Home-Run Contest: Difference between revisions

→‎Super Smash Bros. Ultimate: If Chrom and Roy have different charge requirements, they should not be on the same space. Plus, no other table merges echo fighters
(Most of these were wrong, and you shouldn't have removed the template either. I'll leave in the Piranha Plant one because it doesn't underperform that much against the projection, and so certainly would outperform the bat at very high percents.)
(→‎Super Smash Bros. Ultimate: If Chrom and Roy have different charge requirements, they should not be on the same space. Plus, no other table merges echo fighters)
Tag: Mobile edit
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|{{CharHead|Ganondorf|SSBU}} || Reverse [[Warlock Punch]] [https://twitter.com/leafbarrett/status/1169710708314918912] || 28.4% || 38.8% ||
|{{CharHead|Ganondorf|SSBU}} || Reverse [[Warlock Punch]] [https://twitter.com/leafbarrett/status/1169710708314918912] || 28.4% || 38.8% ||
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|{{CharHead|Roy|SSBU}}</br>{{CharHead|Chrom|SSBU}}|| [[Flare Blade]] (critical charge)</br>Flare Blade (fully charged) || 0%</br>0% || 50%</br>50% || Critical charge deals more knockback than the fully charged variant at higher percentages due to differences in knockback scaling
|{{CharHead|Roy|SSBU}}|| [[Flare Blade]] (critical charge)|| 0% || 50% || Critical charge deals more knockback than the fully charged variant at higher percentages due to differences in knockback scaling
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|{{CharHead|Chrom|SSBU}}|| [[Flare Blade]] (fully charged)|| 0% || 50% || Critical charge deals more knockback than the fully charged variant at higher percentages due to differences in knockback scaling
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|{{CharHead|Mr. Game & Watch|SSBU}}|| [[Oil Panic]] (sufficient damage) [https://www.youtube.com/watch?v=sYUQRaQpzT4] || 250% upper bound || varies || Can only be done in Co-op mode with absorbable friendly-fire attacks such as {{SSBU|Snake}}'s [[Hand Grenade]]s
|{{CharHead|Mr. Game & Watch|SSBU}}|| [[Oil Panic]] (sufficient damage) [https://www.youtube.com/watch?v=sYUQRaQpzT4] || 250% upper bound || varies || Can only be done in Co-op mode with absorbable friendly-fire attacks such as {{SSBU|Snake}}'s [[Hand Grenade]]s
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