Mario (universe): Difference between revisions

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*'''2D Platforming''': The genre most closely associated with the ''Mario'' brand, which was begun by ''{{s|mariowiki|Super Mario Bros.}}'' for the NES. These are linear side-scrollers that follow the same basic formula, for the most part (the Western ''{{s|mariowiki|Super Mario Bros. 2}}'' played very differently because it was a ''Mario''-series conversion of an unrelated game named ''{{s|mariowiki|Yume Kōjō: Doki Doki Panic}}''). While there was an extended period where new ''Mario'' games were no longer two-dimensional platformers, a sub-series focused on the official return to the 2D platforming formula, ''{{s|mariowiki|New Super Mario Bros.}}'', began releasing for each of the most recent Nintendo platforms, starting with the Nintendo DS in 2006 and going on until 2019’s ''{{s|mariowiki|New Super Mario Bros. U Deluxe}}'' for the Nintendo Switch. In celebration of the 2D series’s 30th anniversary, ''[[Super Mario Maker]]'' was released in September 2015 for the Wii U, in which players can create and share their own 2D Mario levels online for others to play. In addition, the game featured a robust online feature-set with a multitude of options for finding courses and creators, all of which were only added to with subsequent update patches. A Nintendo 3DS port was released in December 2016 and an expanded sequel for the Switch, aptly titled ''Super Mario Maker 2'', was released in June 2019.
*'''2D Platforming''': The genre most closely associated with the ''Mario'' brand, which was begun by ''{{s|mariowiki|Super Mario Bros.}}'' for the NES. These are linear side-scrollers that follow the same basic formula, for the most part (the Western ''{{s|mariowiki|Super Mario Bros. 2}}'' played very differently because it was a ''Mario''-series conversion of an unrelated game named ''{{s|mariowiki|Yume Kōjō: Doki Doki Panic}}''). While there was an extended period where new ''Mario'' games were no longer two-dimensional platformers, a sub-series focused on the official return to the 2D platforming formula, ''{{s|mariowiki|New Super Mario Bros.}}'', began releasing for each of the most recent Nintendo platforms, starting with the Nintendo DS in 2006 and going on until 2019’s ''{{s|mariowiki|New Super Mario Bros. U Deluxe}}'' for the Nintendo Switch. In celebration of the 2D series’s 30th anniversary, ''[[Super Mario Maker]]'' was released in September 2015 for the Wii U, in which players can create and share their own 2D Mario levels online for others to play. In addition, the game featured a robust online feature-set with a multitude of options for finding courses and creators, all of which were only added to with subsequent update patches. A Nintendo 3DS port was released in December 2016 and an expanded sequel for the Switch, aptly titled ''Super Mario Maker 2'', was released in June 2019.


*'''3D Platforming''': The seminal ''{{s|mariowiki|Super Mario 64}}'' paved the way for 3D ''Mario'' platformers on each of the Nintendo home consoles that followed the Nintendo 64. In some ways, these are the "biggest" ''Mario'' releases; ''{{s|mariowiki|Super Mario Sunshine}}'' for the GameCube incorporated a radical gameplay twist in the form of the [[F.L.U.D.D.]] spraying device on Mario's back; a pair of ''{{s|mariowiki|Super Mario Galaxy}}'' games on the Wii placed all of the action on tightly spherical settings; and ''{{s|mariowiki|Super Mario 3D Land}}'' for the Nintendo 3DS and ''{{s|mariowiki|Super Mario 3D World}}'' for the Wii U, both of which exchanges the free-roaming world aspect for a more contained linear level design. The most recent game, ''{{s|mariowiki|Super Mario Odyssey}}'' for the Nintendo Switch, returns to the sandbox level design as seen in ''64'' and ''Sunshine''. Apart from ''3D Land/World'', these titles are themed on adventure and exploration, often thrusting Mario into unfamiliar locales; ''Sunshine'' is set on a [[mariowiki:Isle Delfino|faraway tropical island]], both ''Galaxy'' games take place in outer space, and ''Odyssey'' is pitched as a "globe-trotting adventure" that takes place in various kingdoms. For the Super Mario Bros game’s 35th anniversary Nintendo will make Super Mario 3D Allstars for Nintendo Switch.  
*'''3D Platforming''': The seminal ''{{s|mariowiki|Super Mario 64}}'' paved the way for 3D ''Mario'' platformers on each of the Nintendo home consoles that followed the Nintendo 64. In some ways, these are the "biggest" ''Mario'' releases; ''{{s|mariowiki|Super Mario Sunshine}}'' for the GameCube incorporated a radical gameplay twist in the form of the [[F.L.U.D.D.]] spraying device on Mario's back; a pair of ''{{s|mariowiki|Super Mario Galaxy}}'' games on the Wii placed all of the action on tightly spherical settings; and ''{{s|mariowiki|Super Mario 3D Land}}'' for the Nintendo 3DS and ''{{s|mariowiki|Super Mario 3D World}}'' for the Wii U, both of which exchanges the free-roaming world aspect for a more contained linear level design. The most recent game, ''{{s|mariowiki|Super Mario Odyssey}}'' for the Nintendo Switch, returns to the sandbox level design as seen in ''64'' and ''Sunshine''. Apart from ''3D Land/World'', these titles are themed on adventure and exploration, often thrusting Mario into unfamiliar locales; ''Sunshine'' is set on a [[mariowiki:Isle Delfino|faraway tropical island]], both ''Galaxy'' games take place in outer space, and ''Odyssey'' is pitched as a "globe-trotting adventure" that takes place in various kingdoms. For the ''Super Mario'' franchise's 35th anniversary, a compilation of the first three 3D platforming games titled ''Super Mario 3D All-Stars'' will be available for Nintendo Switch.  


*'''Racing''': All high-profile ''Mario'' titles in this genre belong to an officially recognized sub-series called ''{{iw|mariowiki|Mario Kart|series}}''. Like several other ''Mario'' releases, the first ''Mario'' game in this genre, ''{{s|mariowiki|Super Mario Kart}}'' for the SNES, is credited for essentially popularizing a new genre in the video game industry, in this case the weapon and obstacle-based kart racing sub-genre. It is an unbroken Nintendo tradition to release one ''Mario Kart'' game for each and every major Nintendo home console and handheld system. The most recent console entry in the series is ''{{s|mariowiki|Mario Kart 8 Deluxe}}'' for the Nintendo Switch with a mobile game released in summer 2019, ''{{s|mariowiki|Mario Kart Tour}}''.
*'''Racing''': All high-profile ''Mario'' titles in this genre belong to an officially recognized sub-series called ''{{iw|mariowiki|Mario Kart|series}}''. Like several other ''Mario'' releases, the first ''Mario'' game in this genre, ''{{s|mariowiki|Super Mario Kart}}'' for the SNES, is credited for essentially popularizing a new genre in the video game industry, in this case the weapon and obstacle-based kart racing sub-genre. It is an unbroken Nintendo tradition to release one ''Mario Kart'' game for each and every major Nintendo home console and handheld system. The most recent console entry in the series is ''{{s|mariowiki|Mario Kart 8 Deluxe}}'' for the Nintendo Switch with a mobile game released in summer 2019, ''{{s|mariowiki|Mario Kart Tour}}''.