Wolf Flash: Difference between revisions

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[[File:SSBB Scarring.gif|thumb|'''Scarring''' performed in ''Brawl''.]]
[[File:SSBB Scarring.gif|thumb|'''Scarring''' performed in ''Brawl''.]]
'''Wolf Flash''' ({{ja|ウルフフラッシュ}} ''Wolf Flash'') is {{SSBB|Wolf}}'s [[side special move]], and one of {{SSB4|Fox}}'s custom side special moves in ''[[Smash 4]]''. It appears to work the same way as [[Fox]]'s or [[Falco]]'s side special move. However, the attack sends Wolf upward around 35 degrees, allowing it to act as a recovery from points below the stage. As with other {{uv|Star Fox}} characters' side special moves, Wolf Flash can be cancelled by pressing the button for a [[special move]], which sends Wolf further horizontally without an angle. The attack appears to be weaker than [[Falco Phantasm]], although it deals the same amount of damage as [[Fox Illusion]], doing only minor damage (normally 3%). The trail behind Wolf deals negligible knockback (KOs at around 700%). However, when there's an enemy at the spot where Wolf stops, the attack is electrified and deals considerable damage while stunning the enemy, as well as doing a [[meteor smash]] or causing high [[knockback]] (10% if hit at the end, 15% if Wolf ends in the character model of his foe, 18% should one land both the beginning [[hitbox]] and the final hitbox).
'''Wolf Flash''' ({{ja|ウルフフラッシュ}}, ''Wolf Flash'') is {{SSBB|Wolf}}'s [[side special move]], and one of {{SSB4|Fox}}'s custom side special moves in ''[[Smash 4]]''. It appears to work the same way as [[Fox]]'s or [[Falco]]'s side special move. However, the attack sends Wolf upward around 35 degrees, allowing it to act as a recovery from points below the stage. As with other {{uv|Star Fox}} characters' side special moves, Wolf Flash can be cancelled by pressing the button for a [[special move]], which sends Wolf further horizontally without an angle. The attack appears to be weaker than [[Falco Phantasm]], although it deals the same amount of damage as [[Fox Illusion]], doing only minor damage (normally 3%). The trail behind Wolf deals negligible knockback (KOs at around 700%). However, when there's an enemy at the spot where Wolf stops, the attack is electrified and deals considerable damage while stunning the enemy, as well as doing a [[meteor smash]] or causing high [[knockback]] (10% if hit at the end, 15% if Wolf ends in the character model of his foe, 18% should one land both the beginning [[hitbox]] and the final hitbox).


Wolf Flash has two cancel frames. This removes the [[sweetspot]] of the attack but greatly increases the horizontal reach of the move for recovery.
Wolf Flash has two cancel frames. This removes the [[sweetspot]] of the attack but greatly increases the horizontal reach of the move for recovery.