Zero Suit Samus (SSB4): Difference between revisions

Tag: Mobile edit
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|dsc1dmg=8% (stomp), 17% (clean kick), 14% (late kick)
|dsc1dmg=8% (stomp), 17% (clean kick), 14% (late kick)
|dsc1desc=The flying kick's sweetspot deals more damage and it functions similarly to down aerial, albeit propelling Zero Suit Samus at a more horizontal angle. However, the jump covers less horizontal distance.
|dsc1desc=The flying kick's sweetspot deals more damage and it functions similarly to down aerial, albeit propelling Zero Suit Samus at a more horizontal angle. However, the jump covers less horizontal distance.
|dsc2name=Low Kick
|dsc2name=Low Flip
|dsc2dmg=4% (stomp), 8% (clean kick), 6% (late kick)
|dsc2dmg=4% (stomp), 8% (clean kick), 6% (late kick)
|dsc2desc=The jump grants much more horizontal distance and jumping while flipping helps Zero Suit Samus land faster. However, the jump covers much less vertical distance and grants no intangibility, while the stomp and kick both deal less damage.
|dsc2desc=The jump grants much more horizontal distance and jumping while flipping helps Zero Suit Samus land faster. However, the jump covers much less vertical distance and grants no intangibility, while the stomp and kick both deal less damage.
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