Smash directional influence: Difference between revisions

Line 43: Line 43:
*ASDI has been removed altogether except for moves with an [[electric]], [[paralyze]], or [[crumple]] effect, further limiting its application. Oddly enough, it now applies twice against moves with these effects.
*ASDI has been removed altogether except for moves with an [[electric]], [[paralyze]], or [[crumple]] effect, further limiting its application. Oddly enough, it now applies twice against moves with these effects.
*For every five consecutive hits a character takes, the SDI distance for the next five hits is increased by 1.15×. As a result, the longer a character is trapped in a multi-hit attack, such as a [[rapid jab]], the easier it is to escape with SDI.
*For every five consecutive hits a character takes, the SDI distance for the next five hits is increased by 1.15×. As a result, the longer a character is trapped in a multi-hit attack, such as a [[rapid jab]], the easier it is to escape with SDI.
*If a character is hit at least 20 times, they are allowed to SDI upward even if on the ground, where vertical SDI is otherwise restricted, and thus go airborne. While this has very limited practical utility, it notably allows characters to escape {{SSBU|Isabelle}}'s "Wobbelle" setup, which involves her trapping opponents at the edge with repeated hits of her [[neutral attack]], due to its combination of low knockback and high [[hitstun]].
*If a character is hit at least 20 times, they are allowed to SDI upward even if the attack would keep them on the ground, which otherwise prevents vertical SDI, and thus go airborne. While this has very limited practical utility, it notably allows characters to escape {{SSBU|Isabelle}}'s "Wobbelle" setup, which involves her trapping opponents at the edge with repeated hits of her [[neutral attack]], due to its combination of low knockback and high [[hitstun]].
*Since version {{SSBU|4.0.0}}, characters with [[passive shield]]s (namely {{SSBU|Hero}}, {{SSBU|Link}}, {{SSBU|Toon Link}}, and {{SSBU|Young Link}}) can also shield SDI if they block a projectile with them.
*Since version {{SSBU|4.0.0}}, characters with [[passive shield]]s (namely {{SSBU|Hero}}, {{SSBU|Link}}, {{SSBU|Toon Link}}, and {{SSBU|Young Link}}) can also shield SDI if they block a projectile with them.