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(Tested this a while back and forgot to add it. Used Mario Fireball (5%) and got 0.1 on Red and 2.5 on others. Factoring in the 0.5 Indirect gives 1/25 damage. Toomai on discord mused that it is possible that other colors may have other resistances, but this will need manual testing (that I can't do at the moment) since the data in the PAC file makes no mention of resistances other than for Indirect for all colors) |
(What is the point of this comparison?) Tag: Manual revert |
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==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
[[File:Fox Mites.JPG|left|thumb|{{SSBB|Fox}} with a red Mite.]] | [[File:Fox Mites.JPG|left|thumb|{{SSBB|Fox}} with a red Mite.]] | ||
Mites appear as enemies in the ''[[Subspace Emissary]]'' mode. They come in yellow, red, or green varieties. Their attacks do minor damage (3-5%) and | Mites appear as enemies in the ''[[Subspace Emissary]]'' mode. They come in yellow, red, or green varieties. Their attacks do minor damage (3-5%) and have very little knockback. Sometimes they are spawned in mass from [[Subspace Generator]]s. They are weak on their own, but can be dangerous in the high numbers they spawn in. Their heads resemble the [[Subspace Army]] logo. Due to their small size, they are hard to hit and usually must be defeated with low attacks. They tend to attack with an aerial attack resembling a [[sex kick]]. They resemble [[Mr. Game & Watch]] in terms of movement and stance. | ||
{{clrl}} | {{clrl}} | ||
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{{EnemyResistances|si=0.5}} | {{EnemyResistances|si=0.5}} | ||
====Red Mites==== | ====Red Mites==== | ||
{{EnemyResistances|flame=0. | {{EnemyResistances|freezing=2.0|flame=0.02|water=2.3}} | ||
===Trophy=== | ===Trophy=== | ||
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<gallery> | <gallery> | ||
YellowMite.png|A yellow Mite attacking. | YellowMite.png|A yellow Mite attacking. | ||
GreenMiteLeap.png|A green Mite leaping forward to attack. | |||
RedMiteLeap.png|A red Mite leaping up to attack. | |||
BrawlMite-1-.jpg|A green Mite. | BrawlMite-1-.jpg|A green Mite. | ||
</gallery> | </gallery> |