Duck Hunt (universe): Difference between revisions

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{{DISPLAYTITLE:''Duck Hunt'' (universe)}}
{{Title|''Duck Hunt'' (universe)}}
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
{{Infobox Series
{{Infobox Series
|title            = Duck Hunt (universe)
|title            = Duck Hunt (universe)
|image            = [[File:Duck Hunt Title.png]]
|image            = [[File:Duck Hunt Title.png]]
|caption          = [[File:DuckHuntSymbol.svg|50px]]
|caption          = [[File:DuckHuntSymbol.svg|50px|class=invert]]
|developer        = Nintendo
|developer        = Nintendo
|publisher        = Nintendo
|publisher        = Nintendo
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==Franchise description==
==Franchise description==
In Nintendo's product timeline, the years prior to the development and release of the first {{uv|Game & Watch}} titles in 1980 included a focus on electronic shooting simulations in which customers would fire mock rifles at targets projected against backdrops by overhead projectors, and whether the images were registered as struck were determined by a mechanism based on reflections. Nintendo president Hiroshi Yamauchi had invested billions of yen in a project dubbed the "Laser Clay Shooting System", with Gunpei Yokoi and Genyo Takeda among the assistants to the development process, and had it set up in deserted bowling alleys throughout Japan. Though this product was on track for success, the oil embargo placed on Japan by OPEC in 1973 resulted in the cancellation of nearly all of the system's orders in anticipation of a nationwide economic recession. Nintendo enacted a campaign to begin paying off five billion yen in debt—an effort which lasted over seven years—during which Yamauchi proceeded to develop a cheaper version of the light gun shooting simulation concept that was presented in the form of electro-mechanical arcade machines, the "Mini Laser Clay System", as well as enact a separate project to bring shooting simulations into homes, known as the "Light Gun Series". Among the titles in this latter series was a product titled ''Duck Hunt'', released in 1976, in which the projected targets being shot down were depicted as flying ducks.
In Nintendo's product timeline, the years prior to the development and release of the first {{uv|Game & Watch}} titles in 1980 included a focus on electronic shooting simulations in which customers would fire mock rifles at targets projected against backdrops by overhead projectors, and whether the images were registered as struck were determined by a mechanism based on reflections. Nintendo president Hiroshi Yamauchi had invested billions of yen in a project dubbed the "Laser Clay Shooting System", with Gunpei Yokoi and Genyo Takeda among the assistants to the development process, and had it set up in deserted bowling alleys throughout Japan. Though this product was on track for success, the oil embargo placed on Japan by OPEC in 1973 resulted in the cancellation of nearly all of the system's orders in anticipation of a nationwide economic recession. Nintendo enacted a campaign to begin paying off five billion yen in debt—an effort which lasted over seven years—during which Yamauchi proceeded to develop a cheaper version of the light gun shooting simulation concept that was presented in the form of electro-mechanical arcade machines, the "Mini Laser Clay System", as well as enact a separate project to bring shooting simulations into homes, known as the "Light Gun Series". Among the titles in this latter series was a product titled ''Duck Hunt'', released in 1976, in which the projected targets being shot down were depicted as flying ducks.


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===Trophy===
===Trophy===
{{main|List of SSBM trophies (Others)}}
* [[Duck Hunt|Ducks]]
* [[Duck Hunt|Ducks]]


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===Stickers===
===Stickers===
{{main|List of stickers (Others)}}
{| class="wikitable"
{| class="wikitable"
|+ Stickers
|+ Stickers
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| Duck Hunt
| Duck Hunt
| {{SortKey|SpecialLaunchResistance+020}}{{StickerIcon|Launch Resistance}} +20
| {{SortKey|SpecialLaunchResistance+020}}{{StickerIcon|Launch Resistance}} +20
| {{SortKey|Ice Climbers Mr. Game & Watch Pit R.O.B.}}{{Head|IceClimbers|g=SSBB|s=16px|l=Ice Climbers (SSBB)}}{{Head|MrGame&Watch|g=SSBB|s=16px|l=Mr. Game & Watch (SSBB)}}{{Head|Pit|g=SSBB|s=16px|l=Pit (SSBB)}}{{Head|ROB|g=SSBB|s=16px|l=R.O.B. (SSBB)}}
| {{StickerHead|Ice Climbers|Mr. Game & Watch|Pit|R.O.B.}}
|-
|-
| Wild Gunman
| Wild Gunman
| {{s|wikipedia|Wild Gunman}}
| {{s|wikipedia|Wild Gunman}}
| {{SortKey|AttackSpecialsIndirect+005}}[[File:SpecialsIndirect.png|16px|link=Specials: Indirect]] Attack +5
| {{SortKey|AttackSpecialsIndirect+005}}[[File:SpecialsIndirect.png|16px|link=Specials: Indirect]] Attack +5
| {{SortKey|Ice Climbers Mr. Game & Watch Pit R.O.B.}}{{StickerHead|Ice Climbers|Mr. Game & Watch|Pit|R.O.B.}}
| {{StickerHead|Ice Climbers|Mr. Game & Watch|Pit|R.O.B.}}
|}
|}
{{StickerPicBox|Duck|Duck Hunt}}
{{StickerPicBox|Duck|Duck Hunt}}
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''Duck Hunt'' receives larger representation with a single new playable character and a stage in {{forwiiu}}.
''Duck Hunt'' receives larger representation with a single new playable character and a stage in {{forwiiu}}.
===Fighter===
===Fighter===
*[[File:DuckHuntIcon(SSB4-U).png|50px|right]]'''{{SSB4|Duck Hunt}}''': The dog and one of the ducks from the NES game ''Duck Hunt'' appear as an unlockable tag team of characters. Three of Duck Hunt's [[special move]]s also reference other "Light Gun Series" games contemporary to their home game. Their neutral special involves a tin can from the "Trick Shot" game mode from ''[[wikipedia:Hogan's Alley (video game)|Hogan's Alley]]''; their down special involves the gunmen from the NES game ''{{s|wikipedia|Wild Gunman}}''; and their [[Final Smash]] collectively involves a flock of ducks from ''Duck Hunt'', the cardboard cutouts from the ''Hogan's Alley'', and the gunmen from ''Wild Gunmen''. Outside of these moves, their smash attacks also make use of the {{s|wikipedia|NES Zapper}}.
*[[File:DuckHuntIcon(SSB4-U).png|50px|right|link=Duck Hunt (SSB4)]]'''{{SSB4|Duck Hunt}}''' ([[Unlockable character|Unlockable]]): The dog and one of the ducks from the NES game ''Duck Hunt'' appear as an unlockable tag team of characters. Three of Duck Hunt's [[special move]]s also reference other "Light Gun Series" games contemporary to their home game. Their neutral special involves a tin can from the "Trick Shot" game mode from ''{{iw|wikipedia|Hogan's Alley|video game}}''; their down special involves the gunmen from the NES game ''{{s|wikipedia|Wild Gunman}}''; and their [[Final Smash]] collectively involves a flock of ducks from ''Duck Hunt'', the cardboard cutouts from the ''Hogan's Alley'', and the gunmen from ''Wild Gunmen''. Outside of these moves, their smash attacks also make use of the {{s|wikipedia|NES Zapper}}.
 
===Stage===
===Stage===
*[[File:DuckHuntIconSSB4-U.png|75px|right|link=Duck Hunt (stage)]]'''[[Duck Hunt (stage)|Duck Hunt]]''': A stage based on ''Duck Hunt'' for the NES is featured in both versions of ''SSB4'', albeit being added to {{for3ds}} via update [[1.1.1]]. It is available in [[8-Player Smash]].{{clr}}
*[[File:DuckHuntIconSSB4-U.png|75px|right|link=Duck Hunt (stage)]]'''{{b|Duck Hunt|stage}}''' (3DS: [[DLC]]; Wii U: [[Unlockable stage|Unlockable]]): A stage based on ''Duck Hunt'' for the NES is featured in both versions of ''SSB4'', albeit being added to {{for3ds}} via update [[1.1.1]]. It is available in [[8-Player Smash]].{{clr}}


===Music===
===Music===
*'''Victory! Duck Hunt''': A remix of the beginning tune heard when starting a level in ''Duck Hunt''.
{{main|List of SSB4 Music (Nintendo series)}}
*'''Duck Hunt Medley''': A medley which remixes the title jingle, round start jingle, good shot jingle, and the round clear jingle. In addition, sound effects from the game such as gunshots, quacks, and the dog's infamous laugh can be heard in their original forms at certain points of the song. It plays on [[Duck Hunt (stage)|Duck Hunt]].
====Original Track====
*'''{{SSB4MusicLink|Nintendo|Duck Hunt Medley}}''': A medley which remixes the title jingle, round start jingle, good shot jingle, and the round clear jingle. In addition, sound effects from the game such as gunshots, quacks, and the dog's infamous laugh can be heard in their original forms at certain points of the song. It plays on [[Duck Hunt (stage)|Duck Hunt]].
 
====Victory Theme====
*'''[[Victory theme#Duck Hunt Victory Theme|Victory! Duck Hunt]]''': A remix of the beginning tune heard when starting a level in ''Duck Hunt''.


===Trophies===
===Trophies===
{{main|List of SSB4 trophies (Duck Hunt series)}}
{{main|List of SSB4 trophies (Duck Hunt series)}}
===Both versions===
{|
|- valign=top
*{{flag|ntsc}}[[Duck Hunt]]/ {{flag|pal}}[[Duck Hunt Duo]]
*{{flag|ntsc}}[[Duck Hunt|Duck Hunt (Alt.)]]/ {{flag|pal}}[[Duck Hunt Duo|Duck Hunt Duo (Alt.)]]
*[[Wild Gunman|Wild Gunmen]]
|}
===Wii U version===
{|
|- valign=top
*[[NES Zapper Posse]]
*[[Clay Shooting|Clay Pigeon]]
*[[Trick Shot|Can]]
*[[Duck Hunt|Dog]]
*[[Duck Hunt|Duck]]
|}


==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
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===Fighter===
===Fighter===
*59. [[File:DuckHuntIcon(SSBU).png|50px|right]]'''{{SSBU|Duck Hunt}}''': The duo returns, once again as unlockable characters. Duck Hunt was given many changes, such as the option to attack or air dodge out of [[Duck Jump]], and significantly more reliable smash attacks. On the other hand, Duck Hunt's previously impressive zoning game has been slightly toned down, owing to combination of inherent changes to their moveset and the zoning potentials of other characters.
*59. [[File:DuckHuntIcon(SSBU).png|50px|right|link=Duck Hunt (SSBU)]]'''{{SSBU|Duck Hunt}}''' ([[Unlockable character|Unlockable]]): The duo returns, once again as unlockable characters. Duck Hunt was given many changes, such as the option to attack or air dodge out of [[Duck Jump]], and significantly more reliable smash attacks. On the other hand, Duck Hunt's previously impressive zoning game has been slightly toned down, owing to combination of inherent changes to their moveset and the zoning potentials of other characters.{{clr}}
{{clear}}


===Stage===
===Stage===
*{{GameIcon|SSB4}}[[File:SSBU-Duck Hunt.png|75px|right|link=Duck Hunt (stage)]]'''{{b|Duck Hunt|stage}}''': ''Duck Hunt''{{'}}s iconic stage makes a return from ''SSB4'', this time with many graphical updates. Ducks may appear when fighting, and hitting them will cause the dog to appear, in which he can function like a platform.
*{{GameIcon|SSB4}}[[File:DuckHuntIconSSBU.png|75px|right|link=Duck Hunt (stage)]]'''{{b|Duck Hunt|stage}}''' ([[Starter stage|Starter]]): ''Duck Hunt''{{'}}s iconic stage makes a return from ''SSB4'', this time with many graphical updates. Ducks may appear when fighting, and hitting them will cause the dog to appear, in which he can function like a platform.


===Music===
===Music===
{{main|List of SSBU Music (Other series)}}
====Original Track====
====Original Track====
''Duck Hunt'' received a new remix for ''Ultimate''.
''Duck Hunt'' received a new remix for ''Ultimate''.
*"'''Duck Hunt Medley'''": A medley of tunes from ''{{iw|wikipedia|Duck Hunt}}''.
*'''{{SSBUMusicLink|Other|Duck Hunt Medley}}''': A medley of tunes from ''{{iw|wikipedia|Duck Hunt}}''.
 
====Returning Track====
====Returning Track====
An arrangement returning from a previous ''Smash'' game.
An arrangement returning from a previous ''Smash'' game.
*{{GameIcon|SSB4}}"'''Duck Hunt Medley (3DS / Wii U)'''": A medley of various songs and sounds from ''Duck Hunt''. Returns from ''Smash 4''.
*{{GameIcon|SSB4}}'''{{SSBUMusicLink|Other|Duck Hunt Medley (3DS / Wii U)}}''': A medley of various songs and sounds from ''Duck Hunt''. Returns from ''Smash 4''.


====Victory Fanfare====
====Victory Theme====
*"'''Victory! Duck Hunt Series'''": A remix of theme that plays when starting a match in ''Duck Hunt'', which incorporates the original track. The tempo is faster in ''Ultimate''.
*'''[[Victory theme#Duck Hunt Victory Theme|Victory! Duck Hunt]]''': A remix of theme that plays when starting a match in ''Duck Hunt'', which incorporates the original track. The tempo is faster in ''Ultimate''.


===Spirits===
===Spirits===
{{main|List of spirits (Duck Hunt series)}}
{{main|List of spirits (Duck Hunt series)}}
{|
|- valign=top
|
974. [[Duck Hunt]] {{Flag|North America}}/Duck Hunt Duo {{Flag|PAL}}<br>
975. [[Wild Gunman]]<br>
976. Gangster, Lady, & Policeman<br>
|}


==Trivia==
==Trivia==