Super Smash Bros.: Difference between revisions

4,191 bytes removed ,  1 month ago
→‎External links: Found an archive. Using an older one because funnily enough the Flash video was archived and Wayback can run them
(→‎External links: Found an archive. Using an older one because funnily enough the Flash video was archived and Wayback can run them)
(41 intermediate revisions by 20 users not shown)
Line 1: Line 1:
{{Title|''Super Smash Bros.''}}  
{{Title|''Super Smash Bros.''}}  
{{ArticleIcons|ssb=y|fa=y}}{{Cquote|Something's gone wrong in the happy-go-lucky world of Nintendo!|cite=North American commercial}}
{{ArticleIcons|ssb=y|fa=y}}{{Cquote|''Something's gone wrong in the happy-go-lucky world of Nintendo!''|cite=North American commercial}}
{{For|the articles about the series and universe respectively|Super Smash Bros. (series)|Super Smash Bros. (universe)}}
{{For|the articles about the series and universe respectively|Super Smash Bros. (series)|Super Smash Bros. (universe)}}
{{Infobox Game
{{Infobox Game
|title = Super Smash Bros.
|title = Super Smash Bros.
|image = {{tabber|width=250px|title1=American boxart|tab1=[[File:SSB64 box.png|250px]]|title2=European boxart|tab2=[[File:Box ssb pal.jpg|250px]]|title3=Japanese boxart|tab3=[[File:Box ssb j.jpg|250px]]}}
|image = {{tabber|width=250px|title1=American boxart|content1=[[File:SSB64 box.png|250px]]|title2=European boxart|content2=[[File:Box ssb pal.jpg|250px]]|title3=Japanese boxart|content3=[[File:Box ssb j.jpg|250px]]}}
|developer = [[HAL Laboratory, Inc.]]
|developer = [[HAL Laboratory, Inc.]]
|publisher = [[Nintendo]]
|publisher = [[Nintendo]]
Line 47: Line 47:
==Stages==
==Stages==
[[File:SSB64 Stage Select.png|thumb|200px|The stage select screen of ''Super Smash Bros.'']]
[[File:SSB64 Stage Select.png|thumb|200px|The stage select screen of ''Super Smash Bros.'']]
The game features nine stages derived from each character's universe, exceptions being {{uv|EarthBound}} and {{uv|F-Zero}}. While most universes receive a single stage, {{uv|Mario}} uniquely has two instead: [[Peach's Castle]] and the only unlockable stage in the game, [[Mushroom Kingdom]]. Besides of that, the other stages consist of [[Congo Jungle]], [[Hyrule Castle]], [[Planet Zebes]], {{SSB|Yoshi's Island}}, {{SSB|Dream Land}}, [[Sector Z]], and [[Saffron City]] from {{uv|Donkey Kong}}, {{uv|The Legend of Zelda}}, {{uv|Metroid}}, {{uv|Yoshi}}, {{uv|Kirby}}, {{uv|Star Fox}}, and {{uv|Pokémon}} respectively.
The game features nine stages derived from each character's universe, exceptions being {{uv|EarthBound}} and {{uv|F-Zero}}. While most universes receive a single stage, {{uv|Mario}} uniquely has two instead: [[Peach's Castle]] and the only unlockable stage in the game, [[Mushroom Kingdom]]. The other stages consist of [[Congo Jungle]], [[Hyrule Castle]], [[Planet Zebes]], {{SSB|Yoshi's Island}}, {{SSB|Dream Land}}, [[Sector Z]], and [[Saffron City]] from {{uv|Donkey Kong}}, {{uv|The Legend of Zelda}}, {{uv|Metroid}}, {{uv|Yoshi}}, {{uv|Kirby}}, {{uv|Star Fox}}, and {{uv|Pokémon}} respectively.
{{clr}}
{{clr}}


Line 66: Line 66:
|
|
|}
|}
<small>Shown in '''bold''', '''Mushroom Kingdom''' is the only unlockable stage in ''Super Smash Bros.''</small>
<small>Shown in '''bold''', Mushroom Kingdom is the only unlockable stage in ''Super Smash Bros.''</small>


===1P Game-only stages===
===1P Game-only stages===
Line 80: Line 80:
|width=14%|[[File:FinalDestinationSSB.png|150x150px|link=Final Destination (SSB)]]<br />{{SSB|Final Destination}}<br />{{symbol|smash|20px}}
|width=14%|[[File:FinalDestinationSSB.png|150x150px|link=Final Destination (SSB)]]<br />{{SSB|Final Destination}}<br />{{symbol|smash|20px}}
|}
|}
<small>These stages only appear in the ''1P Game''.<br>*The 1P Game-only ''Yoshi's Island'' lacks clouds and has closer blast zones.</small>
<small>These stages only appear in the ''1P Game''.<br>*The 1P Game-only Yoshi's Island lacks clouds and has closer blast zones.</small>


===Non-playable stages===
===Non-playable stages===
Line 86: Line 86:
!colspan=3|Non-playable
!colspan=3|Non-playable
|-style="vertical-align:bottom;"
|-style="vertical-align:bottom;"
|width="33%"|[[File:KirbyBeta1N64.png|100x100px|link=Small]]<br />[[Small]]<br />{{symbol|kirby|20px}}{{symbol|smash|20px}}
|width="33%"|[[File:KirbyBeta1N64.png|180x180px|link=Small]]<br />[[Small]]<br />{{symbol|kirby|20px}}{{symbol|smash|20px}}
|width="33%"|[[File:KirbyBeta2.png|100x100px|link=New]]<br />[[New]]<br />{{symbol|kirby|20px}}{{symbol|smash|20px}}
|width="33%"|[[File:KirbyBeta2.png|180x180px|link=New]]<br />[[New]]<br />{{symbol|kirby|20px}}{{symbol|smash|20px}}
|width="33%"|[[File:Tutorial Stage SSB.png|100x100px|link=Tutorial Stage]]<br />[[Tutorial Stage]]<br />{{symbol|kirby|20px}}{{symbol|smash|20px}}
|width="33%"|[[File:Tutorial Stage SSB.png|180x180px|link=Tutorial Stage]]<br />[[Tutorial Stage]]<br />{{symbol|kirby|20px}}{{symbol|smash|20px}}
|}
|}
<small>These stages cannot be unlocked or played on in any way without hacking.</small>
<small>These stages cannot normally be unlocked or played on in any way without hacking.</small>


==Modes==
==Modes==
===1-Player===
===1-Player===
* [[1P Game]]
*[[1P Game]]
* [[Training Mode]]
*[[Training Mode]]
* [[Target Smash!|Break the Targets]]
*[[Break the Targets]]
* [[Board the Platforms]]
*[[Board the Platforms]]


===Multiplayer===
===Multiplayer===
* [[Versus Mode]]
*[[Versus Mode]]
 
==Tournament play==
{{Main|Tournament legal (SSB)}}
Unlike its successors, ''Super Smash Bros.'' did not initially enjoy a large professional competitive scene in North America. However, interest in the game has been renewed in recent years with the popularity of its sequels. Players can play ''Super Smash Bros.'' online through {{iw|wikipedia|Kaillera}} using the [[Project64k]] emulator, and every year there are more and more in-person ''Super Smash Bros.'' [[tournament]]s due to an influx of new players. Tournaments are often paired with ''Melee'' and ''Ultimate'' events at large multi-game majors, or at smaller 64-only events. Unlike other ''Smash'' games, the most common tournament structure is a [[Tournament_rulesets_(SSB)#Waterfall_Bracket|waterfall bracket]], featuring multiple levels of round-robin pools feeding into a final double elimination bracket.
 
The most common standard tournament rules are as follows<ref>Super Smash Con (2022-07-30). [https://supersmashcon.com/wp-content/uploads/2022/08/ssc-2022-rules.pdf Super Smash Con Official Rulebook 2022.] Retrieved 2023-07-06.</ref>:
*Tournament matches are best of 3 or 5 games, with best of 5 usually reserved for the final bracket.
*Games are 4 [[stock]] with an 8-minute time limit. The original game does not support time limits on stock matches, but [[mod|modded games]] and emulators can implement one. When playing on original hardware, an external timer is used at either player's request.
*[[Items]] are disabled.
*[[Handicap]]s are off.
*[[Dream_Land#Super_Smash_Bros.|Dream Land]] is the only legal stage.
*Pausing is forbidden, and results in forfeiting the game.
 
*For the first game, characters are chosen double-blind - at the same time, so that neither player knows their opponent's character when picking.
*Players may re-select [[Fighter|characters]] after each match. However, the loser of each match picks last (known as counterpicking).


==Development==
==Development==
Line 204: Line 189:
==In competitive play==
==In competitive play==
{{main|Super Smash Bros. in competitive play}}
{{main|Super Smash Bros. in competitive play}}
''Smash 64'' has always had a small, niche competitive scene relative to ''Brawl'' and ''Smash 4''. Unlike those entries, the scene has increased in popularity over the years instead of falling off when the next entry releases. This is mostly due to the scene embracing [[Project64k|emulation]] and other unconventional methods of play quicker than the others, which allowed them to smoothly transition to online play, especially during the 2020 pandemic. The scene was also the first and currently most popular to run the [[Combo Contest]] due to the game engine allowing for great amounts of freedom in that department. The scene is also kept alive with [[mod]]s such as [[Smash Remix]], which expands on the game's content while keeping core elements intact.
''Smash 64'' has always had a small, niche competitive scene relative to future entries. Unlike those entries, particularly ''Brawl'' and ''Smash 4'', the scene has increased in popularity over the years instead of falling off when the next entry releases. This is mostly due to the scene embracing [[Project64k|emulation]] and other unconventional methods of play quicker than the others, which allowed them to smoothly transition to online play, especially during the 2020 pandemic. While dedicated tournaments are still sparse, ''Smash 64'' is more frequently becoming held as an event in major tournaments alongside future entries with gradually increasing entrant counts. The scene was also the first and currently most popular to run the [[Combo Contest]] due to the game engine allowing for great amounts of freedom in that department. The scene is also kept alive with [[mod]]s such as [[Smash Remix]], which expands on the game's content while keeping core elements intact.


The community has constructed a set of [[tournament legal (SSB)|standard tournament rules]] to regulate tournament play. While rulesets may vary between different tournaments, generally universal gameplay rules include all matches being played via [[time]]d [[stock]] (four stocks and eight minutes), and restrictions on legal [[stage]]s. These regulations are enacted to ensure that gameplay at the highest level remains fair and interesting.
The community has constructed a set of [[tournament legal (SSB)|standard tournament rules]] to regulate tournament play. While rulesets may vary between different tournaments, generally universal gameplay rules include all matches being played via [[time]]d [[stock]] (four stocks and eight minutes), and restrictions on legal [[stage]]s. These regulations are enacted to ensure that gameplay at the highest level remains fair and interesting.
Line 223: Line 208:
</gallery>
</gallery>
</center>
</center>
==Differences from later ''Super Smash Bros.'' games==
''Super Smash Bros.'' is the only game in the series with the following distinctions:
*Using the phrases "Game Set" and "Time Up" for matches in all regions. Later games use the phrases "Game!" and "Time!" in the English version, while each one still uses "Game Set" and "Time Up" in the Japanese version.
*[[Break the Targets!]] and {{SSB|Race to the Finish}} are announced "Break the '''Target'''" and "Hurry to the Battle Stage", respectively in the Japanese version, as ''Melee'' uses the names from the international release.
*Lacking [[Home-Run Contest]] and [[Multi-Man Smash]] modes.
*Featuring [[Board the Platforms]] bonus game.
*[[Time]] and [[stock]] matches share the same announcer voice clip (not counting [[team battle]]s).
*Using traffic signals instead of numbers for the "3, 2, 1... Go!" announcement before a match begins.
*Lacking [[home stage]]s from the {{uv|F-Zero}} and {{uv|EarthBound}} universes. As a result, {{SSB|Captain Falcon}}'s home stage is [[Planet Zebes]] and {{SSB|Ness}}'s is [[Dream Land]], as those two stages are the ones that take place when [[unlockable character|unlocking]] them via a Challenger Approaching battle.
*Introducing [[starter character|starters]] from the {{uv|Star Fox}} universe.
*Lacking princesses (or any other female characters aside from {{SSB|Samus}}) as playable characters.
*Featuring only one character from the {{uv|The Legend of Zelda}} and {{uv|Star Fox}} universes.
*Introducing new characters from the {{uv|Yoshi}} and {{uv|F-Zero}} universes.
*To be released in the 1990s.
*Not having [[Bowser]] as the heaviest character, as he did not make his first playable appearance until ''Melee''. Rather, the heaviest character is {{SSB|Donkey Kong}}.
*Being rated "E" for Everyone by the ESRB, as its successors ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' would be rated "T" for Teen, and ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'' would be rated "E10+" for players who are aged ten and over.
*Showing the character's 3D model when selecting them on the Character Selection Screen, as later titles would use artwork of the characters instead. However, in ''Melee'', there are unused graphics for each character showing them in 3D for the [[character selection screen]].
*Showing the stage's 3D model when highlighted on the Stage Selection screen, as well as restricting the cursor to the squares depicting the stage.
*Not having Battlefield and Final Destination as normally playable stages.
*Not featuring [[spot dodge]]s, [[air dodge]]s, charged [[smash attack]]s, [[side special move]]s, [[pummel]]s, [[up throw]]s or [[down throw]]s, as these would be added in later games.
*Having multiple [[crowd]] reactions for when a character recovers.
*Having characters freely get [[Star KO]]'d when they reach the upper [[blast line]] without suffering from [[knockback]] or taking any damage.
*Not introducing at least one ''[[Fire Emblem]]'' character, although [[Marth]] was originally planned to be playable.
*The [[enemy team]] can get Star or [[Screen KO]]'d under normal circumstances, with the only exception in the later games being ''Melee''{{'}}s [[Event 37: Legendary Pokémon]].
*Having a humorous presentation, with aesthetic elements resembling professional wrestling and comic books.


==Staff==
==Staff==
Line 254: Line 213:


==Trivia==
==Trivia==
*This is the only ''Super Smash Bros.'' game to:
**Release in the 1990s.
**Be rated "E" for Everyone by the ESRB.
**Lack [[Home-Run Contest]] and [[Multi-Man Smash]] modes.
**Use the phrases "Game Set" and "Time Up" for matches in all regions.
**Lack a [[stage]] from the {{uv|F-Zero}} and {{uv|EarthBound}} universes.
**Not have [[Battlefield]] and [[Final Destination]] as [[Versus Mode]] stages.
**Not feature [[spot dodge]]s, [[air dodge]]s, charged [[smash attack]]s, [[side special move]]s, [[pummel]]s, [[up throw]]s or [[down throw]]s, as these would be added in later games.
**Have multiple [[crowd]] reactions for when a character recovers.
**Not introduce at least one {{uv|Fire Emblem}} character.
**Not show any magnifying of computer players when playing against a team in 1P mode, although the camera may ignore the said computer player's presence.
*The starting eight characters are placed in the order of when they first appeared (as a whole) in their respective debut titles on the [[character selection screen]], starting with the oldest, [[Mario]] and [[Donkey Kong]], and ending with the most recent, [[Pikachu]]. This same order is used when listing the cast of the original ''Super Smash Bros.'' in later games, such as when organizing [[Trophy|trophies]] and [[fighter number]]s. This chronological ordering also applies to the four unlockable characters on the character selection screen, though this is only relative to each other and not the other characters.
*The starting eight characters are placed in the order of when they first appeared (as a whole) in their respective debut titles on the [[character selection screen]], starting with the oldest, [[Mario]] and [[Donkey Kong]], and ending with the most recent, [[Pikachu]]. This same order is used when listing the cast of the original ''Super Smash Bros.'' in later games, such as when organizing [[Trophy|trophies]] and [[fighter number]]s. This chronological ordering also applies to the four unlockable characters on the character selection screen, though this is only relative to each other and not the other characters.
*''Super Smash Bros.'' marks the first appearance of [[Samus]], [[Kirby]], and [[Ness]] in 3D.
*''Super Smash Bros.'' marks the first appearance of [[Samus]], [[Kirby]], and [[Ness]] in 3D.
Line 268: Line 238:
==External links==
==External links==
*[http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/ Official Japanese ''Super Smash Bros.'' website]
*[http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/ Official Japanese ''Super Smash Bros.'' website]
*[http://web.archive.org/web/19991117175759/http://smashbros.com/ Official English ''Super Smash Bros.'' website (archived)]
*[http://web.archive.org/web/19991117175759/http://smashbros.com/ Official English ''Super Smash Bros.'' website] (archive)
*[https://www.nintendo.co.jp/wii/vc/vc_dsb/index.html Official Japanese Virtual Console ''Super Smash Bros.'' website]
*[https://www.nintendo.co.jp/wii/vc/vc_dsb/index.html Official Japanese Virtual Console ''Super Smash Bros.'' website]
*[https://www.nintendo.co.uk/Games/Nintendo-64/Super-Smash-Bros--269756.html Official European ''Super Smash Bros.'' game page]
*[https://www.nintendo.co.uk/Games/Nintendo-64/Super-Smash-Bros--269756.html Official European ''Super Smash Bros.'' game page]
*[https://www.nintendo.com/games/detail/vq2LDXcejXQ2vNjNkcQAv6ylA5y9lMzu Official North American Virtual Console ''Super Smash Bros.'' game page]
*[https://web.archive.org/web/20130306004107/http://www.nintendo.com/games/detail/vq2LDXcejXQ2vNjNkcQAv6ylA5y9lMzu Official North American Virtual Console ''Super Smash Bros.'' game page] (archive)
*[https://www.ique.com/games/12021.htm Official Chinese ''Super Smash Bros.'' website]
*[https://www.ique.com/games/12021.htm Official Chinese ''Super Smash Bros.'' website]


30,459

edits