Donkey Kong (SSB4): Difference between revisions

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!Forward tilt
!Forward tilt
| Backhand Slap || ?% || Donkey Kong quickly swats his outstretched hand.
| Backhand Slap || 10% || Donkey Kong quickly swats his outstretched hand.
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!Up tilt
!Up tilt
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!Down tilt
!Down tilt
| Slouching Slap || ?% || Donkey Kong quickly swats towards the opponents feet.
| Slouching Slap || 7% || Donkey Kong quickly swats towards the opponents feet.
<!--Crawl attack-->
<!--Crawl attack-->
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!Dash attack
!Dash attack
| Roll Attack || ?% || Donkey Kong performs a roll as done in ''Donkey Kong Country''.
| Roll Attack || 10% || Donkey Kong performs a roll as done in ''Donkey Kong Country''.
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!Forward smash
!Forward smash
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!Side special
!Side special
| [[Headbutt]] || ?% || Donkey Kong slams his head downward. When performed in the air, the struck opponent is [[meteor smash|meteor smashed]]. When performed on the ground the opponent is [[buried]] and will remain submerged longer if the opponent has already dealt a fair amount of damage. Unlike in ''[[Brawl]]'', DK will not stall in the air.
| [[Headbutt]] || 10% || Donkey Kong slams his head downward. When performed in the air, the struck opponent is [[meteor smash|meteor smashed]]. When performed on the ground the opponent is [[buried]] and will remain submerged longer if the opponent has already dealt a fair amount of damage. Unlike in ''[[Brawl]]'', DK will not stall in the air.
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!Side special custom 1
!Side special custom 1
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!Down special
!Down special
| [[Hand Slap]] || ?% || Donkey Kong repeatedly slaps his hands against the ground, causing earth-shaking vibrations in the process. The attack gives him some protection from opponents while grounded and has good range. Donkey Kong can now use the move while in  midair, although not in rapid succession.
| [[Hand Slap]] || 14% || Donkey Kong repeatedly slaps his hands against the ground, causing earth-shaking vibrations in the process. The attack gives him some protection from opponents while grounded and has good range. Donkey Kong can now use the move while in  midair, although not in rapid succession.
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!Down special custom 1
!Down special custom 1