Mario (universe): Difference between revisions

→‎Franchise description: Remember, MKLHC is another Mario Kart game for the Switch
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*'''3D Platforming''': The seminal ''{{s|mariowiki|Super Mario 64}}'' paved the way for 3D ''Mario'' platformers on each of the Nintendo home consoles that followed the Nintendo 64. In some ways, these are the "biggest" ''Mario'' releases; ''{{s|mariowiki|Super Mario Sunshine}}'' for the GameCube incorporated a radical gameplay twist in the form of the [[F.L.U.D.D.]] spraying device on Mario's back; a pair of ''{{s|mariowiki|Super Mario Galaxy}}'' games on the Wii placed all of the action on tightly spherical settings; and ''{{s|mariowiki|Super Mario 3D Land}}'' for the Nintendo 3DS and ''{{s|mariowiki|Super Mario 3D World}}'' for the Wii U, both of which exchanges the free-roaming world aspect for a more contained linear level design. The most recent game, ''{{s|mariowiki|Super Mario Odyssey}}'' for the Nintendo Switch, returns to the sandbox level design as seen in ''64'' and ''Sunshine''. Apart from ''3D Land/World'', these titles are themed on adventure and exploration, often thrusting Mario into unfamiliar locales; ''Sunshine'' is set on a [[mariowiki:Isle Delfino|faraway tropical island]], both ''Galaxy'' games take place in outer space, and ''Odyssey'' is pitched as a "globe-trotting adventure" that takes place in various kingdoms. For the ''Super Mario'' franchise's 35th anniversary, a compilation of remasters of the first three 3D platforming games, titled ''{{s|mariowiki|Super Mario 3D All-Stars}}'', will be available for Nintendo Switch from September 2020 to March 2021.  
*'''3D Platforming''': The seminal ''{{s|mariowiki|Super Mario 64}}'' paved the way for 3D ''Mario'' platformers on each of the Nintendo home consoles that followed the Nintendo 64. In some ways, these are the "biggest" ''Mario'' releases; ''{{s|mariowiki|Super Mario Sunshine}}'' for the GameCube incorporated a radical gameplay twist in the form of the [[F.L.U.D.D.]] spraying device on Mario's back; a pair of ''{{s|mariowiki|Super Mario Galaxy}}'' games on the Wii placed all of the action on tightly spherical settings; and ''{{s|mariowiki|Super Mario 3D Land}}'' for the Nintendo 3DS and ''{{s|mariowiki|Super Mario 3D World}}'' for the Wii U, both of which exchanges the free-roaming world aspect for a more contained linear level design. The most recent game, ''{{s|mariowiki|Super Mario Odyssey}}'' for the Nintendo Switch, returns to the sandbox level design as seen in ''64'' and ''Sunshine''. Apart from ''3D Land/World'', these titles are themed on adventure and exploration, often thrusting Mario into unfamiliar locales; ''Sunshine'' is set on a [[mariowiki:Isle Delfino|faraway tropical island]], both ''Galaxy'' games take place in outer space, and ''Odyssey'' is pitched as a "globe-trotting adventure" that takes place in various kingdoms. For the ''Super Mario'' franchise's 35th anniversary, a compilation of remasters of the first three 3D platforming games, titled ''{{s|mariowiki|Super Mario 3D All-Stars}}'', will be available for Nintendo Switch from September 2020 to March 2021.  


*'''Racing''': All high-profile ''Mario'' titles in this genre belong to an officially recognized sub-series called ''{{iw|mariowiki|Mario Kart|series}}''. Like several other ''Mario'' releases, the first ''Mario'' game in this genre, ''{{s|mariowiki|Super Mario Kart}}'' for the SNES, is credited for essentially popularizing a new genre in the video game industry, in this case the weapon and obstacle-based kart racing sub-genre. It is an unbroken Nintendo tradition to release one ''Mario Kart'' game for each and every major Nintendo home console and handheld system. The most recent console entry in the series is ''{{s|mariowiki|Mario Kart 8 Deluxe}}'' for the Nintendo Switch with a mobile game released in summer 2019, ''{{s|mariowiki|Mario Kart Tour}}''.
*'''Racing''': All high-profile ''Mario'' titles in this genre belong to an officially recognized sub-series called ''{{iw|mariowiki|Mario Kart|series}}''. Like several other ''Mario'' releases, the first ''Mario'' game in this genre, ''{{s|mariowiki|Super Mario Kart}}'' for the SNES, is credited for essentially popularizing a new genre in the video game industry, in this case the weapon and obstacle-based kart racing sub-genre. It is an unbroken Nintendo tradition to release one ''Mario Kart'' game for each and every major Nintendo home console and handheld system. The most recent console entry in the series is ''{{s|mariowiki|Mario Kart Live: Home Circuit}}'' for the Nintendo Switch with a mobile game released in summer 2019, ''{{s|mariowiki|Mario Kart Tour}}''.


*'''Party''': Yet another genre the ''Mario'' brand set the standard for for years to come, the first installment in the long-running ''{{iw|mariowiki|Mario Party|series}}'' series was created on the Nintendo 64 in 1999 by developer {{s|mariowiki|Hudson Soft}}, who worked on the series from the [[mariowiki:Mario Party|first]] up until the [[mariowiki:Mario Party 8|eighth]] home console entry. But following Hudson's acquisition and dissolving by [[Konami]] in the early 2010s, the development duties were passed on to the first-party team {{s|mariowiki|Nd Cube}}. A "best-of" compilation of 100 minigames from across the ten numbered installments, ''{{s|mariowiki|Mario Party: The Top 100}}'', was released on the Nintendo 3DS in 2017. In the ''Mario Party'' series, players roll the [[mariowiki:Dice Block|dice block]] to move characters across a board like in a board game, then compete in one of many dozens of available {{s|mariowiki|minigames}} to amass a high currency total and purchase a means of winning, typically {{iw|mariowiki|Star|Mario Party series}}s. The most recent entry is ''{{s|mariowiki|Super Mario Party}}'' for the Nintendo Switch, effectively a return to form for the franchise in a similar style to the first eight console entries.
*'''Party''': Yet another genre the ''Mario'' brand set the standard for for years to come, the first installment in the long-running ''{{iw|mariowiki|Mario Party|series}}'' series was created on the Nintendo 64 in 1999 by developer {{s|mariowiki|Hudson Soft}}, who worked on the series from the [[mariowiki:Mario Party|first]] up until the [[mariowiki:Mario Party 8|eighth]] home console entry. But following Hudson's acquisition and dissolving by [[Konami]] in the early 2010s, the development duties were passed on to the first-party team {{s|mariowiki|Nd Cube}}. A "best-of" compilation of 100 minigames from across the ten numbered installments, ''{{s|mariowiki|Mario Party: The Top 100}}'', was released on the Nintendo 3DS in 2017. In the ''Mario Party'' series, players roll the [[mariowiki:Dice Block|dice block]] to move characters across a board like in a board game, then compete in one of many dozens of available {{s|mariowiki|minigames}} to amass a high currency total and purchase a means of winning, typically {{iw|mariowiki|Star|Mario Party series}}s. The most recent entry is ''{{s|mariowiki|Super Mario Party}}'' for the Nintendo Switch, effectively a return to form for the franchise in a similar style to the first eight console entries.
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