8,932
edits
(Outside of Lifelight, there's no other credits for a Smash Orchestra. The song's orchestra is mostly East West Hollywood Orchestra which Junichi Nakatsuru used for Smash Bros. for Wii U and 3DS) |
(Blast zone trivia seems to have been patched out: https://rubendal.github.io/ssbu/#/Stage/Final%20Destination) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 8: | Line 8: | ||
|universe = {{uv|Super Smash Bros.}} | |universe = {{uv|Super Smash Bros.}} | ||
|games = ''[[Ultimate]]'' | |games = ''[[Ultimate]]'' | ||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|cratetype = Normal | |cratetype = Normal | ||
Line 75: | Line 74: | ||
==Tournament legality== | ==Tournament legality== | ||
Like in previous games, Final Destination is considered a legal starter stage in tournaments, owing to its simple layout and lack of any disruptive stage hazards. | Like in previous games, Final Destination is considered a legal starter stage in tournaments, owing to its simple layout and lack of any disruptive stage hazards. Ω forms return from ''[[Super Smash Bros. 4]]'', where Final Destination is converted into the aesthetic of any given stage, this time with every stage in the game having one. Any Ω form of a stage can be chosen in place of Final Destination and will be struck alongside it. However, a few Ω forms are specifically banned, including stages that manipulate the Z-Axis, Windy Hill Zone for concealing the ground, and Gamer for obscuring the blast zone. | ||
==Update history== | ==Update history== | ||
Line 125: | Line 124: | ||
*Playing the stage's main BGM track in reverse reveals it to be a unique variation of [[Lifelight]]. | *Playing the stage's main BGM track in reverse reveals it to be a unique variation of [[Lifelight]]. | ||
*This is the first Final Destination stage to have background decorations above the surface of the platform. | *This is the first Final Destination stage to have background decorations above the surface of the platform. | ||
* | *In early versions of the game, the [[blast line]]s of this version of Final Destination were slightly uneven, with the left side being a little further back than the right side. This resulted in characters being KO'd roughly 2%-4% later from the left side compared to the right. | ||
*[[Nikki]] is the only [[Assist Trophy]] to not be compatible with this stage, probably because of her drawings blending in the background. | *[[Nikki]] is the only [[Assist Trophy]] to not be compatible with this stage, probably because of her drawings blending in the background. | ||
**Despite this, she can still be summoned in Final Destination's Battlefield form. | **Despite this, she can still be summoned in Final Destination's Battlefield form. | ||
*This stage has the most unlockable characters battled here in the World of Light, with 8. | *This stage has the most unlockable characters battled here in the World of Light, with 8. | ||
*[[Minecraft World]]'s Ω and [[Battlefield form|battlefield]] forms are 16 blocks wide, and {{SSBU|Steve}} can place 16 [[Mine / Craft / Create Block|Blocks]] along the length of these stages. Each block is 1 meter in ''Minecraft'', meaning Final Destination, Battlefield, and all of their stage variants are 16 meters in length. | *[[Minecraft World]]'s Ω and [[Battlefield form|battlefield]] forms are 16 blocks wide, and {{SSBU|Steve}} can place 16 [[Mine / Craft / Create Block|Blocks]] along the length of these stages. Each block is 1 meter in ''Minecraft'', meaning Final Destination, Battlefield, and all of their stage variants are 16 meters in length. | ||
*The layout used for fights against Galeem and Dharkon resembles the layout when fighting False {{SSBB|Lucas}} in [[The Great Maze]]. | |||
==See also== | ==See also== | ||
*[[Ω form]] | *[[Ω form]] | ||
==References== | |||
{{reflist}} | |||
{{SSBUStages}} | {{SSBUStages}} |