Sheik (SSBU)/Neutral attack/Infinite: Difference between revisions

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
{{competitive expertise}}
{{competitive expertise}}
[[File:SheikRapidJabSSBU.gif|thumb|390px|Hitbox visualization showing Sheik's rapid jab.]]
[[File:SheikRapidJabSSBU.gif|thumb|250px|Hitbox visualization showing Sheik's rapid jab.]]
[[File:SheikRapidJabFinisherSSBU.gif|thumb|390px|Hitbox visualization showing Sheik's rapid jab finisher.]]
[[File:SheikRapidJabFinisherSSBU.gif|thumb|250px|Hitbox visualization showing Sheik's rapid jab finisher.]]


==Overview==
==Overview==
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
! Hitstun
!Hitstun
! Shieldstun
!Shieldstun
{{HitboxTableTitle|Rapid jab|42}}
{{HitboxTableTitle|Rapid jab|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
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|damage=0.3%
|damage=0.3%
|angle=361
|angle=361
|af=3
|bk=12
|bk=12
|ks=15
|ks=15
Line 32: Line 33:
}}
}}
|'''+2''' frames
|'''+2''' frames
|9x
|
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=0.3%
|damage=0.3%
|angle=361
|angle=361
|af=3
|bk=12
|bk=12
|ks=15
|ks=15
Line 55: Line 57:
}}
}}
|'''+2''' frames
|'''+2''' frames
|9x
|
{{HitboxTableTitle|Rapid jab finisher|42}}
{{HitboxTableTitle|Rapid jab finisher|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
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|damage=2.0%
|damage=2.0%
|angle=40
|angle=40
|af=3
|bk=60
|bk=60
|ks=132
|ks=132
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|rebound=f
|rebound=f
}}
}}
|—
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=2.0%
|damage=2.0%
|angle=40
|angle=40
|af=3
|bk=60
|bk=60
|ks=132
|ks=132
Line 97: Line 103:
|rebound=f
|rebound=f
}}
}}
|—
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage=2.0%
|damage=2.0%
|angle=40
|angle=40
|af=3
|bk=60
|bk=60
|ks=132
|ks=132
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|rebound=f
|rebound=f
}}
}}
|—
|—
|}
|}


==Timing==
==Timing==
Interruptibility and animation length are only for the finisher.
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
{|class="wikitable"
{|class="wikitable"
!Rapid Jab
!Loop points
|5, 7, 9, 11...
|2-3, 14-15
|-
!Rapid jab
|5, 7, 9, 11, 13
|-
|-
!Finisher
!Finisher