Piranha Plant (SSBU): Difference between revisions

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Spirit Name Standardization
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==Attributes==
==Attributes==
Piranha Plant is a [[heavyweight]] fighter with below-average mobility and effective anti-air tools. Compared to other heavyweights, it fits in the mold of an archetypal heavyweight: while its [[dash]]ing speed is average and its [[gravity]] is very high, it has a slow [[walk]]ing speed, [[air acceleration]], and [[air speed]], and a fast [[falling speed]].  
Piranha Plant is a [[heavyweight]] fighter with below-average mobility and effective anti-air tools. Compared to other heavyweights, it fits in the mold of an archetypal heavyweight: while its [[dash]]ing speed is average and its [[gravity]] is very high, it has a slow [[walk]]ing speed, [[air acceleration]], and [[air speed]], and a fast [[falling speed]].


One of Piranha Plant's most effective strengths is its diverse special moves. Its neutral special, [[Ptooie]], is a unique projectile that can be tossed in either direction or held in the air as a good anti-air option, and a good trading tool due to its power and [[transcendent priority]]. [[Poison Breath]] is a slow-moving projectile that does not make opponents flinch, but deals massive damage, especially when fully charged; opponents must be very wary of it, making it a good area-denial tool. Its recovery, [[Piranhacopter]], has hitboxes beside itself and travels a great distance, pairing well with Piranha Plant's heavy weight and fast falling speed to give it excellent survivability. Its down special, [[Long-Stem Strike]], grants [[super armor]] during its pot phase and tremendous range when fully charged, at the cost of extending its hurtbox significantly.
One of Piranha Plant's most effective strengths is its diverse special moves. Its neutral special, [[Ptooie]], is a unique projectile that can be tossed in either direction or held in the air as a good anti-air option, and a good trading tool due to its power and [[transcendent priority]]. [[Poison Breath]] is a slow-moving projectile that does not make opponents flinch, but deals massive damage, especially when fully charged; opponents must be very wary of it, making it a good area-denial tool. Its recovery, [[Piranhacopter]], has hitboxes beside itself and travels a great distance, pairing well with Piranha Plant's heavy weight and fast falling speed to give it excellent survivability. Its down special, [[Long-Stem Strike]], grants [[super armor]] during its pot phase and tremendous range when fully charged, at the cost of extending its hurtbox significantly.
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|dashdmg=10% (clean), 7% (late)
|dashdmg=10% (clean), 7% (late)
|dashdesc=Performs a "dropkick" using its pot/pipe. Usually used to tech-chase opponents, or punish from farther distances when Ptooie is too slow. Despite the animation, it struggles to kill even at very high percents.
|dashdesc=Performs a "dropkick" using its pot/pipe. Usually used to tech-chase opponents, or punish from farther distances when Ptooie is too slow. Despite the animation, it struggles to kill even at very high percents.
|fsmashname=Prickly Swing  
|fsmashname=Prickly Swing
|fsmashdmg={{ChargedSmashDmgSSBU|19}} (head), {{ChargedSmashDmgSSBU|15}} (stem)
|fsmashdmg={{ChargedSmashDmgSSBU|19}} (head), {{ChargedSmashDmgSSBU|15}} (stem)
|fsmashdesc=The Piranha Plant turns into a {{s|mariowiki|Prickly Piranha Plant}} from ''Super Mario Galaxy'' and headbutts forward. Its head is intangible for as long as the hitboxes are out. It has a sweetspot on its head. While its startup is rather slow, it is respectively powerful, with the sweetspot KOing middleweights at the edge of Final Destination at around 65%, while the sourspot can KO at around 84%.
|fsmashdesc=The Piranha Plant turns into a {{s|mariowiki|Prickly Piranha Plant}} from ''Super Mario Galaxy'' and headbutts forward. Its head is intangible for as long as the hitboxes are out. It has a sweetspot on its head. While its startup is rather slow, it is respectively powerful, with the sweetspot KOing middleweights at the edge of Final Destination at around 65%, while the sourspot can KO at around 84%.
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|fairdmg={{ShortHopDmgSSBU|11}} (pot), {{ShortHopDmgSSBU|9}} (body)
|fairdmg={{ShortHopDmgSSBU|11}} (pot), {{ShortHopDmgSSBU|9}} (body)
|fairdesc=The Piranha Plant swings its pot/pipe upwards in front of itself. A useful edgeguarding tool, as it has wide range and respectable damage and knockback when sweetspotted. Its main drawbacks, however, come from its high landing lag and auto-cancel window, making it quite unsafe to use often. As of the 8.0.0 update, forward aerial's startup lag and autocancel window were improved, allowing it to hit ground opponents more consistently out of a short hop.
|fairdesc=The Piranha Plant swings its pot/pipe upwards in front of itself. A useful edgeguarding tool, as it has wide range and respectable damage and knockback when sweetspotted. Its main drawbacks, however, come from its high landing lag and auto-cancel window, making it quite unsafe to use often. As of the 8.0.0 update, forward aerial's startup lag and autocancel window were improved, allowing it to hit ground opponents more consistently out of a short hop.
|bairname=Fire Breath  
|bairname=Fire Breath
|bairdmg={{ShortHopDmgSSBU|14.5}}
|bairdmg={{ShortHopDmgSSBU|14.5}}
|bairdesc=The Piranha Plant turns around and spits out a burst of fire. Its slowest aerial, but it is also its strongest, KOing middleweights at around 86% from the edge of Final Destination. It has a very high amount of ending lag, making it potentially risky to use against offstage opponents, as Piranha Plant will be at risk of [[self-destruct]]ing. Fire Piranha Plants originated in ''Super Mario Bros. 3''.
|bairdesc=The Piranha Plant turns around and spits out a burst of fire. Its slowest aerial, but it is also its strongest, KOing middleweights at around 86% from the edge of Final Destination. It has a very high amount of ending lag, making it potentially risky to use against offstage opponents, as Piranha Plant will be at risk of [[self-destruct]]ing. Fire Piranha Plants originated in ''Super Mario Bros. 3''.
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|uairdmg={{ShortHopDmgSSBU|10}}
|uairdmg={{ShortHopDmgSSBU|10}}
|uairdesc=An upwards headbutt. It is Piranha Plant's fastest aerial, and the only one that can autocancel in a short hop, which makes it a decent juggler with the assistance of platforms. However, due to the move having only 3 active frames and a small hitbox that only exists on its head, it can often whiff due to the deceptive animation. As of the 8.0.0 update, up aerial is now disjointed due to Piranha Plant's head being intangible while the move is active, and its knockback has been substantially increased to the point it is a reliable KO move, as it can KO at ground level at 150% and as low as 115% near the top platform of Battlefield.
|uairdesc=An upwards headbutt. It is Piranha Plant's fastest aerial, and the only one that can autocancel in a short hop, which makes it a decent juggler with the assistance of platforms. However, due to the move having only 3 active frames and a small hitbox that only exists on its head, it can often whiff due to the deceptive animation. As of the 8.0.0 update, up aerial is now disjointed due to Piranha Plant's head being intangible while the move is active, and its knockback has been substantially increased to the point it is a reliable KO move, as it can KO at ground level at 150% and as low as 115% near the top platform of Battlefield.
|dairname=Flowerpot Meteor  
|dairname=Flowerpot Meteor
|dairdmg={{ShortHopDmgSSBU|11}} (clean), {{ShortHopDmgSSBU|9}} (late)
|dairdmg={{ShortHopDmgSSBU|11}} (clean), {{ShortHopDmgSSBU|9}} (late)
|dairdesc=The Piranha Plant flips then stomps below itself with its pot/pipe. Sweetspots at the bottom of the pot, which will meteor smash rather powerfully. It has very fast startup compared to most meteor smashes, coming out on frame 9, although the sourspot is prioritized over the meteor hitbox, making it difficult to land.
|dairdesc=The Piranha Plant flips then stomps below itself with its pot/pipe. Sweetspots at the bottom of the pot, which will meteor smash rather powerfully. It has very fast startup compared to most meteor smashes, coming out on frame 9, although the sourspot is prioritized over the meteor hitbox, making it difficult to land.
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|dsname=Long-Stem Strike
|dsname=Long-Stem Strike
|dsdmg=8.4% (uncharged, close), 12% (uncharged, far), 18.2% (fully charged, close), 26% (fully charged, far)
|dsdmg=8.4% (uncharged, close), 12% (uncharged, far), 18.2% (fully charged, close), 26% (fully charged, far)
|dsdesc=The Piranha Plant retreats into its pot/pipe and extends outward to bite opponents in the direction aimed. This also extends the character’s hurtbox. Piranha Plant can move its pot to aim in one direction while charging, though it is not possible to switch directions after doing so. Piranha Plant gains damage-based [[heavy armor]] (tanks up to 15%) and decreases damage slightly during the charge, and has [[intangibility]] on its head during the bite. A deadly edgeguarding tool due to its aforementioned absurdly high reach and power, notably when fully charged. Its hitbox is also large enough to hit ledge hanging opponents, and also deals high shield damage, depleting more than half a shield at full charge. However, the full extension significantly extends Piranha Plant's hurtbox, making it possible to hit it from afar when timed correctly. Likely a reference to {{s|mariowiki|Elasto-Piranha}}s or {{s|mariowiki|Stalking Piranha Plant}}s.  
|dsdesc=The Piranha Plant retreats into its pot/pipe and extends outward to bite opponents in the direction aimed. This also extends the character’s hurtbox. Piranha Plant can move its pot to aim in one direction while charging, though it is not possible to switch directions after doing so. Piranha Plant gains damage-based [[heavy armor]] (tanks up to 15%) and decreases damage slightly during the charge, and has [[intangibility]] on its head during the bite. A deadly edgeguarding tool due to its aforementioned absurdly high reach and power, notably when fully charged. Its hitbox is also large enough to hit ledge hanging opponents, and also deals high shield damage, depleting more than half a shield at full charge. However, the full extension significantly extends Piranha Plant's hurtbox, making it possible to hit it from afar when timed correctly. Likely a reference to {{s|mariowiki|Elasto-Piranha}}s or {{s|mariowiki|Stalking Piranha Plant}}s.
|fsname=Petey Piranha
|fsname=Petey Piranha
|fspage=Petey Piranha (Final Smash)
|fspage=Petey Piranha (Final Smash)
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==In competitive play==
==In competitive play==
Despite having received noticeable attention due to its unexpected inclusion, Piranha Plant's representation has been low at tournaments. This is due to its noticeable susceptibility to combos as well as sub-par mobility and approach options. In spite of its versatile projectile and recovery, many professionals consider Piranha Plant to be a low-mid tier character.  
Despite having received noticeable attention due to its unexpected inclusion, Piranha Plant's representation has been low at tournaments. This is due to its noticeable susceptibility to combos as well as sub-par mobility and approach options. In spite of its versatile projectile and recovery, many professionals consider Piranha Plant to be a low-mid tier character.


Piranha Plant's representation improved around the summer of 2019 thanks to dedicated mains such as {{Sm|Brood}}, {{Sm|Lucky|p=Minnesota}}, and {{Sm|Greward}} placing well at national tournaments. Brood in particular has brought forth more discussion over the character's true viability as a result of placing 2nd at {{Trn|Umebura SP 4}}. In addition, {{Sm|ESAM}} put out a video of where he reconsiders Piranha Plant's standing, believing that it is now a mid tier character, while {{Sm|ZeRo}} recently put out a tier list claiming Piranha Plant is potentially high tier. In the current meta however, Brood has dropped Piranha Plant in favor of {{SSBU|Banjo & Kazooie}}, leaving Piranha Plant's representation relatively stagnant once again, even with previous updates giving numerous buffs. As a result, Piranha Plant's current standing in the meta is up to debate.
Piranha Plant's representation improved around the summer of 2019 thanks to dedicated mains such as {{Sm|Brood}}, {{Sm|Lucky|p=Minnesota}}, and {{Sm|Greward}} placing well at national tournaments. Brood in particular has brought forth more discussion over the character's true viability as a result of placing 2nd at {{Trn|Umebura SP 4}}. In addition, {{Sm|ESAM}} put out a video of where he reconsiders Piranha Plant's standing, believing that it is now a mid tier character, while {{Sm|ZeRo}} recently put out a tier list claiming Piranha Plant is potentially high tier. In the current meta however, Brood has dropped Piranha Plant in favor of {{SSBU|Banjo & Kazooie}}, leaving Piranha Plant's representation relatively stagnant once again, even with previous updates giving numerous buffs. As a result, Piranha Plant's current standing in the meta is up to debate.
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*{{Sm|BestNess|USA}} (#43) - Has a Piranha Plant secondary. Placed 5th at {{Trn|LAN King Smash Royale XI}} with Piranha Plant as one of his characters.
*{{Sm|BestNess|USA}} (#43) - Has a Piranha Plant secondary. Placed 5th at {{Trn|LAN King Smash Royale XI}} with Piranha Plant as one of his characters.
*{{Sm|DiZ|USA}} - One of the best Piranha Plant players in the United States. Placed 2nd at {{Trn|GatorLAN Spring 2019}}, 13th at {{Trn|GatorLAN Fall 2019}}, 25th at {{Trn|Tampa Never Sleeps 8}}, 33rd at {{Trn|Glitch 7 - Minus World}} and 49th at {{Trn|GatorLAN Spring 2020}}. He has taken sets off of players such as {{Sm|Rideae}}, {{Sm|saj}}, and {{Sm|dyr}}.
*{{Sm|DiZ|USA}} - One of the best Piranha Plant players in the United States. Placed 2nd at {{Trn|GatorLAN Spring 2019}}, 13th at {{Trn|GatorLAN Fall 2019}}, 25th at {{Trn|Tampa Never Sleeps 8}}, 33rd at {{Trn|Glitch 7 - Minus World}} and 49th at {{Trn|GatorLAN Spring 2020}}. He has taken sets off of players such as {{Sm|Rideae}}, {{Sm|saj}}, and {{Sm|dyr}}.
*{{Sm|Greward|Spain}} - The best Piranha Plant player in Europe. Placed 7th at {{Trn|Codec Call 4}}, 13th at {{Trn|Ultimate Fighting Arena 2019}}, 17th at {{Trn|Albion 4}}, 25th at {{Trn|Tech Republic IV}}, and 49th at {{Trn|Syndicate 2019}}. Has wins over {{Sm|Elexiao}} and {{Sm|Afro Smash}}.  
*{{Sm|Greward|Spain}} - The best Piranha Plant player in Europe. Placed 7th at {{Trn|Codec Call 4}}, 13th at {{Trn|Ultimate Fighting Arena 2019}}, 17th at {{Trn|Albion 4}}, 25th at {{Trn|Tech Republic IV}}, and 49th at {{Trn|Syndicate 2019}}. Has wins over {{Sm|Elexiao}} and {{Sm|Afro Smash}}.
*{{Sm|Lucky|USA|p=Minnesota}} - One of the best Piranha Plant players in the United States. Placed 9th at {{Trn|Midwest Arena 2}}, 13th at {{Trn|Overextend}}, 17th at {{Trn|Be Mine?}}, 25th at {{Trn|Super Ascension}}, 33rd at {{Trn|Glitch 7}}, 49th at {{Trn|Smash 'N' Splash 5}}.
*{{Sm|Lucky|USA|p=Minnesota}} - One of the best Piranha Plant players in the United States. Placed 9th at {{Trn|Midwest Arena 2}}, 13th at {{Trn|Overextend}}, 17th at {{Trn|Be Mine?}}, 25th at {{Trn|Super Ascension}}, 33rd at {{Trn|Glitch 7}}, 49th at {{Trn|Smash 'N' Splash 5}}.
*{{Sm|Purisky|Japan}} - Co-mains Piranha Plant and {{SSBU|Jigglypuff}}. Placed 9th at {{Trn|Hirosuma 13}}, {{Trn|Yamabura SP 2}}, and {{Trn|Yamabura SP 3}}, and also 13th at {{Trn|Hirosuma 15}}.  
*{{Sm|Purisky|Japan}} - Co-mains Piranha Plant and {{SSBU|Jigglypuff}}. Placed 9th at {{Trn|Hirosuma 13}}, {{Trn|Yamabura SP 2}}, and {{Trn|Yamabura SP 3}}, and also 13th at {{Trn|Hirosuma 15}}.
*{{Sm|Rai|Japan}} - One of the best Piranha Plant players in Japan. Placed 17th at {{Trn|Umebura SP 4}} and 33rd at {{Trn|Umebura SP 6}}, with wins over {{Sm|OCEAN}} and {{Sm|Compact}}.
*{{Sm|Rai|Japan}} - One of the best Piranha Plant players in Japan. Placed 17th at {{Trn|Umebura SP 4}} and 33rd at {{Trn|Umebura SP 6}}, with wins over {{Sm|OCEAN}} and {{Sm|Compact}}.
*{{Sm|Yiazmat Goth|Belgium}} - Placed 13th at {{Trn|4 Seasons Tournament: Winter 2020}} and 17th at {{Trn|European SEL Clash}}.
*{{Sm|Yiazmat Goth|Belgium}} - Placed 13th at {{Trn|4 Seasons Tournament: Winter 2020}} and 17th at {{Trn|European SEL Clash}}.
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==[[Spirit]]==
==[[Spirit]]==
Piranha Plant's Fighter Spirit can be obtained by completing [[Classic Mode]]. It is also available periodically for purchase in the shop for 300 coins, only after Piranha Plant itself is downloaded. Unlocking Piranha Plant in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces it with its artwork in ''Ultimate''.
Piranha Plant's fighter spirit can be obtained by completing [[Classic Mode]]. It is also available periodically for purchase in the shop for 300 coins, only after Piranha Plant itself is downloaded. Unlocking Piranha Plant in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each fighter spirit has an alternate version that replaces it with its artwork in ''Ultimate''.


<center>
<center>
<gallery>
<gallery>
Piranha Plant.png|1303. '''''Piranha Plant'''''
SSBU spirit Piranha Plant.png|1303. '''''Piranha Plant'''''
</gallery>
</gallery>
</center>
</center>


==In Spirit Battles==
==In Spirit Battles==
Piranha Plant is currently not featured in any spirit battles.
Piranha Plant is currently not featured in any Spirit Battles.


==[[Alternate costume (SSBU)#Piranha Plant|Alternate costumes]]==
==[[Alternate costume (SSBU)#Piranha Plant|Alternate costumes]]==
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SSBU Piranha Plant Number.png|Piranha Plant's fighter card.
SSBU Piranha Plant Number.png|Piranha Plant's fighter card.
Piranha Plant unlock notice SSBU.jpg|Piranha Plant's unlock notice after downloading it from the Nintendo eShop.
Piranha Plant unlock notice SSBU.jpg|Piranha Plant's unlock notice after downloading it from the Nintendo eShop.
Piranha Plant Third Jump.gif|Piranha Plant's Unused Third Jump (can be accessed using the Ho-Oh spirit.)  
Piranha Plant Third Jump.gif|Piranha Plant's Unused Third Jump (can be accessed using the Ho-Oh spirit.)
SSBUWebsitePiranhaPlant1.jpg|Piranha Plant attacking {{SSBU|Wario}} eating a [[Maxim Tomato]] on [[Skyloft]].
SSBUWebsitePiranhaPlant1.jpg|Piranha Plant attacking {{SSBU|Wario}} eating a [[Maxim Tomato]] on [[Skyloft]].
SSBUWebsitePiranhaPlant2.jpg|Piranha Plant using [[Ptooie]] at {{SSBU|Chrom}} on [[Halberd]].
SSBUWebsitePiranhaPlant2.jpg|Piranha Plant using [[Ptooie]] at {{SSBU|Chrom}} on [[Halberd]].
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**Whose [[Final Smash]] is not cinematic.
**Whose [[Final Smash]] is not cinematic.
***Whose Final Smash will still play out in full even if no one is caught in the initial hit.
***Whose Final Smash will still play out in full even if no one is caught in the initial hit.
**To have a fighter showcase video on the official website, likely due to being revealed before release.  
**To have a fighter showcase video on the official website, likely due to being revealed before release.
**To have received a unique [[Palutena's Guidance]] conversation in the game it was DLC in, as other ''Ultimate'' downloadable fighters (specifically those from the Fighters Passes) have a generic conversation that was previously used by the ''Smash 4'' DLC characters.
**To have received a unique [[Palutena's Guidance]] conversation in the game it was DLC in, as other ''Ultimate'' downloadable fighters (specifically those from the Fighters Passes) have a generic conversation that was previously used by the ''Smash 4'' DLC characters.
**Who shares a [[victory fanfare]] with another fighter ({{SSBU|Bowser}} and Bowser Jr.).
**Who shares a [[victory fanfare]] with another fighter ({{SSBU|Bowser}} and Bowser Jr.).
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*Piranha Plant is the only fighter to have ever made an appearance as an item, appearing as such in ''Mario Kart 8''.
*Piranha Plant is the only fighter to have ever made an appearance as an item, appearing as such in ''Mario Kart 8''.
*On the [[character selection screen]], Piranha Plant's icon in the Japanese version shows its name within only one row, while in the English version it is shown with two rows. This trait is shared with {{SSBU|Captain Falcon}}, {{SSBU|Mr. Game & Watch}}, {{SSBU|Zero Suit Samus}}, {{SSBU|Pokémon Trainer}}, {{SSBU|Wii Fit Trainer}}, {{SSBU|Rosalina & Luma}}, the {{SSBU|Mii Fighter}}s, and {{SSBU|Banjo & Kazooie}}.
*On the [[character selection screen]], Piranha Plant's icon in the Japanese version shows its name within only one row, while in the English version it is shown with two rows. This trait is shared with {{SSBU|Captain Falcon}}, {{SSBU|Mr. Game & Watch}}, {{SSBU|Zero Suit Samus}}, {{SSBU|Pokémon Trainer}}, {{SSBU|Wii Fit Trainer}}, {{SSBU|Rosalina & Luma}}, the {{SSBU|Mii Fighter}}s, and {{SSBU|Banjo & Kazooie}}.
**Piranha Plant’s image in the character selection screen is lower then the English version of the icon.  
**Piranha Plant’s image in the character selection screen is lower then the English version of the icon.
*Piranha Plant is the first non-''Pokémon'' fighter to be referred to with exclusively gender-neutral pronouns.
*Piranha Plant is the first non-''Pokémon'' fighter to be referred to with exclusively gender-neutral pronouns.
*Piranha Plant is one of two fighters to have a victory pose that features another playable fighter (Mario). The other is [[Robin]], whose victory pose features [[Chrom]].
*Piranha Plant is one of two fighters to have a victory pose that features another playable fighter (Mario). The other is [[Robin]], whose victory pose features [[Chrom]].
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*The splash art for Piranha Plant is so far the only one that uses a font other than DF Gothic Japanese, which has been used in every other character reveal splash art since ''Super Smash Bros. 4''.
*The splash art for Piranha Plant is so far the only one that uses a font other than DF Gothic Japanese, which has been used in every other character reveal splash art since ''Super Smash Bros. 4''.
*Piranha Plant's "eye glint" effect for pre-match splash screens and its HUD icon for Final Smashes is applied differently from other fighters, as it has no eyes; the twinkle effect is applied to one of its teeth instead.
*Piranha Plant's "eye glint" effect for pre-match splash screens and its HUD icon for Final Smashes is applied differently from other fighters, as it has no eyes; the twinkle effect is applied to one of its teeth instead.
*Datamining Piranha Plant's character data reveals some interesting information:  
*Datamining Piranha Plant's character data reveals some interesting information:
**Some of {{SSBU|Bowser Jr.}}'s motion files can be found in Piranha Plant's character data, indicating that some of Piranha Plant's animations are taken from him. <ref>https://twitter.com/Meshima_/status/1091183862967726080</ref>
**Some of {{SSBU|Bowser Jr.}}'s motion files can be found in Piranha Plant's character data, indicating that some of Piranha Plant's animations are taken from him. <ref>https://twitter.com/Meshima_/status/1091183862967726080</ref>
**Files indicate that Piranha Plant was programmed with three jumps, including animations; however, it was removed before release, with the day one patch streamlining its jumps to two. <ref>https://nintendosoup.com/piranha-plant-was-nerfed-before-it-was-added-into-super-smash-bros-ultimate/</ref>
**Files indicate that Piranha Plant was programmed with three jumps, including animations; however, it was removed before release, with the day one patch streamlining its jumps to two. <ref>https://nintendosoup.com/piranha-plant-was-nerfed-before-it-was-added-into-super-smash-bros-ultimate/</ref>
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*Piranha Plant is currently one of three DLC characters to not share a weight value with another character, the others being Joker and Hero.
*Piranha Plant is currently one of three DLC characters to not share a weight value with another character, the others being Joker and Hero.
*In the victory animation featuring Mario, the game’s “whoosh” sound effect can be heard when he flies away.
*In the victory animation featuring Mario, the game’s “whoosh” sound effect can be heard when he flies away.
*Piranha Plant is currently one of two characters not to appear in any Spirit battles, the other being {{SSBU|Terry}}.
*Piranha Plant is currently one of two characters not to appear in any Spirit Battles, the other being {{SSBU|Terry}}.


==References==
==References==
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