Diddy Kong (SSB4)/Down throw: Difference between revisions

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Text replacement - "== ([^=])" to "== $1"
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{{ArticleIcons|ssb4=y}}
[[File:DiddyKongThrowDown.gif|thumb|270px|Hitbox visualization showing Diddy Kong's down throw.]]
==Overview==
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}


==Hitboxes==
==Update history==
'''{{GameIcon|ssb4}} [[1.0.6]]'''
*{{nerf|Down throw deals less damage (7% → 6%) and has increased knockback scaling (40 → 50), hindering its combo potential.}}
 
'''{{GameIcon|ssb4}} [[1.0.8]]'''
*{{buff|Damage (6% → 7%).}}
*{{nerf|Angle (105° → 106°).}}
*{{nerf|Knockback scaling (50 → 59).}}
**{{nerf|Altogether, these changes hinder down throw's combo potential.}}
 
==Throw Data==
{{SSB4ThrowTableHeader}}
{{SSB4ThrowTableRow
|id=0
|damage=7%
|af=3
|angle=106
|bk=85
|ks=59
|fkv=0
|bn=0
|noff=false
|trip=0
|ff=0.0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
{{SSB4ThrowTableRow
|id=1
|damage=3%
|af=3
|angle=361
|bk=60
|ks=100
|fkv=0
|bn=0
|noff=true
|trip=0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
|}


==Timing==
{|class="wikitable"
{|class="wikitable"
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent
!Invincibility
|1-18
|-
|-
|Throw||7%||106||85||59||0||No
!Throw Release
|19
|-
!Interruptible
|32
|-
!Animation length
|61
|}
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=18|e=LagThrowS}}{{FrameStrip|t=Lag|c=13|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=30}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=43}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y|interruptible=y}}


{{MvSubNavDiddyKong|g=SSB4}}
{{MvSubNavDiddyKong|g=SSB4}}
[[Category:Diddy Kong (SSB4)]]
[[Category:Diddy Kong (SSB4)]]
[[Category:Down throws (SSB4)]]
[[Category:Down throws (SSB4)]]