Roy (SSBU): Difference between revisions

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*Roy's pose in his official artwork resembles his [[forward tilt]].
*Roy's pose in his official artwork resembles his [[forward tilt]].
**Interestingly, Roy also performs his forward tilt in his splash art for ''Super Smash Bros. 4''.
**Interestingly, Roy also performs his forward tilt in his splash art for ''Super Smash Bros. 4''.
*Roy is the first fighter to be introduced as a [[clone]] and later have an Echo Fighter of their own in a later installment.
*Roy is the first fighter to be introduced as a [[clone]] and later has an Echo Fighter of their own in a later installment.
*Roy is the only fighter with an [[Echo Fighter]] to not be in the same {{SSBU|Classic Mode}} unlock tree as their echo; he is in {{SSBU|Mario}}'s character tree, while his echo, {{SSBU|Chrom}}, is in {{SSBU|Yoshi}}'s unlock tree.
*Roy is the only fighter with an [[Echo Fighter]] to not be in the same {{SSBU|Classic Mode}} unlock tree as their echo; he is in {{SSBU|Mario}}'s character tree, while his echo, {{SSBU|Chrom}}, is in {{SSBU|Yoshi}}'s unlock tree.
**Additionally, as a semi-clone of {{SSBU|Marth}}, Roy is the only character whose moveset is derived from him to not appear in Yoshi's unlock tree, as {{SSBU|Lucina}} is also located there. {{SSBU|Ganondorf}} also holds a similar distinction.
**Additionally, as a semi-clone of {{SSBU|Marth}}, Roy is the only character whose moveset is derived from him to not appear in Yoshi's unlock tree, as {{SSBU|Lucina}} is also located there. {{SSBU|Ganondorf}} also holds a similar distinction.
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*In Roy's character showcase video, he is seen with a new dashing animation, but in the final build of the game, he reuses his dashing animation from ''SSB4''.
*In Roy's character showcase video, he is seen with a new dashing animation, but in the final build of the game, he reuses his dashing animation from ''SSB4''.
*Roy's English star KO voice clip, much like {{SSBM|Zelda}}'s in ''Melee'', is infamous for being perceived as overdone and horrifying to the point that his voice actor, {{s|wikipedia|Ray Chase}}, [https://www.twitter.com/RayChase/status/1093679605796397056 acknowledged this perception on Twitter].
*Roy's English star KO voice clip, much like {{SSBM|Zelda}}'s in ''Melee'', is infamous for being perceived as overdone and horrifying to the point that his voice actor, {{s|wikipedia|Ray Chase}}, [https://www.twitter.com/RayChase/status/1093679605796397056 acknowledged this perception on Twitter].
*Whenever Roy frees a spirit from its puppet fighter after winning a spirit battle on the [[Spirit Board]], or fires a small shooting item such as a [[Ray Gun]] from the ground, his sheath appears with his sword inside on the left side of his belt. This is possibly a processing oversight when copying Marth's animation into Roy.
*Whenever Roy frees a spirit from its puppet fighter after winning a spirit battle on the [[Spirit Board]] or fires a small shooting item such as a [[Ray Gun]] from the ground, his sheath appears with his sword inside on the left side of his belt. This is possibly a processing oversight when copying Marth's animation into Roy.
**While this also applies to Marth, Lucina, and {{SSBU|Chrom}}, their sheaths won't disappear due to already being visible in battle.
**While this also applies to Marth, Lucina, and {{SSBU|Chrom}}, their sheaths won't disappear due to already being visible in battle.
**This also marks the second time where Roy's sheath is positioned on his side instead of on his back with the first time being his clapping animation from ''SSB4''.
**This also marks the second time where Roy's sheath is positioned on his side instead of on his back with the first time being his clapping animation from ''SSB4''.
*Roy is the only male character unlocked in the Final Battle realm in World of Light.
*Roy is the only male character unlocked in the Final Battle realm in World of Light.
**Additionally, since Roy is found in the Final Battle, he is the only character with an Echo Fighter based off of them who cannot be found in the Light Realm, as {{SSBU|Samus}}, {{SSBU|Peach}}, Marth, {{SSBU|Pit}}, {{SSBU|Ryu}}, and {{SSBU|Simon}} can all be found in it, while all Echo Fighters (except {{SSBU|Dark Samus}}) can be found in the Dark Realm.
**Additionally, since Roy is found in the Final Battle, he is the only character with an Echo Fighter based on them who cannot be found in the Light Realm, as {{SSBU|Samus}}, {{SSBU|Peach}}, Marth, {{SSBU|Pit}}, {{SSBU|Ryu}}, and {{SSBU|Simon}} can all be found in it, while all Echo Fighters (except {{SSBU|Dark Samus}}) can be found in the Dark Realm.
**This also means that Roy is the only character with an Echo Fighter that can be unlocked in World of Light first, with Chrom being found in the Sacred Land sub-world of the Dark Realm.
**This also means that Roy is the only character with an Echo Fighter that can be unlocked in World of Light first, with Chrom being found in the Sacred Land sub-world of the Dark Realm.
**Roy is the only base character in World of Light that has a higher "power level" than his Echo Fighter. Roy has a power level of 12,500, matching the remaining fighters in the Final Battle area, while Chrom's power level is 10,600, being on a similar level as most of the fighters trapped within the Dark Realm.
**Roy is the only base character in World of Light that has a higher "power level" than his Echo Fighter. Roy has a power level of 12,500, matching the remaining fighters in the Final Battle area, while Chrom's power level is 10,600, being on a similar level as most of the fighters trapped within the Dark Realm.
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*Echo Fighters notwithstanding, Roy is erroneously misplaced on the back of the NTSC physical case of ''Ultimate'', where every character is meant to be displayed in order of their announcement to the series. This also applies to {{SSBU|Luigi}}, {{SSBU|Zelda}}, {{SSBU|Ike}}, {{SSBU|Toon Link}}, {{SSBU|Inkling}}, {{SSBU|Ridley}}, {{SSBU|Palutena}}, {{SSBU|Corrin}}, and {{SSBU|Cloud}}. In Roy's case, he is positioned just before {{SSBU|Diddy Kong}}, which makes him the only character with an Echo Fighter to not be placed next to them.
*Echo Fighters notwithstanding, Roy is erroneously misplaced on the back of the NTSC physical case of ''Ultimate'', where every character is meant to be displayed in order of their announcement to the series. This also applies to {{SSBU|Luigi}}, {{SSBU|Zelda}}, {{SSBU|Ike}}, {{SSBU|Toon Link}}, {{SSBU|Inkling}}, {{SSBU|Ridley}}, {{SSBU|Palutena}}, {{SSBU|Corrin}}, and {{SSBU|Cloud}}. In Roy's case, he is positioned just before {{SSBU|Diddy Kong}}, which makes him the only character with an Echo Fighter to not be placed next to them.
*On the [[Sound Test]], Roy's voice clips are ordered differently from other non-DLC characters. Normally, blast KO clips are listed after heavy knockback clips, special moves and Final Smash clips are listed in between normal attack clips and edge hanging clip, and the voice lines for victory poses is listed after taunt lines; in Roy's case, these are grouped together after his voice clip while carrying a heavy item in that order.
*On the [[Sound Test]], Roy's voice clips are ordered differently from other non-DLC characters. Normally, blast KO clips are listed after heavy knockback clips, special moves and Final Smash clips are listed in between normal attack clips and edge hanging clip, and the voice lines for victory poses is listed after taunt lines; in Roy's case, these are grouped together after his voice clip while carrying a heavy item in that order.
**The order of all of Roy's voice clips closely matches the abbreviations of their internal codenames with only exceptions being the voice clips of his special moves (which goes by the order of neutral, up, and down special move instead of down, neutral, and up) and Final Smash (which is placed between his special moves and victory lines instead of between his heavy knockback and stunned voice clips). {{SSBU|Pikachu}} shares a similar distinction in its section on the Sound Test.
**The order of all of Roy's voice clips closely matches the abbreviations of their internal codenames with the only exceptions being the voice clips of his special moves (which go by the order of neutral, up, and down special move instead of down, neutral, and up) and Final Smash (which is placed between his special moves and victory lines instead of between his heavy knockback and stunned voice clips). {{SSBU|Pikachu}} shares a similar distinction in its section on the Sound Test.
*In [[World of Light]], Roy is one of the few fighters who is not affiliated with [[Dharkon]] in any way, as all of his encounters as himself or as a puppet fighter are all in association with [[Galeem]]. Toon Link, {{SSBU|Ness}}, {{SSBU|Olimar}}, {{SSBU|Wii Fit Trainer}}, {{SSBU|Little Mac}}, {{SSBU|Squirtle}}, {{SSBU|Ivysaur}}, {{SSBU|Mii Gunner}}, and {{SSBU|Pokémon Trainer}} all share this distinction as well.
*In [[World of Light]], Roy is one of the few fighters who is not affiliated with [[Dharkon]] in any way, as all of his encounters as himself or as a puppet fighter are all in association with [[Galeem]]. Toon Link, {{SSBU|Ness}}, {{SSBU|Olimar}}, {{SSBU|Wii Fit Trainer}}, {{SSBU|Little Mac}}, {{SSBU|Squirtle}}, {{SSBU|Ivysaur}}, {{SSBU|Mii Gunner}}, and {{SSBU|Pokémon Trainer}} all share this distinction as well.


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