Ice Climbers (SSBU): Difference between revisions

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|uthrowname=Grab Icicle Crasher ({{ja|つかみつらら割り|Tsukami Tsurara Wari}})
|uthrowname=Grab Icicle Crasher ({{ja|つかみつらら割り|Tsukami Tsurara Wari}})
|uthrowdmg=3% (hit), 5% (throw)
|uthrowdmg=3% (hit), 5% (throw)
|uthrowdesc=The leader heaves the opponent overhead before swinging their hammer overhead in an arc, bashing them and launching them upward. It has the second-highest base knockback of all up throws at the expense of having weakest knockback growth among all up throws in ''Ultimate''. Although lacks much versatility compared to down throw in terms of follow-up potential, it is useful for comboing and quick air-to-ground transitions, leading to up aerial and rarely neutral aerial at 0% to medium precents, and Belay at around high precents for KO combos. It also leads to access of juggling with chains of up aerials, and can KO at extremely high precents near the upper blast zone.
|uthrowdesc=The leader heaves the opponent overhead before swinging their hammer overhead in an arc, bashing them and launching them upward. It has the second-highest base knockback of all up throws at the expense of having weakest knockback growth among all up throws in ''Ultimate''. Although it lacks much versatility compared to down throw in terms of follow-up potential, it is useful for comboing and quick air-to-ground transitions, leading to up aerial and rarely neutral aerial at 0% to medium precents, and Belay at around high precents for KO combos. It also leads to access of juggling with chains of up aerials, and can KO at extremely high precents near the upper blast zone.
|dthrowname=Avalanche Crusher ({{ja|なだれつぶし|Nadare Tsubushi}})
|dthrowname=Avalanche Crusher ({{ja|なだれつぶし|Nadare Tsubushi}})
|dthrowdmg=6%
|dthrowdmg=6%
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