal Crossing'' there would be balloons that float over town carrying a present. The player would have to wait and see if the balloon would get caught in a tree. If the balloon does get caught in a tree the player can shake the tree which makes the present fall down. In ''Animal Crossing: Wild World'' there are still balloons that float over the town, but now the player has a chance to buy a slingshot to pop the balloons and have the present fall. It seems the balloons that carry food in this stage is more of a reference to the balloons in ''Wild World'' due to the player being able to pop the balloon. In ''Wild World'' an astronaut, who is a seagull, named "Gulliver" flies through your town in a flying saucer. He can also be shot down with the use of the slingshot. In the background of this stage Gulliver can occasionally be seen flying his ship across the town. In both ''Animal Crossing'' and ''Wild World'' there is a Pelican named "Pete" who delivers the mail across town. Pete can be seen flying across the town in the background of this stage.
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