Amiibo: Difference between revisions

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===Wave 10===
===Wave 10===
The tenth and final wave of ''Super Smash Bros. 4'' amiibo released worldwide on July 21, 2017, and featured amiibo of the last three [[Downloadable content|DLC]] characters: {{SSB4|Bayonetta}}, {{SSB4|Cloud}}, and {{SSB4|Corrin}}. Each of the three received an alternate version based on their alternate costumes: Bayonetta's design from the first ''Bayonetta'' game, Cloud's ''Advent Children'' costume, and female Corrin.<ref>[https://twitter.com/NintendoAmerica/status/852282653373980674]</ref> The alternate amiibo with these designs are officially referred to as "Player 2" versions. The "Player 2" versions of these three fighters were exclusively available through specific retailers.
The tenth and final wave of ''Super Smash Bros. 4'' amiibo released worldwide on July 21, 2017, and featured amiibo of the last three [[Downloadable content|DLC]] characters: {{SSB4|Bayonetta}}, {{SSB4|Cloud}}, and {{SSB4|Corrin}}. Each of the three received an alternate version based on their alternate costumes: Bayonetta's design from the first ''Bayonetta'' game, Cloud's ''Advent Children'' costume, and female Corrin.<ref>[https://twitter.com/NintendoAmerica/status/852282653373980674]</ref> The alternate amiibo with these designs are officially referred to as "Player 2" versions. The "Player 2" versions of these three fighters were exclusively available through specific retailers. This was the last wave to release with retailer exclusive amiibo, as all waves pertaining to ''Ultimate'' abandoned the practice.
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Demand for some amiibo far exceeded supply, leading to supply shortages. Pre-orders for {{SSB4|Rosalina & Luma}} broke sales records for Target, with the figurines selling out in only 35 minutes.<ref>[http://www.gameranx.com/updates/id/25721/article/target-exclusive-rosalina-amiibo-sold-out-in-record-time/ Target-Exclusive Rosalina amiibo Sold Out in Record Time]</ref> amiibo from Wave 4 caused such huge demand that the web servers for GameStop crashed when pre-orders became available<ref>[http://www.forbes.com/sites/davidthier/2015/04/02/the-amiibo-craze-broke-gamestop/]</ref>. GameStop also sold out of pre-orders for all Wave 4 amiibo in less than five hours.<ref>[https://www.facebook.com/GameStop/posts/1010806118939314]</ref>  
Demand for some amiibo far exceeded supply, leading to supply shortages. Pre-orders for {{SSB4|Rosalina & Luma}} broke sales records for Target, with the figurines selling out in only 35 minutes.<ref>[http://www.gameranx.com/updates/id/25721/article/target-exclusive-rosalina-amiibo-sold-out-in-record-time/ Target-Exclusive Rosalina amiibo Sold Out in Record Time]</ref> amiibo from Wave 4 caused such huge demand that the web servers for GameStop crashed when pre-orders became available<ref>[http://www.forbes.com/sites/davidthier/2015/04/02/the-amiibo-craze-broke-gamestop/]</ref>. GameStop also sold out of pre-orders for all Wave 4 amiibo in less than five hours.<ref>[https://www.facebook.com/GameStop/posts/1010806118939314]</ref>  


These shortages caused panic among customers who were forced to wait for restocks and hope they can get a desired amiibo in the next round. This fervor encouraged scalpers to buy as many amiibos as possible and then resell them for immense price increases, an illegal practice known as price gouging. Nintendo's apparent lack of agency to restock led to the conspiracy that these shortages were planned to keep demand and value high. John Vignocchi, executive producer of competing NFC figure based game ''Disney Infinity'', commented about this conspiracy by stating "[An intentional shortage] is irresponsible and rude to your hardcore fans."<ref>[http://www.nintendolife.com/news/2015/06/disney_infinity_producer_brands_amiibo_stock_shortages_irresponsible_and_rude Disney Infinity Producer Brands amiibo Stock Shortages "Irresponsible And Rude"]</ref> By the release of ''Ulimate'', the demand for amiibo had plateaued and the practice of retail exclusivity was abandoned, and most common amiibo can be found easily for reasonable prices today.
These shortages caused panic among customers who were forced to wait for restocks and hope they can get a desired amiibo in the next round. This fervor encouraged scalpers to buy as many amiibo as possible and then resell them for immense price increases, an illegal practice known as price gouging. Nintendo's apparent lack of agency to restock led to the conspiracy that these shortages were planned to keep demand and value high. John Vignocchi, executive producer of competing NFC figure based game ''Disney Infinity'', commented about this conspiracy by stating "[An intentional shortage] is irresponsible and rude to your hardcore fans."<ref>[http://www.nintendolife.com/news/2015/06/disney_infinity_producer_brands_amiibo_stock_shortages_irresponsible_and_rude Disney Infinity Producer Brands amiibo Stock Shortages "Irresponsible And Rude"]</ref> By the release of ''Ulimate'', the demand for amiibo had plateaued and the practice of retail exclusivity was abandoned, and most common amiibo can be found easily for reasonable prices today.


==Cross-compatibility==
==Cross-compatibility==
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