Dr. Mario: Difference between revisions

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|image        = [[File:DrMarioWorldArtwork.png|200px|Dr. Mario]]
|image        = [[File:DrMarioWorldArtwork.png|200px|Dr. Mario]]
|caption      = [[File:MarioSymbol.svg|50px|class=invert]]
|caption      = [[File:MarioSymbol.svg|50px|class=invert]]
Official artwork of Dr. Mario from ''{{s|mariowiki|Dr. Mario World}}''.
Official artwork of Dr. Mario from ''{{s|mariowiki|Dr. Mario: Miracle Cure}}''.
|firstgame    = ''{{b|Dr. Mario|game}}'' (1990)
|firstgame    = ''{{b|Dr. Mario|game}}'' (1990)
|games        = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|games        = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|lastappearance= ''{{s|mariowiki|Mario Kart Tour}}'' (2022, update)
|lastappearance= ''{{s|mariowiki|WarioWare: Move It!}}'' (2023, cameo)
|console      = Nintendo Entertainment System<br>Game Boy
|console      = Nintendo Entertainment System<br>Game Boy
|species      = {{s|mariowiki|Human}}
|species      = {{s|mariowiki|Human}}
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==Origin==
==Origin==
[[File:Dr.Marioartwork.png|thumb|left|100px|Official artwork of Dr. Mario from ''Dr. Mario''. This appearance partially inspired his design for ''[[Super Smash Bros. Melee]]''.]]
[[File:Dr.Marioartwork.png|thumb|left|100px|Official artwork of Dr. Mario from ''Dr. Mario''. This appearance partially inspired his design for ''[[Super Smash Bros. Melee]]''.]]
Dr. Mario is simply [[Mario]] wearing a doctor's garb. In his [[mariowiki: Dr. Mario (game)|eponymous debut game]], he takes a break from adventuring in order to work in a virus research lab at the {{s|mariowiki|Mushroom Kingdom Hospital}} alongside [[Princess Peach|Nurse Toadstool]].<ref>"I'm Mario. How's it going? Over the last few years, I've been involved in some pretty wild adventures. Now, believe it or not, I work in the virus research lab at the Mushroom Kingdom Hospital." ''Dr. Mario'' instruction manual for NES, page 3.</ref> When an experiment goes wrong, the hospital is flooded with three differently colored types of {{s|mariowiki|Virus}}es.<ref>"One of the experiments has gone out of control.  The viruses are spreading quickly!" ''Dr. Mario'' instruction manual for NES, page 3.</ref> Arming himself with {{s|mariowiki|Megavitamin}}s—a medicine of his own invention<ref>"I have just developed a new vitamin that should be able to take care of it.  I sure hope this stuff works!" ''Dr. Mario'' instruction manual for NES, page 3.</ref>—Dr. Mario sets out to neutralize the outbreak.
Dr. Mario is not a unique character, but rather just [[Mario]] wearing a doctor's garb. According to his [[mariowiki: Dr. Mario (game)|eponymous debut game's]] manual, he took a break from adventuring in order to work in a virus research lab at the {{s|mariowiki|Mushroom Kingdom Hospital}} alongside [[Princess Peach|Nurse Toadstool]].<ref>"I'm Mario. How's it going? Over the last few years, I've been involved in some pretty wild adventures. Now, believe it or not, I work in the virus research lab at the Mushroom Kingdom Hospital." ''Dr. Mario'' instruction manual for NES, page 3.</ref> When an experiment goes wrong, the hospital was flooded with three differently colored types of {{s|mariowiki|Virus}}es.<ref>"One of the experiments has gone out of control.  The viruses are spreading quickly!" ''Dr. Mario'' instruction manual for NES, page 3.</ref> Arming himself with {{s|mariowiki|Megavitamin}}s, a medicine of his own invention<ref>"I have just developed a new vitamin that should be able to take care of it.  I sure hope this stuff works!" ''Dr. Mario'' instruction manual for NES, page 3.</ref>, Dr. Mario sets out to neutralize the outbreak.


''Dr. Mario''{{'}}s gameplay sees Dr. Mario throwing Megavitamins into a prescription bottle. Afterward, the player can move and land them on Viruses, which spawn throughout the bottle. [[wikipedia:Tile-matching video game|Connecting a line of four or more]] halves will make those halves disappear. If the other halves were suspended at the time, they will resume falling, but cannot be controlled any more. Connecting a line of three or more halves of Megavitamins to a Virus of the corresponding color, the Virus disintegrates. As such, blue Megavitamins eliminate Chill Viruses (blue), red Megavitamins eliminate Fever Viruses (red), and yellow Megavitamins eliminate Weird Viruses (yellow). Removing all of the Viruses on the screen advances the player to the next level. If the player runs out of Megavitamins or the bottle becomes completely filled with viruses still alive, the game ends.
''Dr. Mario''{{'}}s gameplay sees Dr. Mario throwing Megavitamins into a prescription bottle. Afterward, the player can move and land them on Viruses, which spawn throughout the bottle. [[wikipedia:Tile-matching video game|Connecting a line of four or more]] halves will make those halves disappear. If the other halves were suspended at the time, they will resume falling, but cannot be controlled any more. Connecting a line of three or more halves of Megavitamins to a Virus of the corresponding color, the Virus disintegrates. As such, blue Megavitamins eliminate blue Viruses (known as "Chill" in the ''Nintendo Comics System'' comic), red Megavitamins eliminate red viruses (known as "Fever" in the same comic), and yellow Megavitamins eliminate yellow viruses (known as "Weird" in the comic). Removing all of the Viruses on the screen advances the player to the next level. If the player runs out of Megavitamins or the bottle becomes completely filled with viruses still alive, the game ends. If the player reaches the final level on the highest difficulty, they will see a cutscene of the viruses climbing a tree and being taken in by a UFO, implying that they were not only diseases, but also aliens. The other endings show the same shot of the tree, but instead show bizarre images such as witches, flying books, and triceratopses piloting egg planes. The player can choose two songs, the upbeat ''Fever'' or funky ''Chill'', while later ''Dr. Mario'' games have introduced extra songs such as ''Cube'' and ''Que Que''.


Although subsequent ''Dr. Mario'' games retain the core gameplay, with some also introducing new mechanics, only two other installments feature actual story modes like the first installment. In ''{{s|mariowiki|Dr. Mario 64}}'', Dr. Mario seeks to reclaim his Megavitamins after they are stolen by {{s|mariowiki|Mad Scienstein}} on behalf of his master, {{s|mariowiki|Rudy}}. However, Dr. Mario also has to contend with [[Wario]], who seeks to steal the Megavitamins from Mad Scienstein and sell them for money.
All subsequent ''Dr. Mario'' games retain the core gameplay, with some also introducing new mechanics, but only two games feature actual plots - ''{{s|mariowiki|Dr. Mario 64}}'' and ''{{s|mariowiki|Dr. Mario World}}''. Some Dr. Mario games have introduced new doctors, with ''{{s|mariowiki|Dr. Luigi}}'' introducing the titular character, and ''{{s|mariowiki|Dr. Mario Online Rx}}'' introducing doctor [[Mii]]s. ''Dr. Luigi'' also introduces 3 new viruses, who have not been seen since. Multiple ''Dr. Mario'' games have been bundled with other titles, such as ''[[Panel de Pon|Puzzle League]]''; ''[[Tetris]]''; ''Yoshi's Cookie'', or "Germ Buster", a mode based on ''Dr. Mario'' from the {{uv|Brain Age}} series.


In ''{{s|mariowiki|Dr. Mario World}}'', the potential of an outbreak in the Mushroom Kingdom first mentioned in ''Dr. Mario'' comes to pass: red, blue and yellow Viruses appear en masse and are joined by the debuting green, light-blue, purple and pink Viruses. In response, Dr. Mario sets out to cure local inhabitants of their infections; beginning with level 11, he is joined by Dr. Peach in her bid to help the [[mariowiki:Toad (species)|Toads]], as well as Dr. [[Bowser]], who wants to cure his minions himself. However, they are also joined by several other doctors (including [[Luigi]], [[Yoshi]], [[Toad]], {{s|mariowiki|Toadette}}, [[Bowser Jr.]], the [[Koopalings]], Wario, [[Waluigi]], [[Princess Daisy]], [[Rosalina]], [[Luma]], [[Donkey Kong]], and [[Diddy Kong]]) and, for the first time in the series, assistants from a variety of species within the ''Mario'' series.
In ''Dr. Mario 64'', Dr. Mario seeks to reclaim his Megavitamins after they are stolen by {{s|mariowiki|Mad Scienstein}} on behalf of his master, {{s|mariowiki|Rudy}}, both from ''{{s|mariowiki|Wario Land 3}}''. However, Dr. Mario also has to contend with [[Wario]], who seeks to steal the Megavitamins from Mad Scienstein and sell them for money.


Dr. Mario appeared in ''{{s|mariowiki|Mario Kart Live: Home Circuit}}'' as an outfit. He made his playable ''Mario Kart'' series debut in ''{{s|mariowiki|Mario Kart Tour}}'' in a May 2022 update, being added as a driver alongside Dr. Luigi.
In ''{{s|mariowiki|Dr. Mario World}}'', the potential of an outbreak in the Mushroom Kingdom first mentioned in ''Dr. Mario'' comes to pass: red, blue and yellow Viruses appear en masse and are joined by the debuting green, light-blue, purple and pink Viruses. In response, Dr. Mario sets out to cure local inhabitants of their infections; beginning with level 11, he is joined by Dr. Peach in her bid to help the [[mariowiki:Toad (species)|Toads]], as well as Dr. [[Bowser]], who wants to cure his minions himself. However, they are also joined by several other doctors (including [[Yoshi]], [[Toad]], {{s|mariowiki|Toadette}}, [[Bowser Jr.]], the [[Koopalings]], Wario, [[Waluigi]], [[Princess Daisy]], [[Rosalina]], [[Luma]], [[Donkey Kong]], [[Diddy Kong]], a [[Goomba]] Tower and the returning Dr. Luigi) and, for the first time in the series, assistants from a variety of species within the ''Mario'' series.
 
Dr. Mario made his ''Mario Kart'' debut in ''{{s|mariowiki|Mario Kart Live: Home Circuit}}'' as an outfit, and would later reappear in ''Mario Kart Tour'' alongside Dr. Luigi, Dr. Bowser, and Dr. Peach.


Dr. Mario has also made a number of cameos outside of his home series. Most notably, he appears in the [[mariowiki:WarioWare (series)|''WarioWare'' series]] series via two {{s|mariowiki|microgame}}s based on his debut game, while his medical garb can be unlocked in ''{{s|mariowiki|Super Mario Maker}}'' and ''{{s|mariowiki|Super Mario Odyssey}}''. In the ''Super Smash Bros.'' series, Dr. Mario is usually depicted as being slower, yet stronger, than his normal self. A trophy in ''Super Smash Bros. Melee'' attributes his sluggishness to lack of exercise, whereas ''SSB4'' variously attributes this to his white coat or medical doctorate status. In regard to Dr. Mario's raw strength, [[Palutena's Guidance]] attributes it to his knowledge of anatomy.
Dr. Mario has also made a number of cameos outside of his home series. Most notably, he appears in the [[mariowiki:WarioWare (series)|''WarioWare'' series]] series via two {{s|mariowiki|microgame}}s based on his debut game, while his medical garb can be unlocked in ''{{s|mariowiki|Super Mario Maker}}'' and ''{{s|mariowiki|Super Mario Odyssey}}''. In the ''Super Smash Bros.'' series, Dr. Mario is usually depicted as being slower, yet stronger, than his normal self. A trophy in ''Super Smash Bros. Melee'' attributes his sluggishness to lack of exercise, whereas ''SSB4'' variously attributes this to his white coat or medical doctorate status. In regard to Dr. Mario's raw strength, [[Palutena's Guidance]] attributes it to his knowledge of anatomy.
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According to Sakurai, Dr. Mario himself also had his attributes modified,<ref name=Source/> which is reflected in him being stronger than Mario. Although this stronger power was supposed to be counterbalanced by slower speed as noted within Dr. Mario's {{SSBM|Adventure Mode}} trophy, in actuality, almost all of Dr. Mario's speed attributes are equal to Mario's. The only exception is his [[air speed]], which is actually faster than Mario's. Outside of this, the only instance in which Dr. Mario is slower than his normal self is in regard to his neutral attack.
According to Sakurai, Dr. Mario himself also had his attributes modified,<ref name=Source/> which is reflected in him being stronger than Mario. Although this stronger power was supposed to be counterbalanced by slower speed as noted within Dr. Mario's {{SSBM|Adventure Mode}} trophy, in actuality, almost all of Dr. Mario's speed attributes are equal to Mario's. The only exception is his [[air speed]], which is actually faster than Mario's. Outside of this, the only instance in which Dr. Mario is slower than his normal self is in regard to his neutral attack.


Thanks to Dr. Mario's superior KO potential and his mobility being marginally better than Mario's, he has fared better than his normal self within the competitive scene. As such, Dr. Mario is currently ranked 11th out of 26 on the [[tier list]]; this places him at the top of the D tier, and renders him the highest ranking mid-tier character.
Thanks to Dr. Mario's superior KO potential and his mobility being marginally better than Mario's, he has fared better than his normal self within the competitive scene. As such, Dr. Mario is currently ranked 13th out of 26 on the [[tier list]], which places him in the B- tier.
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! Game
! Game
! Effect
! Effect
! Fighters
! Fighter(s)
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| {{s|mariowiki|Dr. Mario}}
| {{s|mariowiki|Dr. Mario}}
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Unlike in ''Melee'', Dr. Mario now properly functions as a stronger, yet slower version of Mario: he still possesses noticeably more power overall than his normal self (which has been increased even further since ''Melee''), but he is now noticeably slower overall. Although Dr. Mario's overall frame data is very fast like Mario's, both his combo game and recovery are noticeably worse than his normal self's, with the latter trait's weakness being attributed to his slower mobility.
Unlike in ''Melee'', Dr. Mario now properly functions as a stronger, yet slower version of Mario: he still possesses noticeably more power overall than his normal self (which has been increased even further since ''Melee''), but he is now noticeably slower overall. Although Dr. Mario's overall frame data is very fast like Mario's, both his combo game and recovery are noticeably worse than his normal self's, with the latter trait's weakness being attributed to his slower mobility.


These factors have resulted in Dr. Mario's tier status and tournament representation both suffering from a vast downturn compared to his appearance in ''Melee''. To reflect this, Dr. Mario is currently ranked 49th out of 55 on the [[tier list]], placing him in the F tier and rendering him a low-tier character.
These factors have resulted in Dr. Mario's tier status and tournament representation both suffering from a vast downturn compared to his appearance in ''Melee''. To reflect this, Dr. Mario is currently ranked 48th out of 54 on the [[tier list]], placing him in the F tier and rendering him a low-tier character.


===Trophies===
===Trophies===
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Dr. Mario returns as an unlockable character in ''Super Smash Bros. Ultimate''. He still functions as a stronger and slower version of {{SSBU|Mario}}, yet has nevertheless been marginally decloned: Dr. Mario now has slightly higher [[traction]], a new and significantly stronger back throw, and updated animations for his idle pose and Super Sheet. Aside from these changes, Dr. Mario has also gained a new down aerial, which possesses [[meteor smash]]ing potential like his normal self's forward aerial.
Dr. Mario returns as an unlockable character in ''Super Smash Bros. Ultimate''. He still functions as a stronger and slower version of {{SSBU|Mario}}, yet has nevertheless been marginally decloned: Dr. Mario now has slightly higher [[traction]], a new and significantly stronger back throw, and updated animations for his idle pose and Super Sheet. Aside from these changes, Dr. Mario has also gained a new down aerial, which possesses [[meteor smash]]ing potential like his normal self's forward aerial.


Despite the term "Echo Fighter" being used in ''Ultimate'' to denote clones, Dr. Mario is not labeled as such, and no official reason has been given for this oddity. However, it is worth noting that clone characters introduced before ''SSB4'' are not labeled as Echo Fighters.
Despite the term "Echo Fighter" being used in ''Ultimate'' to denote clones, Dr. Mario is not labeled as such, and no official reason has been given for this oddity. However, it is worth noting that no clone characters introduced before ''SSB4'' are labeled as Echo Fighters.
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