Poké Ball: Difference between revisions

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{{ArticleIcons|ssb=y|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{ArticleIcons|allgames=y}}
{{Infobox Item
{{Infobox Item
|title        = Poké Ball
|title        = Poké Ball
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|series      = {{uv|Pokémon}}
|series      = {{uv|Pokémon}}
|item class  = Throwing/Summoning
|item class  = Throwing/Summoning
|games        = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|games        = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|interwiki    = bulbapedia
|interwiki    = bulbapedia
|interwikiname = Bulbapedia
|interwikiname = Bulbapedia
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Poké Balls are the most important items in the core {{uv|Pokémon}} games and several spin-offs, where they are used by [[Pokémon Trainer]]s to catch wild Pokémon, store caught Pokémon and conveniently carry them around. Several different types of Poké Balls exist, which mostly increase the likelihood of catching a wild Pokémon in specific conditions. During battles, Pokémon are sent out by trainers by throwing the Poké Ball into the battlefield, which releases the chosen Pokémon with a burst of light. The Poké Ball serves as the [[series symbol]] for the ''Pokémon'' series.
Poké Balls are the most important items in the core {{uv|Pokémon}} games and several spin-offs, where they are used by [[Pokémon Trainer]]s to catch wild Pokémon, store caught Pokémon and conveniently carry them around. Several different types of Poké Balls exist, which mostly increase the likelihood of catching a wild Pokémon in specific conditions. During battles, Pokémon are sent out by trainers by throwing the Poké Ball into the battlefield, which releases the chosen Pokémon with a burst of light. The Poké Ball serves as the [[series symbol]] for the ''Pokémon'' series.


Since the Poké Ball's debut in the ''Smash'' series, the characteristic sound effects from the ''Pokémon'' anime have been incorporated into its design. From ''Brawl'' onwards, the Poké Ball makes a distinct, hollow noise when it lands on the battlefield. The sound, initially used only when switching Pokémon in the games, was first associated with landing Poké Balls in the anime. This behavior was later incorporated into the games starting with ''Gold'' and ''Silver'', and has since consistently appeared in each subsequent installment.  
Since the Poké Ball's debut in the ''Smash'' series, the characteristic sound effects from the ''Pokémon'' anime have been incorporated into its design. From ''Brawl'' onwards, the Poké Ball makes a distinct, hollow noise when it lands on the battlefield. The sound, initially used only when switching Pokémon in the games, was first associated with landing Poké Balls in the anime. This behavior was later incorporated into the games starting with ''Gold'' and ''Silver'', and has since consistently appeared in each subsequent installment.
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Since ''[[Super Smash Bros. Brawl]]'', the Poké Ball makes a unique sound effect when it hits the floor (the Poké Ball bouncing sound from the ''Pokémon'' games and anime), thus alerting players to its presence even if it appears off-screen. Also, [[reflect]]ing a thrown Poké Ball will change its ownership, and the Pokémon summoned from it will belong to the reflector rather than the thrower.
Since ''[[Super Smash Bros. Brawl]]'', the Poké Ball makes a unique sound effect when it hits the floor (the Poké Ball bouncing sound from the ''Pokémon'' games and anime), thus alerting players to its presence even if it appears off-screen. Also, [[reflect]]ing a thrown Poké Ball will change its ownership, and the Pokémon summoned from it will belong to the reflector rather than the thrower.


In the first ''[[Super Smash Bros.]]'', up to 4 Poké Balls can be on-screen at the same time; this number was increased to 12 in ''[[Super Smash Bros. Melee]]''. However, it was reduced to 3 in ''Brawl'' and {{forwiiu}}. In {{for3ds}} the limit is only 1, perhaps due to limited rendering power.
In the first ''[[Super Smash Bros.]]'', up to 4 Poké Balls can be on-screen at the same time. This number was increased to 12 in ''[[Super Smash Bros. Melee]]''. The number was reduced to 3 in ''Brawl'' and remains 3 in {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''. In {{for3ds}} the limit is only 1, perhaps due to limited rendering power.


Another version of the Poké Ball, the [[Master Ball]], was introduced in ''Smash 4'', which has the same function as the Poké Ball but only releases Legendary Pokémon, with a couple of exceptions.
Another version of the Poké Ball, the [[Master Ball]], was introduced in ''Smash 4'', which has the same function as the Poké Ball but only releases Legendary Pokémon, with a couple of exceptions.
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| {{y}}
| {{y}}
| {{y}}
| {{n}}<ref name=":0">Became a [[fighter]].</ref>
| {{n}}<ref name="fighter">Became a [[fighter]].</ref>
| {{n}}<ref name=":0" />
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| {{n}}<ref name=":0" />
| {{n}}<ref name="fighter" />
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|673
|673
| style="text-align:left" |[[Gogoat]]
| style="text-align:left" |[[Gogoat]]
|Take Down
|Take Down{{GameIcon|SSB4|16px}}<br>Horn Leech{{GameIcon|SSBU|16px}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|212
|212
| style="text-align:left" |[[Scizor]]
| style="text-align:left" |[[Scizor]]
|Metal Claw
|Metal Claw{{GameIcon|SSBM|16px}}<br>Fury Cutter{{GameIcon|SSBU|16px}}
|{{n}}
|{{n}}
|{{y}}
|{{y}}
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|-
|-
! '''Total'''
! '''Total'''
! style="text-align:center" |  
! style="text-align:center" |
!
!
! style="text-align:center" |13
! style="text-align:center" |13
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==List of Poké Ball Pokémon==
==List of Poké Ball Pokémon==
===''Super Smash Bros.''===
===''Super Smash Bros.''===
{{incomplete|Verify hitboxes for ''Smash 64'' (updated 31/05/2020)}}
There are thirteen Poké Ball Pokémon in ''Super Smash Bros.'' Unlike later games, all Poké Ball Pokémon are depicted as 2D sprites.
There are thirteen Poké Ball Pokémon in ''Super Smash Bros.''. Unlike later games, all Poké Ball Pokémon are depicted as 2D sprites.
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
!Pokémon!!Rarity!!Move!!Description!!Damage
!Pokémon!!Rarity!!Move!!Description!!Damage
|-
|-
|[[Charizard]]||Common||Flamethrower||Charizard scorches opponents with intense flames, alternating between left and right.||6% per hit
|[[Charizard]]||Common||Flamethrower||Charizard scorches opponents with intense flames, alternating between left and right.||4% per hit<br>18% (contact)
|-
|-
|[[Blastoise]]||Common||Hydro Pump||Blastoise projects jets of water from its cannons. It pushes itself backwards as it does so, and may even fall off the stage as a result.||6% per hit
|[[Blastoise]]||Common||Hydro Pump||Blastoise projects jets of water from its cannons. It pushes itself backwards as it does so, and may even fall off the stage as a result.||6% per hit<br>13% (contact)
|-
|-
|[[Beedrill]]||Common||Take Down||The summoned Beedrill flies off screen and returns within a reckless swarm of them.||12% per hit
|[[Beedrill]]||Common||Take Down||The summoned Beedrill flies off screen and returns within a reckless swarm of them.||12% per hit<br>18% (contact when summoned)
|-
|-
|[[Clefairy]]||Common||Metronome||Clefairy uses one of the other moves of the other Pokémon.||-
|[[Clefairy]]||Common||Metronome||Clefairy uses one of the other moves of the other Pokémon. It deals contact damage regardless of what Pokémon it copies (including Chansey, Goldeen, and Mew) as well as overriding the contact hitbox of Pokémon that use one in their own moves (such as Hitmonlee and Snorlax).||&mdash;<br>12% (contact)
|-
|-
|[[Meowth]]||Common||Pay Day||Meowth hurls numerous coins in various directions.||6% per hit
|[[Meowth]]||Common||Pay Day||Meowth hurls numerous coins in a cross shape, rotating counter-clockwise over time.||6% per hit<br>12% (contact)
|-
|-
|[[Onix]]||Common||Rock Slide||Onix travels to the top of the screen and unleashes an avalanche of boulders.||12% per hit
|[[Onix]]||Common||Rock Throw||Onix travels to the top of the screen and unleashes an avalanche of boulders.||12% per hit<br>21% (contact)
|-
|-
|[[Hitmonlee]]||Common||Jump Kick||Hitmonlee will attempt to perform a powerful kick on the nearest opponent.||24%
|[[Hitmonlee]]||Common||Jump Kick||Hitmonlee will attempt to perform a powerful kick on the nearest opponent.||24%
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|[[Chansey]]||Common||Softboiled||Chansey will release several eggs. The eggs usually contain items, but they sometimes act as dangerous explosives.||22% (explosive egg)
|[[Chansey]]||Common||Softboiled||Chansey will release several eggs. The eggs usually contain items, but they sometimes act as dangerous explosives.||22% (explosive egg)
|-
|-
|[[Goldeen]]||Common||Splash||Goldeen flops on the ground, causing no damage in the process.||0%
|[[Goldeen]]||Common||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A
|-
|-
|[[Starmie]]||Common||Swift||Starmie flies to the nearest opponent and shoots them with star-shaped rays.||3% per hit
|[[Starmie]]||Common||Swift||Starmie flies to the nearest opponent and shoots them with star-shaped rays.||3% per hit<br>12% (contact)
|-
|-
|[[Snorlax]]||Uncommon||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||22%
|[[Snorlax]]||Uncommon||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||22%
|-
|-
|[[Mew]]||Rare||Fly||Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus [[points]].||0%
|[[Mew]]||Rare||Fly||Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus [[points]].||N/A
|}
|}


===''Super Smash Bros. Melee''===
===''Super Smash Bros. Melee''===
There are twenty-nine Poké Ball Pokémon in ''Melee''.  
There are twenty-nine Poké Ball Pokémon in ''Melee''.
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
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|[[Weezing]]||Rare||Smog||Weezing will juggle and damage opponents caught within its filthy gas. It is the successor to [[Koffing]].||3% per hit
|[[Weezing]]||Rare||Smog||Weezing will juggle and damage opponents caught within its filthy gas. It is the successor to [[Koffing]].||3% per hit
|-
|-
|[[Chansey]]||Common||Softboiled||Chansey will release several eggs. The eggs may contain items, heal 7% of damage, or explode.||-
|[[Chansey]]||Common||Softboiled||Chansey will release several eggs. The eggs may contain items, heal 7% of damage, or explode.||&mdash;
|-
|-
|[[Goldeen]]||Common||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A
|[[Goldeen]]||Common||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A
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|[[Snorlax]]||Uncommon||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||20%
|[[Snorlax]]||Uncommon||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||20%
|-
|-
|[[Articuno]]||Rare||Icy Wind||Any opponent caught within Articuno's range will be launched vertically and sometimes frozen solid. Very light characters, not heavier than {{SSBM|Pikachu}}, could potentially be [[OHKO]]ed in some situations.||25%
|[[Articuno]]||Rare||Icy Wind||Any opponent caught within Articuno's range will be launched vertically and sometimes frozen solid. Most characters (except for [[fast faller]]s and some [[heavyweight]]s), could potentially be [[OHKO]]ed in some situations.||25%
|-
|-
|[[Zapdos]]||Rare||ThunderShock||Zapdos will begin to discharge electricity. Any opponent caught within this attack will be unable to move.||3% per hit
|[[Zapdos]]||Rare||ThunderShock||Zapdos will begin to discharge electricity. Any opponent caught within this attack will be unable to move.||3% per hit
|-
|-
|[[Moltres]]||Rare||Fly||Moltres will fly off the stage, damaging opponents it comes in contact with. Simple contact has [[OHKO]] power, except for the lower body which deals [[meteor smash]] instead. It previously appeared as an aesthetic cameo on [[Saffron City]].||40%
|[[Moltres]]||Rare||Fly||Moltres will fly off the stage, damaging opponents it comes in contact with. Simple contact has [[OHKO]] power, except for the lower body which is a [[meteor smash]] instead. It previously appeared as an aesthetic cameo on [[Saffron City]].||40%
|-
|-
|[[Mew]]||Rare||Fly||Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus [[points]].||N/A
|[[Mew]]||Rare||Fly||Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus [[points]].||N/A
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|[[Cyndaquil]]||Common||Flamethrower||Cyndaquil unleashes powerful flames from its back.||1% per hit
|[[Cyndaquil]]||Common||Flamethrower||Cyndaquil unleashes powerful flames from its back.||1% per hit
|-
|-
|[[Togepi]]||Uncommon||Metronome||Togepi will randomly use one of five moves: Night Shade, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||Night Shade N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Hypnosis 10%<br>Leech Seed 7% (3 times)
|[[Togepi]]||Uncommon||Metronome||Togepi will randomly use one of five moves: Night Shade, Magnitude, Powder Snow, Sleep Powder, or Leech Seed.||Night Shade N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Sleep Powder 10%<br>Leech Seed 7% (3 times)
|-
|-
|[[Bellossom]]||Common||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|[[Bellossom]]||Common||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
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|[[Unown]]||Uncommon||Take Down||The summoned Unown flies off-screen and returns in a hazardous swarm. It is the successor to [[Beedrill]].||5% per hit
|[[Unown]]||Uncommon||Take Down||The summoned Unown flies off-screen and returns in a hazardous swarm. It is the successor to [[Beedrill]].||5% per hit
|-
|-
|[[Wobbuffet]]||Common||Counter||Wobbuffet acts as punching-bag. It will return the amount of damage performed on it, even if the summoner is the one who hits Wobbuffet.||-
|[[Wobbuffet]]||Common||Counter||Wobbuffet acts as punching-bag. It will return some damage based on how quickly the receiving hit makes it wobble, even if the summoner is the one who hits Wobbuffet.||&mdash;
|-
|-
|[[Scizor]]||Uncommon||Metal Claw||Scizor charges while flailing its claws, then performs a leaping kick as it jumps off the stage.||15% (standing), 22% (charging)
|[[Scizor]]||Uncommon||Metal Claw||Scizor charges while flailing its claws, then performs a leaping kick as it jumps off the stage.||15% (standing), 22% (charging)
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|[[Lugia]]||Rare||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. It is often an [[OHKO]] if most hits connect (can whiff on sides).||20% per hit<br>30% contact)
|[[Lugia]]||Rare||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. It is often an [[OHKO]] if most hits connect (can whiff on sides).||20% per hit<br>30% contact)
|-
|-
|[[Ho-Oh]]||Rare||Sacred Fire||Similar Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it.||1% per hit<br>13% (contact)
|[[Ho-Oh]]||Rare||Sacred Fire||Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it.||1% per hit<br>13% (contact)
|-
|-
|[[Celebi]]||Rare||Fly||Celebi gracefully flies off the stage. It is very rare and rewards the player who summoned it as a result.||N/A
|[[Celebi]]||Rare||Fly||Celebi gracefully flies off the stage. It is very rare and rewards the player who summoned it as a result.||N/A
|}
|}


[[Ditto]] was also [[Unused content (SSBM)|planned]], but cannot appear from a Poké Ball in the final game. It was originally intended to transform into its summoner and fight alongside them as a CPU player. However, it was removed due to technical difficulties with implementing its behavior. Ditto is still accessible through [[hacking]], but it just cries Mon-mon and then disappears.
[[Ditto]] was also [[Unused content (SSBM)|planned]], but cannot appear from a Poké Ball in the final game. It was originally intended to transform into its summoner and fight alongside them as a CPU player. However, it was removed due to technical difficulties with implementing its behavior. Ditto is still accessible through [[hacking]], but it just cries Mon-mon (from "Metamon", its Japanese name) and then disappears.


===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
There are thirty Poké Ball Pokémon in ''Brawl''.  
There are thirty Poké Ball Pokémon in ''Brawl''.
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
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|[[Staryu]]||30||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears.||1% per hit
|[[Staryu]]||30||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears.||1% per hit
|-
|-
|[[Snorlax]]||30||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. Two hits chaining (initial jump or contact and Body Slam) is an [[OHKO]].||19% (jump), 20% (falling)
|[[Snorlax]]||30||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||19% (jump), 20% (falling)
|-
|-
|[[Moltres]]||4||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with. Touching Moltres is an invariable [[OHKO]] except for the lower body (which meteor smashes the player with OHKO potential).||40%
|[[Moltres]]||4||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with. Touching Moltres is an invariable [[OHKO]] except for the lower body (which meteor smashes the player with OHKO potential).||40%
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|[[Chikorita]]||30||Razor Leaf||Chikorita releases a flurry of leaves in a horizontal trajectory.||4% per hit<br>2% (contact)
|[[Chikorita]]||30||Razor Leaf||Chikorita releases a flurry of leaves in a horizontal trajectory.||4% per hit<br>2% (contact)
|-
|-
|[[Togepi]]||20||Metronome||Togepi will randomly use one of five moves: SmokeScreen, Earthquake, Powder Snow, Hypnosis, or Leech Seed.||Smokescreen N/A<br>Earthquake 5%<br>Powder Snow 10%<br>Hypnosis 10%<br>Leech Seed 7% per hit
|[[Togepi]]||20||Metronome||Togepi will randomly use one of five moves: SmokeScreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||Smokescreen N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Hypnosis 10%<br>Leech Seed 7% per hit
|-
|-
|[[Bellossom]]||30||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|[[Bellossom]]||30||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|-
|-
|[[Wobbuffet]]||30||Counter||Wobbuffet acts as punching-bag. It will return the amount of damage performed on it, even if the summoner is the one who hits Wobbuffet. Countering a strong attack (over 25% damage) can be an [[OHKO]].||1-20%
|[[Wobbuffet]]||30||Counter||Wobbuffet acts as punching-bag. It will return some damage based on how quickly the receiving hit makes it wobble, even if the summoner is the one who hits Wobbuffet.||1-20%
|-
|-
|[[Entei]]||5||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||1% per hit
|[[Entei]]||5||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||1% per hit
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|[[Suicune]]||4||Aurora Beam||Suicune shoots a powerful horizontal beam. It has a very high [[OHKO]] potential, due to its immense knockback.||Aurora Beam 35%<br>4% (contact) 10% (late contact)
|[[Suicune]]||4||Aurora Beam||Suicune shoots a powerful horizontal beam. It has a very high [[OHKO]] potential, due to its immense knockback.||Aurora Beam 35%<br>4% (contact) 10% (late contact)
|-
|-
|[[Lugia]]||3||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. It is an [[OHKO]] move.||Aeroblast 20% per hit<br>30% (contact)
|[[Lugia]]||3||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it.||Aeroblast 20% per hit<br>30% (contact)
|-
|-
|[[Ho-Oh]]||3||Sacred Fire||Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it. If a character takes all hitboxes the last hit is a potential [[OHKO]].||Sacred Fire 1% per hit<br>13% (contact)
|[[Ho-Oh]]||3||Sacred Fire||Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it.||Sacred Fire 1% per hit<br>13% (contact)
|-
|-
|[[Celebi]]||0||Fly||Celebi gracefully flies off the stage and leaves a trail of [[trophies]] behind it.||N/A
|[[Celebi]]||0||Fly||Celebi gracefully flies off the stage and leaves a trail of [[trophies]] behind it.||N/A
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|[[Gulpin]]||30||Swallow||Gulpin swallows a nearby opponent. Its digestive juices damage the opponent until they are released.||1% per hit<br>2% (throw)
|[[Gulpin]]||30||Swallow||Gulpin swallows a nearby opponent. Its digestive juices damage the opponent until they are released.||1% per hit<br>2% (throw)
|-
|-
|[[Metagross]]||30||Earthquake||Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process. It is the successor to [[Venusaur]] If midair players are meteor smashed or all hitboxes land, they could be [[OHKO]]ed.||6% (grounding hit)<br>20% (launch)
|[[Metagross]]||30||Earthquake||Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process. It is the successor to [[Venusaur]].||6% (grounding hit)<br>20% (launch)
|-
|-
|[[Latias & Latios]]||30||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will them shoot across the stage in tandem with the Eon Pokémon that was not summoned. All hits chaining can lead to an [[OHKO]] but it is very difficult to connect them all. Interestingly, Latios and Latias have a high frequency of being spawned despite being considered Legendary Pokémon in their own [[Pokémon (universe)|franchise]]. They are the successors to [[Unown]].||10% per hit
|[[Latias & Latios]]||30||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will them shoot across the stage in tandem with the Eon Pokémon that was not summoned. Interestingly, Latios and Latias have a high frequency of being spawned despite being considered Legendary Pokémon in their own [[Pokémon (universe)|franchise]]. They are the successors to [[Unown]].||10% per hit
|-
|-
|[[Kyogre]]||5||Hydro Pump||Kyogre homes-in on an opponent and releases a consistent stream of water that pushes them off the screen. It usually causes an [[OHKO]].||6% (contact head), 8% (contact body), 7% (contact tail)
|[[Kyogre]]||5||Hydro Pump||Kyogre homes-in on an opponent and releases a consistent stream of water that pushes them off the screen.||6% (contact head), 8% (contact body), 7% (contact tail)
|-
|-
|[[Groudon]]||5||Overheat||Groudon's heated body damages opponents who come in contact with it. Although mostly stationary while summoned, its large bulk makes it difficult to avoid.||10% (contact body), 15% (contact head)
|[[Groudon]]||5||Overheat||Groudon's heated body damages opponents who come in contact with it. Although mostly stationary while summoned, its large bulk makes it difficult to avoid.||10% (contact body), 15% (contact head)
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|[[Jirachi]]||0||Fly||Jirachi quietly flies off the stage, leaving a trail of [[stickers]] behind it.||N/A
|[[Jirachi]]||0||Fly||Jirachi quietly flies off the stage, leaving a trail of [[stickers]] behind it.||N/A
|-
|-
|[[Deoxys]]||3||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy with very high OHKO power (both the initial blast and the multi-hitting beam). Simply touching Deoxys can deal OHKO knockback.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact)
|[[Deoxys]]||3||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy with very high OHKO power.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact)
|-
|-
|[[Piplup]]||30||Surf||Piplup slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen, giving it the potential to [[OHKO]] opponents.||2% (sweet), 1% (edge) per hit
|[[Piplup]]||30||Surf||Piplup slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen, giving it the potential to KO opponents.||2% (sweet), 1% (edge) per hit
|-
|-
|[[Bonsly]]||30||Tackle||Bonsly is unique in that it can be picked up and thrown as a heavy [[projectile]], with [[OHKO]] potential on its [[sweet spot]]. When not being held, Bonsly will harmlessly walk back and forth across the stage.||30% (clean), 20% (late)
|[[Bonsly]]||30||Tackle||Bonsly is unique in that it can be picked up and thrown as a heavy [[projectile]]. When not being held, Bonsly will harmlessly walk back and forth across the stage.||30% (clean), 20% (late)
|-
|-
|[[Munchlax]]||30||Pickup||The pre-evolution of [[Snorlax]]. Munchlax will idly walk across the stage. However, it will run towards [[items]] once they have spawned and eat them. It will never eat an [[Assist Trophy]], Poké Ball, or [[Smash Ball]].||N/A
|[[Munchlax]]||30||Pickup||The pre-evolution of [[Snorlax]]. Munchlax will idly walk across the stage. However, it will run towards [[items]] once they have spawned and eat them. It will never eat an [[Assist Trophy]], Poké Ball, or [[Smash Ball]].||N/A
|-
|-
|[[Weavile]]||30||False Swipe||Weavile quickly dashes from left to right across the stage, slashing wildly with its claws. Opponents caught within its track are left stunned. Airborne opponents are also hit with a powerful slash. All hitboxes landing can result in an [[OHKO]].||1% per hit
|[[Weavile]]||30||False Swipe||Weavile quickly dashes from left to right across the stage, slashing wildly with its claws. Opponents caught within its track are left stunned. Airborne opponents are also hit with a powerful slash.||1% per hit
|-
|-
|[[Manaphy]]||4||Heart Swap||Manaphy uses its signature move to temporarily swap the characters.||N/A
|[[Manaphy]]||4||Heart Swap||Manaphy uses its signature move to temporarily swap the characters.||N/A
|-
|}
|}
Pokémon with a given frequency of 0 are assigned a combined 1/493 chance of appearing, independent of the rest of the frequency system. It should also be noted that at the time that this game was made, there were only 493 Pokémon, probably resulting in the variable of the Pokémon appearing.
Pokémon with a given frequency of 0 are assigned a combined 1/493 chance of appearing, independent of the rest of the frequency system.


===''Super Smash Bros. 4''===
===''Super Smash Bros. 4''===
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|[[Mew]]||5||Fly||Mew gracefully flies off the stage, dropping treasures as it goes.||N/A||
|[[Mew]]||5||Fly||Mew gracefully flies off the stage, dropping treasures as it goes.||N/A||
|-
|-
|[[Togepi]]||34||Metronome||Togepi will randomly use one of five moves: Smokescreen, Earthquake, Powder Snow, Hypnosis, or Leech Seed.||Smokescreen N/A<br>Earthquake 5%<br>Powder Snow 10%<br>Hypnosis 10%<br>Leech Seed 7% (3 times)||
|[[Togepi]]||34||Metronome||Togepi will randomly use one of five moves: Smokescreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||Smokescreen N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Hypnosis 10%<br>Leech Seed 7% (3 times)||
|-
|-
|[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%||
|[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%||
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|[[Latias & Latios]]||8||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will then shoot across the stage in tandem with the Eon Pokémon that was not summoned.||7% per hit||
|[[Latias & Latios]]||8||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will then shoot across the stage in tandem with the Eon Pokémon that was not summoned.||7% per hit||
|-
|-
|[[Kyogre]]||8||Hydro Pump||Kyogre homes-in on an opponent releases a consistent stream of water that pushes them off the screen. It usually causes an [[OHKO]].||8% (contact)||
|[[Kyogre]]||8||Hydro Pump||Kyogre homes-in on an opponent releases a consistent stream of water that pushes them off the screen.||8% (contact)||
|-
|-
|[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact)||
|[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact)||
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|[[Darkrai]]||12||Dark Void||Darkrai causes nearby opponents to fall asleep. As they sleep, their damage percentage gradually increases as a result of Darkrai's Bad Dream ability.||1% (hit)<br>1% (loop grounded), 2% (loop airborne)||
|[[Darkrai]]||12||Dark Void||Darkrai causes nearby opponents to fall asleep. As they sleep, their damage percentage gradually increases as a result of Darkrai's Bad Dream ability.||1% (hit)<br>1% (loop grounded), 2% (loop airborne)||
|-
|-
|[[Arceus]]||12||Gravity||Arceus will launch mid-air opponents downward. If the stage is not below them, they will be meteor smashed in an [[OHKO]].||N/A||
|[[Arceus]]||12||Gravity||Arceus will launch mid-air opponents downward. If the stage is not below them, they will be meteor smashed straight into the blast zone.||N/A||
|-
|-
|[[Victini]]||12||Victory Star||Victini will boost the attack power of its summoner as well as granting super armor.||N/A||3DS: Play [[Multi-Man Smash|100-Man Smash]] for the first time.<br>Wii U: Clear [[All-Star]].
|[[Victini]]||12||Victory Star||Victini will boost the attack power of its summoner as well as granting super armor.||N/A||3DS: Play [[Multi-Man Smash|100-Man Smash]] for the first time.<br>Wii U: Clear [[All-Star]].
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|[[Snivy]]||38||Razor Leaf||Snivy releases a flurry of leaves in a horizontal trajectory. It is the successor to [[Chikorita]].||6% per hit||
|[[Snivy]]||38||Razor Leaf||Snivy releases a flurry of leaves in a horizontal trajectory. It is the successor to [[Chikorita]].||6% per hit||
|-
|-
|[[Oshawott]]||38||Surf||Oshawott slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen, giving it the potential to [[OHKO]] opponents. It is the successor to [[Piplup]].||1% (front), 3% (back)||
|[[Oshawott]]||38||Surf||Oshawott slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen. It is the successor to [[Piplup]].||1% (front), 3% (back)||
|-
|-
|[[Zoroark]]||12||Fury Swipes||Zoroark will dash back and forth, wildly slashing its claws. If it hits someone, it will take them to the top of the [[stage]] and rapidly slash them, and after a while, [[meteor smash]] them back down and disappear. Similar to [[Greninja]]'s [[Final Smash]].||7% (hit 1)<br>1% (hits 2, 4, 6-9, 12-15)<br>2% (hits 3, 5, 10-11)<br>13% (finisher)||3DS: Clear 10-Man Smash.
|[[Zoroark]]||12||Fury Swipes||Zoroark will dash back and forth, wildly slashing its claws. If it hits someone, it will take them to the top of the [[stage]] and rapidly slash them, and after a while, [[meteor smash]] them back down and disappear. Similar to [[Greninja]]'s [[Final Smash]].||7% (hit 1)<br>1% (hits 2, 4, 6-9, 12-15)<br>2% (hits 3, 5, 10-11)<br>13% (finisher)||3DS: Clear 10-Man Smash.
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|[[Keldeo]]||12||Secret Sword||Keldeo appears in its Resolute Form. It leaps and performs a large slash with its horn.||18%||
|[[Keldeo]]||12||Secret Sword||Keldeo appears in its Resolute Form. It leaps and performs a large slash with its horn.||18%||
|-
|-
|[[Meloetta]]||10||Echoed Voice||Meloetta attacks with sound waves that bounce across the stage. ||12% per hit||3DS: Have the game on for more than 8 hours.<br>Wii U: Clear Solo All-Star on normal difficulty or higher while playing as {{SSB4|Lucario}}.
|[[Meloetta]]||10||Echoed Voice||Meloetta attacks with sound waves that bounce across the stage. ||12% per hit||3DS: Have the game on for more than 8 hours.<br>Wii U: Clear Solo All-Star on normal difficulty or higher while playing as {{SSB4|Lucario}}.
|-
|-
|[[Genesect]]||12||Techno Blast||Genesect fires a beam from the cannon on its back. The blast can break through walls.||Techno Blast 30%<br>8% (bolts)||3DS: Play Endless Smash for the first time.
|[[Genesect]]||12||Techno Blast||Genesect fires a beam from the cannon on its back. The blast can break through walls.||Techno Blast 30%<br>8% (bolts)||3DS: Play Endless Smash for the first time.
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===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
There are fifty-five Poké Ball Pokémon in ''Ultimate''. Certain Pokémon cannot be summoned on certain stages.
There are fifty-five Poké Ball Pokémon in ''Ultimate'', and as prior to ''Smash 4'', all Pokémon are available from the start. Certain Pokémon cannot be summoned on certain stages.
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
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|[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|-
|-
|[[Scizor]]||40||Metal Claw||Scizor will jump around the stage until it’s near an opponent, it will attack them by rapidly slashing its claws. Returns after its absence from ''Brawl'' and ''Smash 4''.||1% (loop), 10% (finisher)
|[[Scizor]]||40||Fury Cutter||Scizor will jump around the stage until it’s near an opponent, it will attack them by rapidly slashing its claws. Returns after its absence from ''Brawl'' and ''Smash 4''.||1% (loop), 10% (finisher)
|-
|-
|[[Entei]]||8||Fire Spin||Entei creates a column of flame that surrounds its body, dealing continuous damage and massive knockback.||1% (starting hit), 0.44% (loop), 10% (finisher)
|[[Entei]]||8||Fire Spin||Entei creates a column of flame that surrounds its body, dealing continuous damage and massive knockback.||1% (starting hit), 0.44% (loop), 10% (finisher)
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|[[Kyogre]]||8||Hydro Pump||Kyogre glides around the stage and fires blasts of water that pushes away opponents without damaging them.||Hydro Pump N/A<br>8% (contact)
|[[Kyogre]]||8||Hydro Pump||Kyogre glides around the stage and fires blasts of water that pushes away opponents without damaging them.||Hydro Pump N/A<br>8% (contact)
|-
|-
|[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack Forme. It flies to the top of the stage and fires a beam of energy straight down, similar to [[Aura Storm]].||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact)
|[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack Forme. It flies to the top of the stage and fires a beam of energy straight down.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact)
|-
|-
|[[Abomasnow]]||40||Blizzard; Ice Punch||Abomasnow creates an icy wind around its body that freezes opponents, then attacks with Ice Punch to knock them away.||Blizzard 1% per hit<br>Ice Punch 15%
|[[Abomasnow]]||40||Blizzard; Ice Punch||Abomasnow creates an icy wind around its body that freezes opponents, then attacks with Ice Punch to knock them away.||Blizzard 1% per hit<br>Ice Punch 15%
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|[[Palkia]]||12||Spacial Rend||Palkia flips the stage upside down for a brief period of time, similar to its appearance on [[Spear Pillar]].||Spacial Rend N/A<br>10% (contact)
|[[Palkia]]||12||Spacial Rend||Palkia flips the stage upside down for a brief period of time, similar to its appearance on [[Spear Pillar]].||Spacial Rend N/A<br>10% (contact)
|-
|-
|[[Giratina]]||12||Dragon Breath||Giratina appears in its Altered Forme. It breathes spirals of wind that deal minimal damage but knocks opponents away, similar to [[Mario Finale]].||Dragon Breath 2% per hit<br>6% (contact)
|[[Giratina]]||12||Dragon Breath||Giratina appears in its Altered Forme. It breathes spirals of wind that deal minimal damage but knocks opponents away.||Dragon Breath 2% per hit<br>6% (contact)
|-
|-
|[[Darkrai]]||12||Dark Void||Darkrai draws opponents towards itself and puts them to [[sleep]], gradually damaging them with the ability Bad Dreams as they doze.||1% (hit)<br>1% (loop grounded), 2% (loop airborne)
|[[Darkrai]]||12||Dark Void||Darkrai draws opponents towards itself and puts them to [[sleep]], gradually damaging them with the ability Bad Dreams as they doze.||1% (hit)<br>1% (loop grounded), 2% (loop airborne)
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|[[Spewpa]]||40||Stun Spore||When approached, Spewpa creates a cloud of spores that [[paralyze]] opponents.||3%
|[[Spewpa]]||40||Stun Spore||When approached, Spewpa creates a cloud of spores that [[paralyze]] opponents.||3%
|-
|-
|[[Gogoat]]||40||Take Down||Gogoat charges around the stage, ramming into opponents; its back acts as a platform, allowing fighters to ride it.||15% (initial ram)<br>5% (stop)<br>8% (braking)<br>10% (turn)<br>6% (jump)
|[[Gogoat]]||40||Horn Leech||Gogoat charges around the stage, ramming into opponents; its back acts as a platform, allowing fighters to ride it.||15% (initial ram)<br>5% (stop)<br>8% (braking)<br>10% (turn)<br>6% (jump)
|-
|-
|[[Swirlix]]||40||Cotton Spore||Swirlix creates a pink cloud that slows nearby opponents in a similar fashion to the [[Timer]].||N/A
|[[Swirlix]]||40||Cotton Spore||Swirlix creates a pink cloud that slows nearby opponents in a similar fashion to the [[Timer]].||N/A
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==Trophies==
==Trophies==
===''Melee''===
===In ''Super Smash Bros. Melee''===
[[File:Poké Ball Trophy Melee.png|thumb|left|100px|Trophy in ''Melee''.]]
{{Trophy
;Poké Ball
|name=Poké Ball
''These balls are used to capture and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be captured, but once they're inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type. ''
|image=Poké Ball Trophy Melee.png
{{Trophy games|console1=GB|game1=Pokémon Red & Blue}}
|desc=These balls are used to capture and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be captured, but once they're inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.
|gamelist={{Trophy games|game1=Pokémon Red & Blue|release1=9/98}}
|game=Melee
}}
{{clrl}}
{{clrl}}


===''Brawl''===
===In ''Super Smash Bros. Brawl''===
[[File:Pokeball Trophy.jpg|thumb|100px|left|Trophy in ''Brawl''.]]
{{Trophy
;Poké Ball
|name=Poké Ball
''An item used for capturing Pokémon and calling them out to battle. Pokémon live in these items which, despite appearances, actually contain a wide, comfortable, Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to whoever calls them out. You never know which Pokémon you'll get, but some of them are devastatingly powerful.''
|image=Poke Ball - Brawl Trophy.png
{{Trophy games|console1=GB|game1=Pokémon Red/Blue|console2=DS|game2=Pokémon Diamond/Pearl}}
|desc=An item used for capturing Pokémon and calling them out to battle. Pokémon live in these items which, despite appearances, actually contain a wide, comfortable, Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to whoever calls them out. You never know which Pokémon you'll get, but some of them are devastatingly powerful.
|gamelist={{Trophy games|console1=GB|game1=Pokémon Red/Blue|console2=DS|game2=Pokémon Diamond/Pearl}}
|game=Brawl
}}
{{clrl}}
{{clrl}}


===''SSB4''===
===In ''Super Smash Bros. 4''===
The Poké Ball trophy appears in both versions of the game. In {{forwiiu}} it is part of the ''Pokémon Gold & Pokémon Silver'' [[Trophy Box]].
The Poké Ball trophy appears in both versions of the game. In {{forwiiu}} it is part of the ''Pokémon Gold & Pokémon Silver'' {{h1|Trophy Box|Pokémon Gold & Pokémon Silver}}.
[[File:PokeBallTrophy3DS.png|thumb|100px|left|Trophy in ''for 3DS''.]]
{{Trophy
[[File:PokeBallTrophyWiiU.png|thumb|100px|Trophy in ''for Wii U''.]]
|name=Poké Ball
;Poké Ball
|image-3ds=PokeBallTrophy3DS.png
:{{flag|North America}} An item used to call out different Pokémon. Which Pokémon emerges is a mystery, but it will aid whoever threw the Poké Ball. Some of the Pokémon contained inside are extremely powerful and will really intensify the battle. It's definitely worth beating your opponents to these!
|image-wiiu=PokeBallTrophyWiiU.png
:{{flag|Europe}} A ball holding one of any number of Pokémon just waiting to burst out and help you in battle. Which kind will it be? Well, that's a surprise, but whichever one it is, it'll definitely up the intensity of the battle! If you see one, make sure you're the one to grab it!
|desc-ntsc=An item used to call out different Pokémon. Which Pokémon emerges is a mystery, but it will aid whoever threw the Poké Ball. Some of the Pokémon contained inside are extremely powerful and will really intensify the battle. It's definitely worth beating your opponents to these!
{{Trophy games|console1=GB|game1=Pokémon Red and Pokémon Blue (09/1998)|console2=3DS|game2=Pokémon X and Pokémon Y (10/2013)}}
|desc-pal=A ball holding one of any number of Pokémon just waiting to burst out and help you in battle. Which kind will it be? Well, that's a surprise, but whichever one it is, it'll definitely up the intensity of the battle! If you see one, make sure you're the one to grab it!
{{clear}}
|gamelist-ntsc={{Trophy games|console1=GB|game1=Pokémon Red & Pokémon Blue|release1=09/1998|console2=3DS|game2=Pokémon X & Pokémon Y|release2=10/2013}}
|gamelist-pal={{Trophy games|console1=GB|game1=Pokémon Red/Blue|release1=10/1999|console2=3DS|game2=Pokémon X/Y|release2=10/2013}}
}}
{{clrl}}


==Gallery==
==Gallery==
<gallery>
<gallery>
PokeBallIconSSB.png|Icon from ''Super Smash Bros.''
PokeBallIconSSB.png|Icon from ''Super Smash Bros.''
Poke ball closed and open 64.png|Closed and open Poké Balls in ''Smash 64''.
Ssbmitemspokeball.png|The Poké Ball from ''Melee''.
Ssbmitemspokeball.png|The Poké Ball from ''Melee''.
Ssbbitemspokeball.jpg| The Poké Ball from ''Brawl''.
Ssbbitemspokeball.jpg| The Poké Ball from ''Brawl''.
Line 1,355: Line 1,363:
==Names in other languages==
==Names in other languages==
{{langtable
{{langtable
|ja={{ja|モンスターボール|Monsutā Bōru}}, ''Monster Ball''
|ja={{ja|モンスターボール|Monsutā Bōru}}
|jaM=Monster Ball
|en=Poké Ball
|en=Poké Ball
|fr=Poké Ball
|fr=Poké Ball
Line 1,365: Line 1,374:
|ru={{rollover|Поке-Болл|Poke-Boll|?}}
|ru={{rollover|Поке-Болл|Poke-Boll|?}}
|ruM=Poké Ball
|ruM=Poké Ball
|ko={{rollover|몬스터볼|Monseuteobol|?}}, ''Monster Ball''
|ko={{rollover|몬스터볼|Monseuteobol|?}}
|koM=Monster Ball
|zh_cn={{rollover|精灵球|Jīnglíng Qiú|?}}
|zh_cn={{rollover|精灵球|Jīnglíng Qiú|?}}
|zh_cnM=Monster Ball
|zh_cnM=Monster Ball
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==Trivia==
==Trivia==
*[[Charizard]] is the only Poké Ball Pokémon in the series to become a playable character in later installments.
*[[Charizard]] is the only Poké Ball Pokémon in the series to become a playable character in later installments.
*The chance of encountering Mythical Pokémon in the games of the series has varied depending on the number of Pokémon available in the main ''Pokémon'' series upon the ''Smash'' game's release.
*Prior to ''Smash 4'', the chance of encountering Mythical Pokémon has varied depending on the number of Pokémon available in the main ''Pokémon'' series upon the ''Smash'' game's release.
**Mew has a 1 in 151 chance of appearing in ''Super Smash Bros.'', referencing the number of Pokémon available in {{s|bulbapedia|Generation I}}.
**Mew has a 1 in 151 chance of appearing in ''Super Smash Bros.'', referencing the number of Pokémon available in {{s|bulbapedia|Generation I}}.
**Mew and Celebi each have a 1 in 251 chance of appearing in ''Melee'', referencing the number of Pokémon available in {{s|bulbapedia|Generation II}}.
**Mew and Celebi each have a 1 in 251 chance of appearing in ''Melee'', referencing the number of Pokémon available in {{s|bulbapedia|Generation II}}.
**Mew, Celebi, and Jirachi each have a 1 in 493 chance of appearing in ''Brawl'', referencing the number of Pokémon available in {{s|bulbapedia|Generation IV}}.
**Mew, Celebi, and Jirachi each have a 1 in 493 chance of appearing in ''Brawl'', referencing the number of Pokémon available in {{s|bulbapedia|Generation IV}}.
**Mew has a 1 out of 720 chance of appearing in ''Smash 4''{{fact}}, one less than the number of Pokémon available in {{s|bulbapedia|Generation VI}}, as {{pkmn|Volcanion}} was not revealed until long after the game's release.
***At the time of ''Brawl''{{'}}s release, only 492 Pokémon were revealed as Arceus wouldn't be revealed until the August 3rd, 2009 (over a year after ''Brawl''{{'}}s release).
**Mew has a 1 in 809 chance of appearing in ''Ultimate''{{fact}}, referencing the number of Pokémon available in {{s|bulbapedia|Generation VII}}.
*In ''Melee''{{'}}s [[Training Mode]] legendary Pokémon do not appear, and a few Poké Balls may not release any Pokémon at all, possibly to prevent the player from grinding for Mew and Celebi.
*In ''Melee''{{'}}s [[Training Mode]] legendary Pokémon do not appear, and a few Poké Balls may not release any Pokémon at all, possibly to prevent the player from grinding for Mew and Celebi.
*Charizard, Meowth, Goldeen, Snorlax, Mew, Electrode, and Moltres are the only Poké Ball Pokémon to appear in all five ''Super Smash Bros.'' games. Charizard, Electrode, and Moltres appear in some capacity in every game, with Charizard being playable since ''[[Brawl]]'' and Moltres and Electrode occasionally appearing in the background of [[Saffron City]]. Meowth was a trophy in ''Melee''. Only Goldeen, Snorlax, and Mew remained as Poké Ball Pokémon in all appearances.  
**Similarly in ''Brawl'' and ''Smash 4'', Mew (in both), Celebi, and Jirachi (both in ''Brawl'') will not appear in Training Mode. Mew will appear in Training Mode in ''Ultimate'', either randomly or by being directly picked.
*In ''Super Smash Bros. Melee'', all Poké Ball Pokémon models are reused from ''Pokémon Stadium'' and ''Pokémon Stadium 2''. In ''Super Smash Bros. Brawl'', all Poké Ball Pokémon models are reused from ''Pokémon Colosseum'', ''Pokémon XD: Gale of Darkness'', and ''Pokémon Battle Revolution''. Starting with ''Super Smash Bros 4.'', all Poké Ball Pokémon now use models made entirely from scratch.
*Charizard, Meowth, Goldeen, Snorlax, Mew, Electrode, and Moltres are the only Poké Ball Pokémon to appear in all five ''Super Smash Bros.'' games. Charizard, Electrode, and Moltres appear in some capacity in every game, with Charizard being playable since ''Brawl'' and Moltres and Electrode occasionally appearing in the background of [[Saffron City]]. Meowth was a trophy in ''Melee''. Only Goldeen, Snorlax, and Mew remained as Poké Ball Pokémon in all appearances.
*In '' Melee'', all Poké Ball Pokémon models are reused from ''Pokémon Stadium'', ''Pokémon Stadium 2'', and ''Pokémon Snap'', respectively. In ''Super Smash Bros. Brawl'', all Poké Ball Pokémon models are reused from ''Pokémon Colosseum'', ''Pokémon XD: Gale of Darkness'', and ''Pokémon Battle Revolution'', respectively. Starting with ''Super Smash Bros. 4'', all Poké Ball Pokémon are reused from ''Pokédex 3D Pro'' and ''Pokémon X and Y'' onwards (this is most apparent with Gardevoir's walking animation).
*Every Generation IV Poké Ball Pokémon introduced in ''Brawl'' had its Poké Ball role removed in ''Smash 4'', with only Piplup and Manaphy being changed into background characters on [[Kalos Pokémon League]].
*Every Generation IV Poké Ball Pokémon introduced in ''Brawl'' had its Poké Ball role removed in ''Smash 4'', with only Piplup and Manaphy being changed into background characters on [[Kalos Pokémon League]].
**Abomasnow is the only Generation IV Poké Ball Pokémon from ''Smash 4'' onwards that is neither a Legendary nor Mythical Pokémon.
**Abomasnow is the only Generation IV Poké Ball Pokémon from ''Smash 4'' onwards that is neither a Legendary nor Mythical Pokémon.
Line 1,388: Line 1,398:
*Vulpix is the first Poké Ball Pokémon to appear alongside an alternative version of itself, being its Alolan Form.
*Vulpix is the first Poké Ball Pokémon to appear alongside an alternative version of itself, being its Alolan Form.
**Likewise, Raichu, Vulpix, and Exeggutor are the only Pokémon who appear in their Alolan forms.
**Likewise, Raichu, Vulpix, and Exeggutor are the only Pokémon who appear in their Alolan forms.
*Totodile, Tepig, and Froakie are the only members of their region's starters that haven't appeared as Poké Ball Pokémon.
*Totodile, Tepig, and Froakie are the only members of their region's starters that haven't appeared as Poké Ball Pokémon. However, Froakie's final evolution, [[Greninja]], appears as a playable character.
**Likewise, Torchic and Piplup are the only members of their region's starters that have appeared as Poké Ball Pokémon.
**Likewise, Torchic and Piplup are the only members of their region's starters that have appeared as Poké Ball Pokémon.
*Alola and Galar are the only regions in which none of its starter Pokémon appear as Poké Ball Pokémon.
*Kanto is the only region to have all three of its starter Pokémon appear as Poké Ball Pokémon.
*Kanto is the only region to have all three of its starter Pokémon appear as Poké Ball Pokémon.
**Likewise, it is the only region to have starter Pokémon appear in their fully evolved forms rather than their first-stage forms, with all three being fully evolved.
**Likewise, it is the only region to have starter Pokémon appear in their fully evolved forms rather than their first-stage forms, with all three being fully evolved.
*Out of the 23 Poké Ball Pokémon that have a {{iw|bulbapedia|signature move}}, only 11 of them use it when summoned.
*Prior to ''Ultimate'', it is possible for multiple of the same Pokémon to appear at the same time in [[Training Mode]], which cannot happen in normal battles.
*''Smash 4'' is the first game to have:
**A summonable Ghost-type Pokémon.
**A summonable Fire-type Pokémon that does not use a move with the [[flame]] effect.
**A summonable Grass-type Pokémon that uses a move with no elemental effects.
**At least two summonable Dark-type Pokémon.
**A summonable Pokémon that can use two moves in the same game.
**No summonable Poison-types.
*Although no two of the same Pokémon can appear in a battle at the same time, this is possible in [[Training Mode]].
*Many of the Pokémon use moves that they cannot normally use in the games. For example, Goldeen cannot learn Splash in the ''Pokémon'' games.
*Many of the Pokémon use moves that they cannot normally use in the games. For example, Goldeen cannot learn Splash in the ''Pokémon'' games.
*All Pokémon from ''Smash 4'' return in ''Ultimate''. This makes ''Ultimate'' the first game where no Pokémon from the previous game were removed from the next installment.
*''Ultimate'' is the first game where no Pokémon from the previous game were removed.
*Meowth and Scizor are the only Poké Ball Pokémon to be cut and return in a later installment.
*Meowth and Scizor are the only Poké Ball Pokémon to be cut and return in a later installment.
*All new Pokémon in ''Ultimate'' are solely either Generation I (Both Kanto and Alolan forms) or Generation VII Pokémon.
*Some Poké Ball Pokémon cannot appear in a ''Pokémon'' stage that features said Pokémon in the background in ''Ultimate''. For example, Palkia cannot be summoned in [[Spear Pillar]]. Despite having Moltres appear in the background of [[Saffron City]], Moltres can still be summoned there.
*The only Pokémon that don’t say their names like in the anime are most legendaries and mythicals, Meowth, Electrode, and Porygon2, in which the lattermost uses a cry not heard in any media. Neither of Porygon's evolutions has made an appearance in the anime due to the infamous episode, {{iw|bulbapedia|EP038}}. However, it is worth noting that Porygon itself received a new voice acting in ''Ultimate'' despite not making a voiced appearance in the anime since said episode (excluding a "Who's That Pokémon?" segment).
*Some Poké Ball Pokémon cannot appear in a Pokémon-related stage that features said Pokémon in the background in ''Ultimate'': for example, Electrode cannot be summoned in [[Saffron City]], Scizor cannot be summoned in [[Kalos Pokémon League]], and Palkia cannot be summoned in [[Spear Pillar]]. Interestingly enough, despite having Moltres appear in the background of Saffron City, Moltres can still be summoned there.
*''Brawl'' is the only game to not add a new Gen I Pokémon. However, it does bring back Meowth, who was absent from ''Melee''.
*''Brawl'' is the only game to not add a new Gen I Pokémon. However, it does bring back Meowth, who was absent from ''Melee''.
*Due to ''Pokémon Sword and Shield'' being released after ''Ultimate'', Generation VIII is the only generation to not have any Pokémon represented as Poké Ball Pokémon.
*Generation VII is the most recent generation represented in the series to have any Pokémon appear as Poké Ball Pokémon in the game it was first represented in, due to ''Pokémon Sword and Shield'' and ''Pokémon Scarlet and Violet'' releasing after the initial launch of the game, and their representation being added later in the form of [[spirit]]s.


==External links==
==External links==