Ω form: Difference between revisions

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**Likewise, during ''[[Brawl]]''‘s reveal during E3 2006; {{SSBB|Mario}}, {{SSBB|Link}}, {{SSBB|Pikachu}}, and {{SSBB|Kirby}} were seen fighting on a variant of {{SSBB|Battlefield}} without the smaller platforms. This was 8 years prior to the announcement or addition of Ω forms.
**Likewise, during ''[[Brawl]]''‘s reveal during E3 2006; {{SSBB|Mario}}, {{SSBB|Link}}, {{SSBB|Pikachu}}, and {{SSBB|Kirby}} were seen fighting on a variant of {{SSBB|Battlefield}} without the smaller platforms. This was 8 years prior to the announcement or addition of Ω forms.
*In ''Smash 4'', [[Suzaku Castle]] is the only stage to retain interactive elements from its original form in its Ω form, as the signs that appear behind the fighters can still be destroyed. Since these signs merely break when an attack occurs nearby, and do not physically interact with the fighters, they do not affect gameplay.
*In ''Smash 4'', [[Suzaku Castle]] is the only stage to retain interactive elements from its original form in its Ω form, as the signs that appear behind the fighters can still be destroyed. Since these signs merely break when an attack occurs nearby, and do not physically interact with the fighters, they do not affect gameplay.
*The platforms fought on in the Ω versions of [[Corneria]] and [[Venom]] are identical, reflecting the fact that both stages have players fighting on the [[Great Fox]] in their standard forms.
*The platforms fought on in the Ω forms of [[Corneria]] and [[Venom]] are identical, reflecting the fact that both stages have players fighting on the [[Great Fox]] in their standard forms. Not including Big Battlefield, this is the only case in which 2 stages share the same main platform in their Ω forms.
**The main platforms for Brinstar and Brinstar Depths, as well as Big Blue and Port Town Aero Dive, are very similar in design, however in both cases there are minor differences between them.
*When playing with more than four fighters on a stage's Ω form, the stage will be scaled a bit larger (1.5× larger in Ultimate).However, the stage will not be scaled larger when playing with more than four fighters on a [[Special Orders]] battle in ''for Wii U''.
*When playing with more than four fighters on a stage's Ω form, the stage will be scaled a bit larger (1.5× larger in Ultimate).However, the stage will not be scaled larger when playing with more than four fighters on a [[Special Orders]] battle in ''for Wii U''.
*The Final Destination in the [[E3 2018|E3 2018 Demo]] for ''[[Super Smash Bros. Ultimate]]''  was the Ω form of [[Battlefield (SSBU)|Battlefield]], as the game's real {{SSBU|Final Destination}} stage was likely not finished at the time of initial demo.
*The Final Destination in the [[E3 2018|E3 2018 Demo]] for ''[[Super Smash Bros. Ultimate]]''  was the Ω form of [[Battlefield (SSBU)|Battlefield]], as the game's real {{SSBU|Final Destination}} stage was likely not finished at the time of initial demo.