Zero Suit Samus (SSB4): Difference between revisions

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**{{buff|The second hit has larger hitboxes (6u/5u → 7u/6u).}}
**{{buff|The second hit has larger hitboxes (6u/5u → 7u/6u).}}
*[[Down tilt]]:
*[[Down tilt]]:
**{{buff|Down tilt has received an additional sweetspot that deals 8%. It also deals more knockback (65 (base), 70 (scaling) → 60/85).}}
**{{change|Down tilt has a new animation, where Zero Suit Samus now moves forward when performing the legsweep.}}
**{{change|Down tilt's animation has slightly changed. Zero Suit Samus now moves forward when performing the legsweep. This new animation increases its range and allows it to be used as a pseudo-crawl but removes its spacing potential.}}  
***{{buff|This new animation improves down tilt's range, as well as allowing it to be used as a pseudo-crawl.}}
**{{nerf|Down tilt has more startup with a shorter duration (frame 5-7 → 8-9), much more ending lag (FAF 26 → 36) and it can no longer be interrupted by walking or crawling backwards. When combined with its higher knockback and altered angle (70°/90°/80° → 60°), these changes greatly hinder its combo potential despite the changes to hitstun canceling. These changes also make it much more punishable when combined with its new animation.}}
***{{nerf|However, this also significantly hinders its safety, as Zero Suit Samus moves towards her opponent.}}
**{{buff|Down tilt deals more knockback (65 (base), 70 (scaling) → 60/85).}}
**{{buff|The far hitbox deals more damage (6% → 8%).}}
**{{change|Down tilt has a lower trip chance (40% → 20%), although it is still incapable of tripping under normal circumstances.}}  
**{{nerf|Down tilt has more startup with a shorter duration (frame 5-7 → 8-9).}}
**{{nerf|Down tilt has more ending lag (FAF 26 → 36) and a much longer animation (36 frames → 69).}}
**{{nerf|Down tilt launches opponents at a lower angle (70°/90°/80° → 60°). When combined with the move's higher ending lag and knockback, this significantly hinders down tilt's followup potential, even with the changes to hitstun canceling and DI.}}
**{{nerf|Down tilt has smaller hitboxes (4.7u/4u/4u → 4.2u/3.8u) and the nearest hitbox has been removed. The move also does not extend as far (y offset: 7/-1 → x offset/stretch: 5.2/0), reducing its range relative to Zero Suit Samus, especially inside of her.}}
***{{nerf|These changes along with its new animation also mean that the move will now flat out whiff against opponents if Zero Suit Samus uses it too close to her opponent.}}
*[[Dash attack]]:
*[[Dash attack]]:
**{{change|Zero Suit Samus has a new dash attack, a jet-propelled knee strike.}}
**{{change|Zero Suit Samus has a new dash attack, a jet-propelled knee strike.}}
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