Parry (Yoshi): Difference between revisions

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{{Move|Parry (Yoshi)}}
{{ArticleIcons|allgames=y}}
{{ArticleIcons|allgames=y}}
:''For other meanings of "parry", see [[Parry (disambiguation)]].''
:''For other meanings of "parry", see [[Parry (disambiguation)]].''
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==In ''Smash 64''==
==In ''Smash 64''==
In ''Smash 64'', Yoshi can deflect any attack by parrying. To perform this, the shield button must be pressed 4 or fewer frames before Yoshi is hit. The window is very small, as the shield button must be pressed for a maximum of 3 frames, otherwise it will fail. The extreme difficulty of performing this technique to avoid attacks consistently makes it rarely seen in competitive play, though players such as {{Sm|tacos}} and {{Sm|SheerMadness}} are known for their use of it.
When Yoshi shields in ''Smash 64'', he is completely invincible for the first 3 frames. Parrying refers to pressing the shield button 4 or fewer frames before Yoshi is hit to perfectly block an attack, then releasing or jumping out of shield, enabling powerful counterattacks. Due to the quick reactions required to parry fast attacks, competitive Yoshi players will sometimes crouch in neutral to shrink their hurtbox and give themselves more time to react. Yoshi players can also use techniques like holding Z while landing or [[teching]], or pressing Z before jumping to give potential parry opportunities with low risk. Parrying's extreme power to avoid attacks makes it a vital technique in competitive play, and most high level Yoshi players it extensively.


==In ''Melee''==
==In ''Melee''==
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