Metroid (creature): Difference between revisions

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The '''Metroid''' is a species of extraterrestrial creature from the [[Metroid (universe)|''Metroid'' universe]]. Metroids are parasitic life forms that suck the life out of other living things to sustain themselves. This makes them a constant target for Samus' arch enemies, the Space Pirates. Samus eventually puts them into extinction, which causes their prey, the X-Parasites, to come back from suppression and attack Samus, so she has to get a Metroid vaccination in Metroid Fusion.
The '''Metroid''' is a species of extraterrestrial creature from the [[Metroid (universe)|''Metroid'' universe]]. Metroids are parasitic life forms that suck the life out of other living things to sustain themselves. This makes them a constant target for Samus' arch enemies, the Space Pirates. Samus eventually puts them into extinction, which causes their prey, the X-Parasites, to come back from suppression and attack Samus, so she has to get a Metroid vaccination in Metroid Fusion.


==In ''Super Smash Bros. Melee''==
==In ''[[Super Smash Bros. Melee]]''==
The Metroid itself appears in Melee, but only as a collectible trophy.
The Metroid itself appears in ''Melee'', but only as a collectible trophy.


The Metroid features as a collectible trophy, unlocked as one of the 100+ trophies that can be collected randomly during normal play, such as in the Trophy Lottery and throughout the various Single-player Regular Matches. It reads as follows:  
The Metroid features as a collectible trophy, unlocked as one of the 100+ trophies that can be collected randomly during normal play, such as in the Trophy Lottery and throughout the various Single-player Regular Matches. It reads as follows:  
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==In [[Super Smash Bros. Brawl]]==
==In ''[[Super Smash Bros. Brawl]]''==
===As an [[Assist Trophy]]===
===As an [[Assist Trophy]]===
When a Metroid is released, it will latch onto a character's head, slightly immobilize them, and sap their health. It can be shaken off by moving about rapidly (or with a simple air dodge), upon which it may seek another victim. It moves in a rather inertial way (like [[Super Sonic]] and [[Volt Tackle]]), floating about the stage lazily. It can also pass through walls. The Metroid does damage much like a faster version of the [[flower]] effect, except that it makes characters flinch - this makes it very difficult to accomplish anything while being sucked, and it causes CPU opponents to use their [[Up Special Move]] repeatedly while attempting to recover. After it has latched (or attempted to latch) onto a character three times it will disappear.
When a Metroid is released, it will latch onto a character's head, slightly immobilize them, and sap their health. It can be shaken off by moving about rapidly (or with a simple air dodge), upon which it may seek another victim. It moves in a rather inertial way (like [[Super Sonic]] and [[Volt Tackle]]), floating about the stage lazily. It can also pass through walls. The Metroid does damage much like a faster version of the [[flower]] effect, except that it makes characters flinch - this makes it very difficult to accomplish anything while being sucked, and it causes CPU opponents to use their [[Up Special Move]] repeatedly while attempting to recover. After it has latched (or attempted to latch) onto a character three times it will disappear.
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==Trivia==
==Trivia==
*The trophy in Melee has a hidden image on the inside of the Metroid's "shell." To view this, view the trophy in the gallery and press A to see the close-up of the trophy. Manipulate the camera so that you are facing straight up out of the Metroid's shell (the camera should be roughly around the top nucleus). You should be able to make out an image of a Ceres Space Station lab room (where the infant was kept) from ''Super Metroid''. If you can't see it, try rotating the camera left or right, or press the Start button to change the background pattern. The texture used can be seen [http://img88.imageshack.us/img88/8537/txt129814bj3.png here].
*The trophy in ''Melee'' has a hidden image on the inside of the Metroid's "shell." To view this, view the trophy in the gallery and press A to see the close-up of the trophy. Manipulate the camera so that the player is facing straight up out of the Metroid's shell (the camera should be roughly around the top nucleus). The player should be able to make out an image of a Ceres Space Station lab room (where the infant was kept) from ''Super Metroid''. If the player can't see it, try rotating the camera left or right, or press the Start button to change the background pattern. The texture used can be seen [http://img88.imageshack.us/img88/8537/txt129814bj3.png here].


==External Links==
==External Links==