Wii Remote: Difference between revisions

397 bytes removed ,  2 years ago
→‎Wii Remote: reworked the section to be a table
(Wiimote warriors definitely exist so I would not say "unviable" is the right word.)
Tags: Mobile edit Advanced mobile edit
(→‎Wii Remote: reworked the section to be a table)
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==Standard Controls (''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Wii U'')==
==Standard Controls (''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Wii U'')==
===Wii Remote===
===Wii Remote===
'''Note:''' The Wii Remote is held sideways, [[directional pad|control pad]] on the player's left side for this control scheme, meaning:
'''Note:''' From the perspective of the Wii Remote held sideways, with [[directional pad|control pad]] on the player's left side.
*[[File:Wii DPad.png|25px|link=D-Pad]] Left is what would normally be Up
*[[File:Wii DPad.png|25px|link=D-Pad]] Up is what would normally be Right
*[[File:Wii DPad.png|25px|link=D-Pad]] Right is what would normally be Down
*[[File:Wii DPad.png|25px|link=D-Pad]] Down is what would normally be Left
 
====Controls====
====Controls====
*[[File:Wii DPad.png|25px|link=D-Pad]] Up: [[Jump]]
{|class="wikitable" style="text-align:center"
*[[File:Wii DPad.png|25px|link=D-Pad]] Down: [[Crouch]]
|-
*[[File:Wii DPad.png|25px|link=D-Pad]] Down (while crouching): Platform drop
|[[File:Wii DPad.png|25px|class=invert|link=D-Pad]] Up||[[Jump]]
*[[File:Wii DPad.png|25px|link=D-Pad]] Left/Right: [[Walk]]
|-
*[[File:Wii DPad.png|25px|link=D-Pad]] Left/Right (double tap): [[Dash]]
|[[File:Wii DPad.png|25px|class=invert|link=D-Pad]] Down||[[Crouch]]
*[[File:Wii 1Button.png|25px|link=1 button]] button: [[Special Attack]]
|-
*[[File:Wii 2Button.png|25px|link=2 button]] button: [[Attack]]
|[[File:Wii DPad.png|25px|class=invert|link=D-Pad]] Down (while crouching)||Platform Drop
*[[File:Wii 1Button.png|25px|link=1 button]]+[[File:Wii 2Button.png|25px|link=2 button]] button / Tap direction + [[File:Wii 2Button.png|25px|link=2 button]]: [[smash attack]]
|-
*Hold direction + [[File:Wii 2Button.png|25px|link=2 button]]: [[strong attack]]
|[[File:Wii DPad.png|25px|class=invert|link=D-Pad]] Left/Right||[[Walk]]
*[[File:Wii BButton.png|25px|link=B button]] button: [[Shield]]
|-
*[[File:Wii AButton.png|25px|link=A button]] button: Up [[taunt]]
|[[File:Wii DPad.png|25px|link=D-Pad]] Left/Right (double tap)|| [[Dash]]
*[[File:Wii AButton.png|25px|link=A button]] button (while crouching): Down taunt
|-
*[[File:Wii AButton.png|25px|link=A button]] button (while walking): Side taunt
|[[File:Wii 1Button.png|25px|link=1 button]]||[[Special Attack]]
*[[File:Wii MinusButton.png|25px|Link=Minus Button]] button / [[File:Wii BButton.png|25px|link=B button]] and [[File:Wii AButton.png|25px|link=A button]]: [[Grab]]
|-
*[[File:Wii HomeButton.png|25px|link=Home Button]]: Opens up the home menu, where the player can go to the Wii menu or reset ''Super Smash Bros. Brawl''. Can be used similar to pausing, however, one cannot enter the home menu during a pause.
|[[File:Wii 2Button.png|25px|link=2 button]]||[[Attack]]
|-
|[[File:Wii 1Button.png|25px|link=1 button]]+[[File:Wii 2Button.png|25px|link=2 button]] / Tap direction + [[File:Wii 2Button.png|25px|link=2 button]]||[[smash attack]]
|-
|Hold direction + [[File:Wii 2Button.png|25px|link=2 button]]||[[strong attack]]
|-
|[[File:Wii BButton.png|25px|link=B button]]||[[Shield]]
|-
|[[File:Wii AButton.png|25px|link=A button]]||Up [[taunt]]
|-
|[[File:Wii AButton.png|25px|link=A button]] (while crouching)||Down taunt
|-
|[[File:Wii AButton.png|25px|link=A button]] (while walking)||Side taunt
|-
|[[File:Wii MinusButton.png|25px|Link=Minus Button]] / [[File:Wii BButton.png|25px|link=B button]] + [[File:Wii AButton.png|25px|link=A button]]||[[Grab]]
|-
|[[File:Wii HomeButton.png|25px|link=Home Button]]||Home Menu
|}


'''Note:''' Because there is no way to avoid jumping when pressing Up for this control scheme, and [[tap jump]] cannot be turned off due to the lack of other jump buttons, the only way to use an [[up tilt]] is to be holding up while doing some other action.
'''Note:''' Because there is no way to avoid jumping when pressing Up for this control scheme, and [[tap jump]] cannot be turned off due to the lack of other jump buttons, the only way to use an [[up tilt]] is to be holding up while doing some other action.
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