Stun: Difference between revisions

76 bytes removed ,  4 years ago
Reflecting disable does not increase its stun duration despite the trajectory guide showing a clear knockback increase. Also Marshadow's stun uses set knockback but the duration still scales.
(Reflecting disable does not increase its stun duration despite the trajectory guide showing a clear knockback increase. Also Marshadow's stun uses set knockback but the duration still scales.)
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It is impossible to be stunned while airborne. Possibly as a result, any airborne state induced upon a stunned character will cancel the stunned state immediately and they will enter a normal midair state.
It is impossible to be stunned while airborne. Possibly as a result, any airborne state induced upon a stunned character will cancel the stunned state immediately and they will enter a normal midair state.


Hitboxes that have the stun effect are [[weight]] independent, acting as if the target's weight is set to 100. However, [[Armor|knockback resistance]] (such as from the [[Metal Box]]) is not ignored, so the hitbox will fail to stun the target if it doesn't deal any knockback.
[[Armor|Knockback resistance]] (such as from the [[Metal Box]]) causes the hitbox to fail to stun the target if it doesn't deal any knockback, however stun duration itself is independent of knockback.


==Causes of stunning==
==Causes of stunning==