Dracula's Castle: Difference between revisions

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|universe = {{uv|Castlevania}}
|universe = {{uv|Castlevania}}
|games = ''[[Ultimate]]''
|games = ''[[Ultimate]]''
|hometo = {{SSBU|Simon}}<br>{{SSBU|Richter}}
|availability = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype = Normal
|cratetype = Normal
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When hazards are turned off, the two platforms do not move and the candles never appear.
When hazards are turned off, the two platforms do not move and the candles never appear.


===[[Background characters]]===
Dracula's Castle is also the only stage to feature a darker lighting filter.
During gameplay, various boss characters from the ''Castlevania'' series will make an appearance, including the Creature (also known as ''"Frankenstein's Monster"'', from ''Frankenstein'' by Mary Shelley) with Flea Man (also known as ''"Igor"''), Mummy, Medusa, Werewolf, Carmilla (in her giant mask form, also called "Vampira", from ''Simon's Quest''), and Death. Each enemy has their own entrance based on how they appeared during their original boss battle (such as Werewolf leaping through a window). The silhouette of Kid Dracula from the ''[[wikipedia:Akumajō Special: Boku Dracula-kun|Kid Dracula]]'' spin-off series appears occasionally. All these characters stay in the background, which means they don't interrupt the fight at all, even with [[stage hazard]]s turned on.


When the moon disappears in the darkness and bats gather around Dracula's coffin, lightning will flash, revealing [[Dracula]]'s shadow or Kid Dracula's shadow in the middle of a castle. Dracula himself appears as a [[boss]] in [[Adventure Mode: World of Light]] in a boss arena resembling the castle, but with a flat and empty layout.
===[[Background character]]s===
During gameplay, various enemies from the ''Castlevania'' series will make an appearance, including the Creature (also known as ''"Frankenstein's Monster"'', from ''Frankenstein'' by Mary Shelley) with his Flea Man ally Igor, a Mummy, Medusa, the Werewolf, Carmilla (in her giant mask form, also called "Vampira", from ''Simon's Quest''), and Death. Each enemy has their own entrance based on how they appeared during their original boss battle (such as the Werewolf leaping through a window). The silhouette of Kid Dracula from the ''{{iw|wikipedia|Kid Dracula|1990 video game}}'' spin-off series appears occasionally. All these characters stay in the background, which means they do not interrupt the fight at all, even with [[stage hazard]]s turned on.
 
When the moon disappears in the darkness and bats gather around Dracula's coffin, lightning will flash, revealing the shadows of [[Dracula]] or Kid Dracula in the middle of a castle. Dracula himself appears as a [[boss]] in [[Adventure Mode: World of Light]] in a boss arena resembling the castle, but with a flat and empty layout.


===Ω form and Battlefield form===
===Ω form and Battlefield form===
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File:SSBU-Dracula's CastleBattlefield.png|Battlefield form
File:SSBU-Dracula's CastleBattlefield.png|Battlefield form
</gallery>
</gallery>
===Hazards Off===
When hazards are turned off, the candles do not appear and the moving platforms do not move.


==Tournament Legality==
==Tournament Legality==
Dracula’s Castle has been consistently banned from tournaments due to it’s unusual geography including two short walls in the center which create a gap, the slope on the right side of the stage along with fairly small blast zones that can result in earlier than usual KOs.
Dracula’s Castle has been consistently banned from tournaments due to its unusual geography including two short walls in the center which create a gap, the slope on the right side of the stage along with fairly small blast zones that can result in earlier than usual KOs.


==Origin==
==Origin==
[[File:Dracula'sCastleOrigin.png|thumb|Simon fighting Dracula in the original ''Castlevania''.]]
[[File:Dracula'sCastleOrigin.png|thumb|Simon fighting Dracula in the original ''Castlevania''.]]
Throughout the ''Castlevania'' series, the top of Dracula's Castle is the endpoint of the protagonist's journey, where they fight the main antagonist Dracula. Dracula's Castle is always a large structure full of horrifying monsters and tortuous rooms. In the background is the clock tower, a recurring area in the ''Castlevania'' games. Candles are a common element in the ''Castlevania'' series and are broken to reveal whip upgrades, hearts, food, and items. Every time Dracula's Castle is destroyed, it magically rebuilds itself every hundred or so years, along with a reincarnation of Dracula.
Throughout the ''Castlevania'' series, the top of Dracula's Castle is the endpoint of the protagonist's journey, where they fight the series' main antagonist, Dracula. The castle is always a large structure full of horrifying monsters and tortuous rooms. In the background is the clock tower, a recurring area in the series. Candles are a common element as well and are broken to reveal whip upgrades, hearts, food, and items. Every time the castle is destroyed, it magically rebuilds itself every hundred or so years, along with a reincarnation of Dracula.


This final area usually has the same structure throughout ''Castlevania'' games - a long stairway leading to a short hallway, finally ending with Dracula's quarters. The ''Smash'' stage condenses this, making the staircase lead directly to Dracula's room. The broken staircase may be a reference to ''Symphony of the Night'', where the staircase is broken into two pieces.
This final area usually has the same structure throughout the ''Castlevania'' series - a long stairway leading to a short hallway, finally ending with Dracula's quarters. The ''Smash'' stage condenses this, making the staircase lead directly to Dracula's room. The broken staircase may be a reference to ''Symphony of the Night'', where the staircase is broken into two pieces.
{{clear}}
{{clr}}


==Gallery==
==Gallery==
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==Trivia==
==Trivia==
*Dracula's Castle is the only new third party stage to appear in ''Ultimate'' before DLC.
*Dracula's Castle is the only new third party stage to appear in ''Ultimate'''s base game.
*Out of all the new stages, this is the most common stage in Classic Mode, and is fought on for more rounds than [[Great Plateau Tower]].
*Out of all the new stages, this is the most common stage in Classic Mode, and is fought on for more rounds than [[Great Plateau Tower]].
*When playing as [[Pokémon Trainer (SSBU)|Pokémon Trainer]], Player 1 and 2 will stand in front of the left and right statues, respectively. Player 3 and 4 will stand in front of stained-glass windows on the left and right side, respectively.
*When playing as [[Pokémon Trainer (SSBU)|Pokémon Trainer]], Player 1 and 2 will stand in front of the left and right statues, respectively. Player 3 and 4 will stand in front of stained-glass windows on the left and right side, respectively.
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*The [[Moon]] cannot be summoned from an [[Assist Trophy]] on this stage, due to the normal moon being visible in the background, and [[Nikki]] cannot be summoned due to the dark background obscuring her drawings. Additionally, [[Lunala]] cannot be summoned from a [[Poké Ball]] here.
*The [[Moon]] cannot be summoned from an [[Assist Trophy]] on this stage, due to the normal moon being visible in the background, and [[Nikki]] cannot be summoned due to the dark background obscuring her drawings. Additionally, [[Lunala]] cannot be summoned from a [[Poké Ball]] here.
*Dracula's Castle possesses a unique camera effect that gives the edges of the screen a dark fade, which is visible even when taking screenshots.
*Dracula's Castle possesses a unique camera effect that gives the edges of the screen a dark fade, which is visible even when taking screenshots.
*Masahiro Sakurai stated in a [[YouTube]] video<ref>[https://www.youtube.com/watch?v=wKQ2v9kno9I=146s Odds and Ends of Supervising <nowiki>[Graphics]</nowiki>]</ref> that Dracula's Castle particularly dark aesthetic was useful during devlopment, examples including seeing a [[Mine / Craft / Create Block|block]] anywhere on-screen as well as being used for an edition of "Find the Enderman," a game Sakurai created where he would hide the Enderman somewhere on screen for the development team to find.
==References==
{{reflist}}


==External Link==
==External Link==
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