Bullet Climax: Difference between revisions

Consistency with other special move pages and saving bytes.
(Undid edit by ShootingStar7X: I get your intentions, but your edits in fact result in a loss of concision. We don't resort to such "future proofing" anyway. Reverting all similar edits.)
Tag: Undo
(Consistency with other special move pages and saving bytes.)
 
(2 intermediate revisions by 2 users not shown)
Line 10: Line 10:
:''For Bayonetta's [[Fighter ability]], see [[Bullet Arts]].''
:''For Bayonetta's [[Fighter ability]], see [[Bullet Arts]].''


'''Bullet Climax''' ({{ja|バレットクライマックス|Baretto Kuraimakkusu}}, ''Bullet Climax'') is [[Bayonetta]]'s [[neutral special move]] in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''.
'''Bullet Climax''' ({{ja|バレットクライマックス|Baretto Kuraimakkusu}}, ''Bullet Climax'') is [[Bayonetta]]'s [[neutral special move]].


==Overview==
==Overview==
Line 28: Line 28:
==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet/Single|Bayonetta|Neutral|name=Bullet Climax|desc=Quickly fires a volley from two guns. Can be charged for more power and extended by tapping the button.}}
{{CustomSet/Single|Bayonetta|Neutral|name=Bullet Climax|desc={{Flag|North America}} Quickly fires a volley from two guns. Can be charged for more power and extended by tapping the button.<br>{{Flag|Europe}} Quickly fires a volley from two guns. Can be charged for more power, and extended by tapping the button.}}
# '''Bullet Climax''': Default.
# '''Bullet Climax''': Default.
Like the other DLC characters, Bayonetta lacks custom move variations.
Like the other DLC characters, Bayonetta lacks custom move variations.


==Origin==
==Origin==
[[File:ChargeBullet.png|left|thumbnail|Charged Bullets as seen in ''Bayonetta 2''.]]
[[File:ChargeBullet.png|left|thumb|Charged Bullets as seen in ''Bayonetta 2''.]]
In ''Bayonetta'' and its sequel, Bayonetta can fire her guns at any time with the Action Button, regardless of which weapons are equipped on her arms or legs. This attack is mainly done to preserve the score multiplier in between combos, as well as picking off enemies from a distance. Bayonetta is capable of walking and jumping while firing her guns. The actual Bullet Climax technique varies based on which weapons are equipped, with Bayonetta being able to manually aim her guns from a third person shooter perspective if she is wielding any. Much like in ''SSB4'', she can also perform this technique with her stiletto guns as well.
In ''Bayonetta'' and its sequel, Bayonetta can fire her guns at any time with the Action Button, regardless of which weapons are equipped on her arms or legs. This attack is mainly done to preserve the score multiplier in between combos, as well as picking off enemies from a distance. Bayonetta is capable of walking and jumping while firing her guns. The actual Bullet Climax technique varies based on which weapons are equipped, with Bayonetta being able to manually aim her guns from a third person shooter perspective if she is wielding any. Much like in ''SSB4'', she can also perform this technique with her stiletto guns as well.