Coin Launcher: Difference between revisions

m
Text replacement - "|thumb|right" to "|thumb"
m (Text replacement - "|thumb|right" to "|thumb")
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
{{disambig2|the ''Brawl'' minigame|other uses of "coin"|Coin (disambiguation)}}
{{disambig2|the ''Brawl'' minigame|other uses of "coin"|Coin (disambiguation)}}
[[File:Coin launcher.jpg|thumb|right|200px|The Coin Launcher as it appears in ''[[Super Smash Bros. Brawl]]''.]]
[[File:Coin launcher.jpg|thumb|200px|The Coin Launcher as it appears in ''[[Super Smash Bros. Brawl]]''.]]


The '''Coin Launcher''' ({{ja|コインシューター|Koin Shūtā}}, ''Coin Shooter'') is a trophy-snagging [[minigame]] in ''[[Super Smash Bros. Brawl]]''. It acts as a replacement for the [[Lottery]] feature of ''[[Super Smash Bros. Melee]]'', and it itself was replaced by [[Trophy Rush]] in ''[[Super Smash Bros. 4]]''.
The '''Coin Launcher''' ({{ja|コインシューター|Koin Shūtā}}, ''Coin Shooter'') is a trophy-snagging [[minigame]] in ''[[Super Smash Bros. Brawl]]''. It acts as a replacement for the [[Lottery]] feature of ''[[Super Smash Bros. Melee]]'', and it itself was replaced by [[Trophy Rush]] in ''[[Super Smash Bros. 4]]''.
Line 17: Line 17:


=== Enemies ===
=== Enemies ===
There are six types of enemies that may appear (note that the naming is unofficial).
There are six types of enemies that may appear.
{|class="wikitable"
{|class="wikitable"
|-
|-
!Image!!Name!!Description
!Image!!Description
|-
|-
| style="text-align:center;"|[[File:TrophyEn3.png]] || Platters || Rotating triangle-shaped enemies that move in wave-like patterns, typically appearing in groups of six.
| style="text-align:center;"|[[File:TrophyEn3.png]] || Rotating triangle-shaped enemies that move in wave-like patterns, typically appearing in groups of six.
|-
|-
| style="text-align:center;"|[[File:TrophyEn2.png]] || Pills || Oval-shaped enemies that also travel in wave-like patterns in groups of six. Sometimes they travel in three pairs.
| style="text-align:center;"|[[File:TrophyEn2.png]] || Oval-shaped enemies that also travel in wave-like patterns in groups of six. Sometimes they travel in three pairs.
|-
|-
| style="text-align:center;"|[[File:TrophyEn4.png]] || Pointers || Triangle-shaped enemies that appear in groups of five. They either move from one side of the board to the other in an arrowhead formation, or they move in an arch-like shape from the back.
| style="text-align:center;"|[[File:TrophyEn4.png]] || Triangle-shaped enemies that appear in groups of five. They either move from one side of the board to the other in an arrowhead formation, or they move in an arch-like shape from the back.
|-
|-
| style="text-align:center;"|[[File:TrophyEn1.png]] || Pirouettes || Small spheres with a "wing" sticking out of each side. They only appear in groups of three, rolling in from the back of the board and then rolling back out. If all three are destroyed quickly enough, the player gets either a sticker or a coin bonus.
| style="text-align:center;"|[[File:TrophyEn1.png]] || Small spheres with a "wing" sticking out of each side. They only appear in groups of three, rolling in from the back of the board and then rolling back out. If all three are destroyed quickly enough, the player gets either a sticker or a coin bonus.
|-
|-
| style="text-align:center;"|[[File:TrophyBall.png]] || Plunks || Black spheres with a purple interior. They slowly inch across the board and cannot be destroyed, simply blocking any coins that hit them. They appear in groups of three, but usually only one is on the board at once.
| style="text-align:center;"|[[File:TrophyBall.png]] || Black spheres with a purple interior. They slowly inch across the board and cannot be destroyed, simply blocking any coins that hit them. They appear in groups of three, but usually only one is on the board at once.
|-
|-
| style="text-align:center;"|[[File:TrophyRocket.png]] || Rockets || Missiles that travel towards the launcher at various speeds. If it hits, a random number of coins is lost, and the gauge is slightly reduced.
| style="text-align:center;"|[[File:TrophyRocket.png]] || Missiles that travel towards the launcher at various speeds. If it hits, a random number of coins is lost, and the gauge is slightly reduced.
|}
|}


Pits may also appear at intervals, usually in conjunction with Plunks. Coins will be wasted if they fall into a pit, but charging a coin can potentially allow it to "jump" across the corners of these pits.
Pits may also appear at intervals, usually in conjunction with the invincible sphere enemies. Coins will be wasted if they fall into a pit, but charging a coin can potentially allow it to "jump" across the corners of these pits.


==See also==
==See also==