Wall jump: Difference between revisions

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[[File:WallJumpMelee.jpg|thumb|Fox wall jumping in ''Melee''.]]
[[File:WallJumpMelee.jpg|thumb|Fox wall jumping in ''Melee''.]]
[[File:WallJumpUltimate.jpg|thumb|Greninja wall jumping in ''Ultimate''.]]
[[File:WallJumpUltimate.jpg|thumb|Greninja wall jumping in ''Ultimate''.]]
The '''wall jump''' is a [[fighter ability|technique]] unique to certain characters. Introduced in ''[[Super Smash Bros. Melee]]'', wall jumping consists of the character momentarily clinging to the [[wall]], then turning away, and finally jumping back. It is performed by touching a wall and then pressing the [[control stick]] or [[d-pad]] in the direction opposite to the wall. In ''Brawl'', it can also be performed by pressing the jump button when touching a wall. One cannot wall jump forever, as the height gained from each successive wall jump decreases until they stop gaining any height at all. In ''Melee'', a wall jumping character experiences a short period of [[intangibility]] at the moment they kick off the wall, until they are able to perform another action. This is no longer the case as of ''Brawl'', but the intangibility still applies when the character performs a wall jump out of a [[wall tech]], although this intangibility would later be removed in ''Ultimate''.  
The '''wall jump''' is a [[fighter ability|technique]] unique to certain characters. Introduced in ''[[Super Smash Bros. Melee]]'', wall jumping consists of the character momentarily clinging to the [[wall]], then turning away, and finally jumping back. It is performed by touching a wall and then pressing the [[control stick]] or [[d-pad]] in the direction opposite to the wall. In ''Brawl'', it can also be performed by pressing the jump button when touching a wall. One cannot wall jump forever, as the height gained from each successive wall jump decreases until they stop gaining any height at all. In ''Melee'', a wall jumping character experiences a short period of [[intangibility]] at the moment they kick off the wall, until they are able to perform another action. This is no longer the case as of ''Brawl'', but the intangibility still applies when the character performs a wall jump out of a [[wall tech]], although this intangibility would later be removed in ''Ultimate''.


Additionally, all characters can perform a wall jump directly after wall teching. This technique is often used by players [[recover]]ing against an [[edge-guard]]er.
Additionally, all characters can perform a wall jump directly after wall teching. This technique is often used by players [[recover]]ing against an [[edge-guard]]er.
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The wall jump is a common ability in platforming games. Several of the characters who have wall jumps here have had them in games of their own. Mario, Samus, Sonic, Mega Man and Pac-Man have performed wall jumps in their own series: Mario in ''{{s|mariowiki|Super Mario 64}}'' and its sequel of sorts, ''{{s|mariowiki|Super Mario Sunshine}}'', the ''New Super Mario Bros.'' series, the ''Super Mario Galaxy'' series, ''Super Mario 3D Land'' and ''3D World'', ''{{s|mariowiki|Super Mario Maker}}'' (only in the ''New Super Mario Bros.'' playstyle) and ''{{s|mariowiki|Super Mario Maker 2}}'' (in the ''New Super Mario Bros.'' and ''3D World'' playstyles), and ''{{s|mariowiki|Super Mario Odyssey}}''; Samus in all games except ''Metroid'', ''Metroid II'', and ''Metroid Prime''; Sonic in ''Sonic the Fighters'' (also known as ''Sonic Championship''), ''Sonic Heroes'' (in the latter Sonic could do a horizontal wall jump known as the Triangle Jump), ''Sonic the Hedgehog'' (2006), ''Sonic Unleashed'', ''Sonic Colors'', ''Sonic Generations'' and ''Sonic Lost World''; Mega Man in ''Mega Man: The Power Battle'', ''Mega Man 2: The Power Fighters'' and ''Marvel vs. Capcom'' (Mega Man's successor, {{b|X|Mega Man}}, can also wall jump); and Pac-Man in ''Pac-Man World 3''.
The wall jump is a common ability in platforming games. Several of the characters who have wall jumps here have had them in games of their own. Mario, Samus, Sonic, Mega Man and Pac-Man have performed wall jumps in their own series: Mario in ''{{s|mariowiki|Super Mario 64}}'' and its sequel of sorts, ''{{s|mariowiki|Super Mario Sunshine}}'', the ''New Super Mario Bros.'' series, the ''Super Mario Galaxy'' series, ''Super Mario 3D Land'' and ''3D World'', ''{{s|mariowiki|Super Mario Maker}}'' (only in the ''New Super Mario Bros.'' playstyle) and ''{{s|mariowiki|Super Mario Maker 2}}'' (in the ''New Super Mario Bros.'' and ''3D World'' playstyles), and ''{{s|mariowiki|Super Mario Odyssey}}''; Samus in all games except ''Metroid'', ''Metroid II'', and ''Metroid Prime''; Sonic in ''Sonic the Fighters'' (also known as ''Sonic Championship''), ''Sonic Heroes'' (in the latter Sonic could do a horizontal wall jump known as the Triangle Jump), ''Sonic the Hedgehog'' (2006), ''Sonic Unleashed'', ''Sonic Colors'', ''Sonic Generations'' and ''Sonic Lost World''; Mega Man in ''Mega Man: The Power Battle'', ''Mega Man 2: The Power Fighters'' and ''Marvel vs. Capcom'' (Mega Man's successor, {{b|X|Mega Man}}, can also wall jump); and Pac-Man in ''Pac-Man World 3''.


There is some debate as to whether or not ''[[Super Mario Bros.]]'' is the first instance of wall-jumping in Nintendo games, as in that game the technique was a glitch (which may have become noteworthy enough to be included as a real mechanic later on in ''Super Mario 64''); however, the ''Mario'' series is generally given credit for popularizing the move.  
There is some debate as to whether or not ''[[Super Mario Bros.]]'' is the first instance of wall-jumping in Nintendo games, as in that game the technique was a glitch (which may have become noteworthy enough to be included as a real mechanic later on in ''Super Mario 64''); however, the ''Mario'' series is generally given credit for popularizing the move.


Some characters unable to wall jump in the ''{{b|Super Smash Bros.|series}}'' series have been able to wall jump in their own games. Luigi can wall jump in the ''New Super Mario Bros.'' series (but not in ''Super Mario 64 DS'', in which it was a power unique to Mario), in ''Super Mario 3D World'' along with [[Princess Peach|Peach]] and [[Rosalina]], in ''Super Mario Run'' along with Peach, [[Princess Daisy|Daisy]], and [[Yoshi]], and in ''Super Mario Maker 2''. [[Luigi]] and [[Bowser Jr.]] can also wall jump in ''Mario Superstar Baseball''. [[Donkey Kong]] can wall jump in ''Jungle Beat''. Yoshi can wall cling in ''{{s|mariowiki|Super Mario Odyssey}}'', however it is Mario who is controlling him. [[Kirby]] can wall jump with the ninja ability in ''[[Kirby Super Star]]'', though it functioned more like a [[wall cling]]. [[Sora]] can wall jump as part of the Flowmotion Mechanic in ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts III'', however, they can partially Wall Jump by [[Teching]].
Some characters unable to wall jump in the ''{{b|Super Smash Bros.|series}}'' series have been able to wall jump in their own games. Luigi can wall jump in the ''New Super Mario Bros.'' series (but not in ''Super Mario 64 DS'', in which it was a power unique to Mario), in ''Super Mario 3D World'' along with [[Peach]] and [[Rosalina]], in ''Super Mario Run'' along with Peach, [[Daisy]], and [[Yoshi]], and in ''Super Mario Maker 2''. [[Luigi]] and [[Bowser Jr.]] can also wall jump in ''Mario Superstar Baseball''. [[Donkey Kong]] can wall jump in ''Jungle Beat''. Yoshi can wall cling in ''{{s|mariowiki|Super Mario Odyssey}}'', however it is Mario who is controlling him. [[Kirby]] can wall jump with the ninja ability in ''[[Kirby Super Star]]'', though it functioned more like a [[wall cling]]. [[Sora]] can wall jump as part of the Flowmotion Mechanic in ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts III''.


==Gallery==
==Gallery==
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**Pikachu gaining the ability to wall jump starting in ''Brawl'' accounts for part of the evidence of the fan theory that the Pichu from ''Melee'' evolved into the Pikachu in future games.
**Pikachu gaining the ability to wall jump starting in ''Brawl'' accounts for part of the evidence of the fan theory that the Pichu from ''Melee'' evolved into the Pikachu in future games.
*[[Cloud]], [[Toon Link]], and [[Young Link]] are the only swordsmen that have the ability to wall jump.
*[[Cloud]], [[Toon Link]], and [[Young Link]] are the only swordsmen that have the ability to wall jump.
**[[Byleth]] can also wall jump but only with his up special [[Sword of the Creator]]. However, he can only wall jump this way 3 times before returning to stage.  
**[[Byleth]] can also wall jump but only with his up special [[Sword of the Creator]]. However, he can only wall jump this way 3 times before returning to stage.
*{{uv|Star Fox}} is the only universe with multiple fighters in which all fighters can wall jump.
*{{uv|Star Fox}} is the only universe with multiple fighters in which all fighters can wall jump.
*[[Luigi]] could wall jump in the E3 demo build of {{for3ds}}, but cannot do so in the final game.
*[[Luigi]] could wall jump in the E3 demo build of {{for3ds}}, but cannot do so in the final game.
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*[[Wall tech]]
*[[Wall tech]]
*[[Flip Jump]]
*[[Flip Jump]]
[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]