Bowser Jr. (SSB4)/Up tilt: Difference between revisions

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(added an overview for the move.)
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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:BowserJrUpTilt.gif|thumb|270px|Hitbox visualization showing Bowser Jr.'s up tilt.]]
[[File:BowserJrUpTilt.gif|thumb|270px|Hitbox visualization showing Bowser Jr.'s up tilt.]]
{{technical data}}
==Overview==
==Overview==
{{SSB4|Bowser Jr.}} leans back, swinging a large metal fork upwards. The attack deals 6% with low knockback, and combos into itself, up smash or up aerials. The attack, while disjointed, has notable trouble hitting smaller sized opponents, and makes for a bad [[out of shield]] option, as it fails to catch many landing animations. The disjoint makes it a decent anti air, although the weak damage and knockback doesn't allow the move to kill until very high percents. Thus, it is mainly used as a juggling tool or early percent combo tool, and not used quite often especially on grounded opponents due to its poor hitbox against them.
{{SSB4|Bowser Jr.}} leans back, swinging a large metal fork upwards. The attack deals 6% with low knockback, and combos into itself, up smash or up aerials. The attack, while disjointed, has notable trouble hitting smaller sized opponents, and makes for a bad [[out of shield]] option, as it fails to catch many landing animations. The disjoint makes it a decent anti air, although the weak damage and knockback doesn't allow the move to kill until very high percents. Thus, it is mainly used as a juggling tool or early percent combo tool, and not used quite often especially on grounded opponents due to its poor hitbox against them.


==Hitboxes==
==Hitboxes==
{| class="wikitable"
{{SSB4HitboxTableHeader}}
|-
{{SSB4HitboxTableRow
! Hitbox Index !! Originates From !! Damage !! Angle !! Knockback Scaling !! Fixed Knockback !! Base Knockback !! Radius !! X-Offset !! Y-Offset !! Z-Offset !! Effect !! Tripping Chance !! Freeze Frame Multiplier !! SDI Multiplier !! Shield Damage
|id=0
|-
|part=0
| 0 || Fork || 6% || 97 || 110 || 0 || 48 || 4.5 || 0 || 0 || 4 || Slash || None || 1 || 1 || 0
|damage=6%
|-
|angle=97
| 1 || Fork || 6% || 97 || 110 || 0 || 48 || 3 || 0 || 0 || -1 || Slash || None || 1 || 1 || 0
|bk=48
|ks=99
|fkv=0
|r=4.5
|bn=1044
|xpos=4.0 to 3.0
|ypos=0.0
|zpos=0.0 to 4.0
|type=Weapon
|effect=Slash
|SDI=1.0
|trip=0
|sfx=Slash
|slvl=M
}}
{{SSB4HitboxTableRow
|id=1
|part=0
|damage=6%
|angle=97
|bk=48
|ks=99
|fkv=0
|r=3.0
|bn=1044
|xpos=-1.0
|ypos=0.0
|zpos=0.0
|type=Weapon
|effect=Slash
|SDI=1.0
|trip=0
|sfx=Slash
|slvl=M
}}
|}
|}


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