List of SSBM trophies (Donkey Kong series): Difference between revisions

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{{ArticleIcons|ssbm=yes}}
{{ArticleIcons|ssbm=yes}}
{{disambigtr|Donkey Kong|ssbm=yes}}
The following is a list of the 10 trophies from the {{uv|Donkey Kong}} series which appear in ''[[Super Smash Bros. Melee]]''.


Most '''[[trophies]]''' ("figures" or "figurines" in Japan) in ''[[Super Smash Bros. Melee]]'' can be obtained through the [[lottery]] (labeled as random in how to unlock). Other trophies, particularly those of playable characters and their smashes, can be obtained by playing [[Classic Mode]], [[Adventure Mode]], and [[All-Star Mode]] respectively. Trophies can also be obtained by completing several challenges. There are 293 trophies in all in ''Melee'', some which tend to be rarer than others.
==Normal order==
 
{| class="wikitable sortable" style="text-align:center"
The following is a list of the nine trophies from the [[Donkey Kong (universe)|Donkey Kong]] series which appear in ''Melee''.
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial;"
|-
|-
!width="4%"|#
!width="4%"|#
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|-
|-
|4
|4
|[[Donkey Kong (SSBM)|Donkey Kong]]
|{{SSBM|Donkey Kong}}
|{{anchor|Donkey Kong}}[[File:Donkey Kong Trophy Melee.png|100px]]
|{{anchor|Donkey Kong}}[[File:Donkey Kong Trophy Melee.png|100px]]
|[[Donkey Kong (arcade game)|Donkey Kong]]<br>Arcade 1981
|{{b|Donkey Kong|game}}<br>Arcade 1981
|align=left|While he now prefers the laid-back jungle lifestyle to construction site mischief, DK is often forced back into action by the Kremling Krew. The great ape is quite fast despite his burly physique, and he keeps his strength up with a steady diet of his favorite food: bananas. His one extravagance (and only piece of clothing) is a monogrammed necktie.
|align=left|While he now prefers the laid-back jungle lifestyle to construction site mischief, DK is often forced back into action by the {{iw|mariowiki|Kremling Krew}}. The great ape is quite fast despite his burly physique, and he keeps his strength up with a steady diet of his favorite food: {{iw|mariowiki|banana}}s. His one extravagance (and only piece of clothing) is a monogrammed necktie.
|-
|-
|5
|5
|Donkey Kong [Smash]
|Donkey Kong {{color|red|[Smash]}}
|{{anchor|Donkey Kong Smash}}[[File:Donkey Kong Trophy (Smash).png|100px]]
|{{anchor|Donkey Kong Smash}}[[File:Donkey Kong Trophy (Smash).png|100px]]
|B: Giant Punch<br>Smash B: Headbutt
|B: Giant Punch<br>Smash B: Headbutt
|align=left|Donkey Kong is a huge target in a fight, so he hates crowds. When he's in the fray, his Giant Punch deals serious damage to multiple opponents. The big ape's Headbutt hits so hard that it temporarily buries opponent's in the ground. DK is a lot faster than he looks, and he's lethal in the hands of a master.
|align=left|Donkey Kong is a huge target in a fight, so he hates crowds. When he's in the fray, his [[Giant Punch]] deals serious damage to multiple opponents. The big ape's [[Headbutt]] hits so hard that it temporarily [[buries]] opponents in the ground. DK is a lot faster than he looks, and he's lethal in the hands of a master.
|-
|-
|6
|6
|Donkey Kong [Smash]
|Donkey Kong {{color|blue|[Smash]}}
|{{anchor|Donkey Kong Smash 2}}[[File:Donkey Kong Trophy (Smash 2).png|100px]]
|{{anchor|Donkey Kong Smash 2}}[[File:Donkey Kong Trophy (Smash 2).png|100px]]
|Up & B: Spinning Kong<br>Down & B: Hand Slap
|Up & B: Spinning Kong<br>Down & B: Hand Slap
|align=left|Being the strongest simian around, DK has the upper hand once he grabs an opponent. He can even lift his foe up and make him or her an unwilling traveling companion; if DK grabs you, shake your Control Stick as fast as you can to break his grip. His Spinning Kong covers more lateral distance than vertical, so use it quickly to recover.
|align=left|Being the strongest simian around, DK has the upper hand once he grabs an opponent. He can even lift his foe up and [[Cargo throw|make him or her an unwilling traveling companion]]; if DK grabs you, shake your Control Stick as fast as you can to break his grip. His [[Spinning Kong]] covers more lateral distance than vertical, so use it quickly to recover.
|-
|-
|97
|97
|[[Hammer]]
|{{b|Hammer|item}}
|{{anchor|Hammer}}[[File:Hammer Trophy Melee.png|100px]]
|{{anchor|Hammer}}[[File:Hammer Trophy Melee.png|100px]]
|[[Donkey Kong (arcade game)|Donkey Kong]]<br>Arcade 1981
|Donkey Kong<br>Arcade 1981
|align=left|If you grab the Hammer, you'll run across the screen swinging it back and forth nonstop. In Donkey Kong, Mario used the Hammer in exactly the same fashion. It's an extremely powerful item, but you have no recovery move when carrying it. Every now and then, the mallet head will fall off, and you'll end up completely vulnerable, swinging just the handle.
|align=left|If you grab the Hammer, you'll run across the screen swinging it back and forth nonstop. In Donkey Kong, Mario used the Hammer in exactly the same fashion. It's an extremely powerful item, but you have no recovery move when carrying it. Every now and then, the mallet head will fall off, and you'll end up completely vulnerable, swinging just the handle.
|-
|-
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|{{anchor|Klap Trap}}[[File:Klap Trap Trophy Melee.png|100px]]
|{{anchor|Klap Trap}}[[File:Klap Trap Trophy Melee.png|100px]]
|Donkey Kong Country<br>11/94
|Donkey Kong Country<br>11/94
|align=left|This low-slung alligator made its first appearance in Donkey Kong Country. You can subdue it by jumping on its back, but it's powerful jaws make it dangerous to approach from the front. In Super Smash Bros. Melee, it swims in the river and sometimes jumps in the Barrel Cannon to stop players from using it.  
|align=left|This low-slung alligator made its first appearance in Donkey Kong Country. You can subdue it by jumping on its back, but its powerful jaws make it dangerous to approach from the front. In Super Smash Bros. Melee, it swims in the river and sometimes jumps in the Barrel Cannon to stop players from using it.
|-
|-
|217
|218
|[[dkwiki:Dixie Kong|Dixie Kong]]
|[[Dixie Kong]]
|{{anchor|Dixie Kong}}[[File:Dixie Kong Trophy Melee.png|100px]]
|{{anchor|Dixie Kong}}[[File:Dixie Kong Trophy Melee.png|100px]]
|Donkey Kong Country 2: Diddy's Kong Quest<br>12/95
|Donkey Kong Country 2: Diddy's Kong Quest<br>12/95
|align=left|More than just Diddy Kong's girlfriend, Dixie Kong is also a fearless adventurer and a reliable team player. She earned her wings helping Diddy rescue Donkey Kong from the clutches of King K. Rool. Dixie's amazingly quick and nimble, and she's even able to twirl her ponytail in order to float slowly through the air.  
|align=left|More than just Diddy Kong's girlfriend, Dixie Kong is also a fearless adventurer and a reliable team player. She earned her wings helping Diddy rescue Donkey Kong from the clutches of King K. Rool. Dixie's amazingly quick and nimble, and she's even able to twirl her ponytail in order to float slowly through the air.
|-
|-
|218
|219
|[[dkwiki:King K. Rool|King K. Rool]]
|[[King K. Rool]]
|{{anchor|King K. Rool}}[[File:King K. Rool Trophy.png|100px]]
|{{anchor|King K. Rool}}[[File:King K. Rool Trophy Melee.png|100px]]
|Donkey Kong Country<br>11/94
|Donkey Kong Country<br>11/94
|align=left|The demented head of the Kremlings and big boss in the Donkey Kong series. K. Rool is a giant, greedy glutton with a serious eye tic. While he fits the evil boss mold nicely, he's just enough of a bumbler to have gained a few fans over the years. His plan to blow up the DK Isles with his Blast-o-Matic shows how unbalanced he is.  
|align=left|The demented head of the Kremlings and big boss in the Donkey Kong series, K. Rool is a giant, greedy glutton with a serious eye tic. While he fits the evil boss mold nicely, he's just enough of a bumbler to have gained a few fans over the years. His plan to blow up the [[mariowiki:Donkey Kong Island|DK Isles]] with his [[Blast-o-Matic]] shows how unbalanced he is.
|-
|-
|276
|279
|[[dkwiki:Donkey Kong Jr.|Donkey Kong Jr.]]
|{{iw|mariowiki|Donkey Kong Junior}}
|{{anchor|Donkey Kong Jr.}}[[File:Donkey Kong Jr. Trophy.png|100px]]
|{{anchor|Donkey Kong Jr.}}[[File:Donkey Kong Jr. Trophy.png|100px]]
|Donkey Kong Junior<br>Arcade 1982
|Donkey Kong Junior<br>Arcade 1982
|align=left|Donkey Kong Jr. came to the rescue when Mario imprisoned his father. DK Jr.'s challenge was to collect the keys to Donkey Kong's cage, all the while dropping fruit on the enemies from high above. He was able to climb faster by using two ivy vines at once. This ape is also quite skilled as kart racing, tennis, and mathematics.  
|align=left|Donkey Kong Jr. came to the rescue when Mario imprisoned his father. DK Jr.'s challenge was to collect the keys to Donkey Kong's cage, all the while dropping fruit on his enemies from high above. He was able to climb faster by using two ivy vines at once. <!--Double-space exists in the files--> This ape is also quite skilled at [[mariowiki:Super Mario Kart|kart racing]], [[mariowiki:Donkey Kong Jr.#Mario Tennis series|tennis]], and [[mariowiki:Donkey Kong Jr. Math|mathematics]].
|-
|285
|{{iw|mariowiki|Stanley}}
|{{anchor|Stanley}}[[File:Stanley Trophy Melee.png|100px]]
|Donkey Kong 3<br>6/86
|align=left|Stanley is a plucky exterminator who takes on Donkey Kong and an army of insects in the third installment of the original Donkey Kong series. Stanley has a tough job: he has to chase Donkey Kong away to another greenhouse with his insect repellant, then climb up the ivy to pump the main hive with the deadly spray.
|}
 
==Game order==
{| class="wikitable sortable"
|-
! # !! Name
|-
| 48 || Donkey Kong
|-
| 49 || Donkey Kong Junior
|-
| 50 || Stanley
|-
| 51 || Dixie Kong
|-
| 52 || King K. Rool
|-
| 53 || Klap Trap
|-
| 54 || Barrel Cannon
|-
| 55 || Hammer
|-
| 225 || Donkey Kong {{color|red|[Smash]}}
|-
|-
| 226 || Donkey Kong {{color|blue|[Smash]}}
|}
|}


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