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*According to [[Masahiro Sakurai]], the development team considered having Rex fighting alongside Pyra and Mythra, but this was decided against due to the difficulty the team had with the {{SSBU|Ice Climbers}} in contexts such as [[8-Player Smash]]. Sakurai specifically cited the far more complicated design and abilities of Pyra and Mythra compared to the relatively simple appearance and moveset of the Ice Climbers.<ref>https://www.youtube.com/watch?v=XeDBCgDSiB4</ref> Another issue was getting both characters to move at the same time which the development team found was impossible to do; similarly, it was deemed too difficult to implement Rex as the main fighter with Pyra behind him. This ultimately led to Rex being reduced to a smaller supportive role and Mythra being included along with Pyra with the two being able to [[swap]] instead.<ref>https://www.nintendoenthusiast.com/sakurai-considered-rex-and-pyra-as-a-duo-character-for-super-smash-bros-ultimate/</ref> | *According to [[Masahiro Sakurai]], the development team considered having Rex fighting alongside Pyra and Mythra, but this was decided against due to the difficulty the team had with the {{SSBU|Ice Climbers}} in contexts such as [[8-Player Smash]]. Sakurai specifically cited the far more complicated design and abilities of Pyra and Mythra compared to the relatively simple appearance and moveset of the Ice Climbers.<ref>https://www.youtube.com/watch?v=XeDBCgDSiB4</ref> Another issue was getting both characters to move at the same time which the development team found was impossible to do; similarly, it was deemed too difficult to implement Rex as the main fighter with Pyra behind him. This ultimately led to Rex being reduced to a smaller supportive role and Mythra being included along with Pyra with the two being able to [[swap]] instead.<ref>https://www.nintendoenthusiast.com/sakurai-considered-rex-and-pyra-as-a-duo-character-for-super-smash-bros-ultimate/</ref> | ||
*Similarly to fellow clone newcomers {{SSBU|Chrom}} and {{SSBU|Dark Samus}}, Mythra has a unique animation solely used to transition from Pyra's idle animation to her own one after performing various animations. | *Similarly to fellow clone newcomers {{SSBU|Chrom}} and {{SSBU|Dark Samus}}, Mythra has a unique animation solely used to transition from Pyra's idle animation to her own one after performing various animations. | ||
*With a running speed value of 2.41, Mythra is the fastest DLC newcomer in ''Ultimate'' and the fastest newcomer overall. | |||
*When swapping to Mythra from Pyra after Mythra appears, she has a chance of saying "You're done"; this can be seen as a second reference to the Ardainian Soldiers' battle quotes, the first being her down taunt. | *When swapping to Mythra from Pyra after Mythra appears, she has a chance of saying "You're done"; this can be seen as a second reference to the Ardainian Soldiers' battle quotes, the first being her down taunt. | ||
*Mythra is one of the few fighters who says a line when KO'd, occasionally saying, "Seriously?" ({{ja|やられた|Yarareta}}, ''I've been finished...'') | *Mythra is one of the few fighters who says a line when KO'd, occasionally saying, "Seriously?" ({{ja|やられた|Yarareta}}, ''I've been finished...'') |
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